Player Matchup

Zhong Kui
Zhong Kui
Aquilestra
Zhong Kui
Level 125
God Stats
3W - 3L
1,692 SR
Queue Stats
13W - 11L
1,583 Elo+
Party 1
Charybdis
Charybdis
Corps123
Charybdis
Level 129
God Stats
3W - 6L
1,600 SR
Queue Stats
325W - 316L
1,526 Elo+
Party 1
Nemesis
Nemesis
Roxess
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 1
Ymir
Ymir
WillSiin
Ymir
Level 63
God Stats
3W - 2L
1,570 SR
Queue Stats
215W - 229L
1,393 Elo+
Party 3
Ra
Ra
Y0yo2
Ra
Level 2
God Stats
2W - 3L
1,610 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Team Averages
Level 67
1,594 SR
1,542 Elo+

VS

Team Averages
Level 103
1,613 SR
1,586 Elo+
Janus
Janus
PopGoesDaWeazel
Janus
Level 123
God Stats
19W - 10L
1,693 SR
Queue Stats
147W - 131L
1,652 Elo+
Party 2
Cthulhu
Cthulhu
STUBBzzz
Cthulhu
Level 124
God Stats
25W - 20L
1,653 SR
Queue Stats
288W - 274L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
SachikoYasu
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Apollo
Apollo
Sixynz
Apollo
Level 141
God Stats
3W - 2L
1,421 SR
Queue Stats
176W - 156L
1,640 Elo+
Party 2
Bastet
Bastet
Yvoi
Bastet
Level 40
God Stats
3W - 1L
1,797 SR
Queue Stats
37W - 35L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aquilestra
Zhong Kui
14
3 / 7 / 5
9,707
485
12,527
17,190
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Corps123
Charybdis
16
7 / 9 / 5
10,781
539
14,422
20,427
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Roxess
Nemesis
17
8 / 3 / 5
11,456
573
18,083
19,073
14,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
0 / 9 / 4
7,842
392
2,928
18,550
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
12
0 / 8 / 1
7,770
389
3,625
8,389
2,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 6
11,352
568
16,571
10,958
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
STUBBzzz
Cthulhu
16
4 / 5 / 17
11,178
559
15,922
20,880
19,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
SachikoYasu
Sun Wukong
16
5 / 5 / 5
10,707
535
11,657
20,997
11,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Sixynz
Apollo
20
15 / 2 / 8
13,875
694
17,470
14,300
6,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Yvoi
Bastet
18
2 / 3 / 3
10,983
549
6,722
16,208
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
18
Kills
36
36
Deaths
19
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aquilestra
Zhong Kui
3
7
5
0.79
L
Charybdis
Corps123
Charybdis
7
9
5
1.06
W
10
4
6
3.25
L
Nemesis
Roxess
Nemesis
8
3
5
3.5
W
Cthulhu
STUBBzzz
Cthulhu
4
5
17
2.5
W
Sun Wukong
SachikoYasu
Sun Wukong
5
5
5
1.5
W
Apollo
Sixynz
Apollo
15
2
8
9.5
L
Ymir
0
9
4
0.22
L
Ra
0
8
1
0.06
W
Bastet
Yvoi
Bastet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
68,342
83,629
Taken
83,343
45,343
Mitigated
47,577
20,479
Healing
25,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aquilestra
Zhong Kui
12,527
482
0
5,616
17,190
8,926
727
7,335
9,537
53,410
0
L
Charybdis
Corps123
Charybdis
14,422
6,545
0
6,174
20,427
6,647
434
6,273
13,928
0
67,324
W
16,571
1,080
100
3,154
10,958
3,312
3,021
2,766
8,188
57,943
0
L
Nemesis
Roxess
Nemesis
18,083
7,611
0
6,856
19,073
14,662
774
6,069
12,778
0
67,323
W
Cthulhu
STUBBzzz
Cthulhu
15,922
2,801
713
3,242
20,880
19,951
130
6,305
14,504
40,751
14,990
W
Sun Wukong
SachikoYasu
Sun Wukong
11,657
2,822
0
4,013
20,997
11,119
921
4,891
16,098
152
49,083
W
Apollo
Sixynz
Apollo
17,470
13,441
0
7,934
14,300
6,877
6,640
2,651
11,539
0
100,348
L
Ymir
2,928
1,330
262
1,340
18,550
12,609
48
7,982
10,371
19,842
0
L
Ra
3,625
692
68
163
8,389
2,499
136
2,683
5,666
29,916
0
W
Bastet
Yvoi
Bastet
6,722
2,044
0
6,629
16,208
6,318
547
2,274
13,934
0
74,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
58,095
406
Minions Killed
536
0
Camps Cleared
0
1,659,433
Distance Traveled
1,951,061
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,707
485
113
6
0
332,260
0
L
Charybdis
10,781
539
97
5
0
319,252
3
W
Janus
11,352
568
90
5
0
359,060
1
L
Nemesis
11,456
573
101
5
0
433,420
2
W
Cthulhu
11,178
559
56
3
0
388,095
4
W
Sun Wukong
10,707
535
95
5
0
391,864
4
W
Apollo
13,875
694
156
8
0
363,622
5
L
Ymir
7,842
392
36
2
0
289,597
5
L
Ra
7,770
389
59
3
0
284,904
1
W
Bastet
10,983
549
139
7
0
448,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role