Player Matchup

Bellona
Bellona
DijonMann
Bellona
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 31L
1,316 Elo+
Party 3
Fenrir
Fenrir
GravyFarts
Fenrir
Level 146
God Stats
5W - 2L
1,295 SR
Queue Stats
110W - 132L
1,405 Elo+
Party 3
Hercules
Hercules
NOVA TrEx73
Hercules
Level 108
God Stats
13W - 15L
1,494 SR
Queue Stats
125W - 147L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
PickleSnife
Baron Samedi
Level 10
God Stats
13W - 4L
1,705 SR
Queue Stats
22W - 31L
1,290 Elo+
Party 3
Medusa
Medusa
StealthyN1nja
Medusa
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
49W - 55L
1,682 Elo+
Party 2
Team Averages
Level 64
1,499 SR
1,431 Elo+

VS

Team Averages
Level 37
1,379 SR
1,309 Elo+
Guan Yu
Guan Yu
Achylia
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 1
Heimdallr
Heimdallr
AngryBoar422
Heimdallr
Level 18
God Stats
4W - 5L
1,619 SR
Queue Stats
118W - 155L
1,259 Elo+
Party 1
Thoth
Thoth
Falthazar
Thoth
Level 79
God Stats
5W - 5L
1,459 SR
Queue Stats
100W - 85L
1,505 Elo+
Solo
Arachne
Arachne
Rogue Revyn
Arachne
Level 64
God Stats
3W - 5L
1,238 SR
Queue Stats
140W - 176L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
SkeleVro
Cthulhu
Level 16
God Stats
0W - 1L
1,081 SR
Queue Stats
0W - 6L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DijonMann
Bellona
20
7 / 2 / 5
13,735
549
18,258
19,893
24,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
GravyFarts
Fenrir
20
16 / 1 / 5
15,463
619
22,587
14,538
7,522
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
NOVA TrEx73
Hercules
18
3 / 1 / 15
13,392
536
9,791
24,901
34,106
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
PickleSnife
Baron Samedi
19
4 / 3 / 5
13,576
543
14,655
9,420
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
7 / 4 / 9
11,870
475
16,288
16,502
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Achylia
Guan Yu
14
0 / 8 / 2
9,618
385
8,877
27,595
23,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
AngryBoar422
Heimdallr
14
0 / 14 / 4
9,075
363
7,575
22,346
7,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thoth
Falthazar
Thoth
14
4 / 7 / 1
10,289
412
4,685
11,120
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Rogue Revyn
Arachne
19
6 / 3 / 4
13,076
523
15,004
22,641
7,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SkeleVro
Cthulhu
14
1 / 6 / 3
9,730
389
6,843
22,446
15,364
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
37
Kills
11
11
Deaths
38
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Achylia
Guan Yu
0
8
2
0.13
L
Heimdallr
AngryBoar422
Heimdallr
0
14
4
0.14
W
Bellona
DijonMann
Bellona
7
2
5
4.75
L
Thoth
Falthazar
Thoth
4
7
1
0.64
W
Fenrir
GravyFarts
Fenrir
16
1
5
18.5
W
Hercules
NOVA TrEx73
Hercules
3
1
15
10.5
W
Baron Samedi
PickleSnife
Baron Samedi
4
3
5
2.17
L
Arachne
Rogue Revyn
Arachne
6
3
4
2.67
L
Cthulhu
SkeleVro
Cthulhu
1
6
3
0.42
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,579
Damage
42,984
85,254
Taken
106,148
77,625
Mitigated
57,907
40,248
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Achylia
Guan Yu
8,877
1,210
532
3,851
27,595
23,470
459
5,090
22,505
9,773
35,720
L
Heimdallr
AngryBoar422
Heimdallr
7,575
4,222
0
4,235
22,346
7,876
672
699
21,647
0
48,019
W
Bellona
DijonMann
Bellona
18,258
7,030
0
7,688
19,893
24,402
1,887
2,006
17,064
13,800
70,812
L
Thoth
Falthazar
Thoth
4,685
258
0
2,176
11,120
3,285
208
5,291
5,829
50,869
0
W
Fenrir
GravyFarts
Fenrir
22,587
4,301
0
9,051
14,538
7,522
454
1,107
12,247
0
145,741
W
Hercules
NOVA TrEx73
Hercules
9,791
1,631
222
11,804
24,901
34,106
1,466
3,689
20,288
0
52,958
W
Baron Samedi
PickleSnife
Baron Samedi
14,655
734
1,694
3,250
9,420
4,111
3,643
3,000
6,353
91,899
0
L
Arachne
Rogue Revyn
Arachne
15,004
11,448
0
4,595
22,641
7,912
329
5,355
17,286
0
89,733
L
Cthulhu
SkeleVro
Cthulhu
6,843
505
157
765
22,446
15,364
104
828
21,618
31,002
0
W
16,288
8,440
0
6,539
16,502
7,484
4,732
3,842
12,660
0
71,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,036
Gold Earned
51,788
673
Minions Killed
411
0
Camps Cleared
0
2,514,423
Distance Traveled
2,219,452
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,618
385
67
3
0
414,568
0
L
Heimdallr
9,075
363
72
3
0
430,562
0
W
Bellona
13,735
549
130
5
0
521,104
5
L
Thoth
10,289
412
109
4
0
308,814
0
W
Fenrir
15,463
619
186
7
0
537,812
3
W
Hercules
13,392
536
91
4
0
531,420
3
W
Baron Samedi
13,576
543
174
7
0
470,766
2
L
Arachne
13,076
523
111
4
0
566,818
7
L
Cthulhu
9,730
389
52
2
0
498,690
0
W
Medusa
11,870
475
92
4
0
453,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role