Player Matchup

Bacchus
Bacchus
Abithiaël
Bacchus
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 2
Nemesis
Nemesis
Jame545
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,512 Elo+
Solo
Nox
Nox
NòxOrTróll
Nox
Level 145
God Stats
15W - 20L
1,464 SR
Queue Stats
281W - 312L
1,424 Elo+
Solo
Tyr
Tyr
PlayboyMietus
Tyr
Level 28
God Stats
13W - 11L
1,868 SR
Queue Stats
81W - 87L
1,516 Elo+
Solo
Ullr
Ullr
SoFunnyMaK
Ullr
Level 89
God Stats
0W - 2L
1,135 SR
Queue Stats
2W - 5L
1,750 Elo+
Party 2
Team Averages
Level 82
1,494 SR
1,526 Elo+

VS

Team Averages
Level 142
1,463 SR
1,529 Elo+
Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PogopuschelxD
Bacchus
Level 100
God Stats
7W - 6L
1,506 SR
Queue Stats
122W - 130L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
dekaub
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,584 Elo+
Party 1
Tyr
Tyr
joheups
Tyr
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 213L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
luweps
Zhong Kui
Level 146
God Stats
3W - 1L
1,310 SR
Queue Stats
139W - 128L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abithiaël
Bacchus
18
4 / 4 / 11
12,027
707
14,219
15,681
24,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Jame545
Nemesis
20
6 / 7 / 8
12,432
731
17,201
27,783
14,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 6 / 8
11,462
674
6,694
15,008
5,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 4
10,617
625
8,583
20,927
16,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
2 / 7 / 6
11,448
673
15,538
20,120
7,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
4 / 3 / 10
12,807
753
9,730
12,465
13,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
19
8 / 5 / 10
12,999
765
14,292
17,489
15,701
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
dekaub
Ne Zha
20
5 / 4 / 12
13,517
795
15,276
16,605
7,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
20
7 / 4 / 11
12,733
749
17,267
21,063
18,893
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
luweps
Zhong Kui
20
5 / 2 / 11
13,029
766
30,724
20,326
13,708
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
83
18
Kills
29
29
Deaths
18
37
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
10
3
L
Bacchus
Abithiaël
Bacchus
4
4
11
2.38
L
Nemesis
Jame545
Nemesis
6
7
8
1.43
L
3
6
8
1.17
L
3
5
4
1
W
Bacchus
8
5
10
2.6
L
2
7
6
0.71
W
Ne Zha
dekaub
Ne Zha
5
4
12
2.75
W
Tyr
7
4
11
3.13
W
Zhong Kui
luweps
Zhong Kui
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,235
Damage
87,289
99,519
Taken
87,948
69,172
Mitigated
69,395
11,897
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,730
4,265
0
460
12,465
13,696
2,900
2,454
9,954
0
48,775
L
Bacchus
Abithiaël
Bacchus
14,219
1,790
0
990
15,681
24,935
0
8,208
7,473
23,406
0
L
Nemesis
Jame545
Nemesis
17,201
7,759
760
3,532
27,783
14,136
0
12,680
15,103
0
42,507
L
6,694
247
0
1,084
15,008
5,666
0
4,636
10,372
34,575
0
L
8,583
3,956
0
1,335
20,927
16,779
9
10,872
10,055
0
18,450
W
Bacchus
14,292
1,719
0
1,372
17,489
15,701
682
4,271
12,896
27,708
0
L
15,538
2,914
0
4,196
20,120
7,656
0
8,620
11,500
0
60,235
W
Ne Zha
dekaub
Ne Zha
15,276
5,320
0
4,143
16,605
7,397
2,289
3,145
13,218
0
64,224
W
Tyr
17,267
1,601
0
4,777
21,063
18,893
107
5,971
14,682
0
31,837
W
Zhong Kui
luweps
Zhong Kui
30,724
3,934
0
11,303
20,326
13,708
688
4,507
15,659
67,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,986
Gold Earned
65,085
247
Minions Killed
300
0
Camps Cleared
0
1,641,995
Distance Traveled
1,801,020
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,807
753
96
6
0
327,710
3
L
Bacchus
12,027
707
12
1
0
305,324
1
L
Nemesis
12,432
731
67
4
0
382,908
2
L
Nox
11,462
674
62
4
0
307,913
2
L
Tyr
10,617
625
23
1
0
329,974
2
W
Bacchus
12,999
765
27
2
0
353,976
0
L
Ullr
11,448
673
83
5
0
315,876
1
W
Ne Zha
13,517
795
72
4
0
366,665
4
W
Tyr
12,733
749
26
2
0
406,806
3
W
Zhong Kui
13,029
766
79
5
0
345,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role