Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Bamto
King Arthur
Level 63
God Stats
10W - 11L
1,253 SR
Queue Stats
185W - 165L
1,347 Elo+
Party 3
Jing Wei
Jing Wei
CanserMachine
Jing Wei
Level 41
God Stats
14W - 8L
1,428 SR
Queue Stats
168W - 149L
1,347 Elo+
Party 3
Ravana
Ravana
哇咔哇咔
Ravana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,124 Elo+
Party 1
Team Averages
Level 50
1,436 SR
1,364 Elo+

VS

Team Averages
Level 43
1,583 SR
1,467 Elo+
Kali
Kali
AleksBógAreny
Kali
Level 53
God Stats
3W - 1L
1,601 SR
Queue Stats
62W - 76L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
NKKJ
Sylvanus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,456 Elo+
Party 2
Anubis
Anubis
Senilnicovek
Anubis
Level 38
God Stats
31W - 26L
1,730 SR
Queue Stats
197W - 212L
1,488 Elo+
Solo
The Morrigan
The Morrigan
Wickedpickles
The Morrigan
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 4
Chernobog
Chernobog
greytango
Chernobog
Level 86
God Stats
2W - 4L
1,583 SR
Queue Stats
140W - 127L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 6 / 2
7,561
473
5,992
11,840
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
 
Cerberus
9
0 / 4 / 0
6,011
376
1,788
11,005
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Bamto
King Arthur
12
3 / 4 / 0
7,600
475
4,305
14,857
7,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
CanserMachine
Jing Wei
12
1 / 2 / 1
7,002
438
6,063
9,233
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
12
1 / 8 / 2
7,327
458
5,040
11,347
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
9,181
574
6,664
8,134
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
NKKJ
Sylvanus
14
2 / 1 / 11
9,124
570
6,192
13,952
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
15
4 / 3 / 3
9,386
587
10,141
8,350
5,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Wickedpickles
The Morrigan
16
5 / 2 / 3
9,654
603
5,792
6,332
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
greytango
Chernobog
15
9 / 1 / 5
9,780
611
12,537
10,189
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
24
24
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
6
2
0.67
L
Cerberus
 
Cerberus
0
4
0
0
W
4
1
7
7.5
L
King Arthur
Bamto
King Arthur
3
4
0
0.75
L
Jing Wei
CanserMachine
Jing Wei
1
2
1
0.75
W
Sylvanus
NKKJ
Sylvanus
2
1
11
7.5
W
Anubis
4
3
3
1.83
W
The Morrigan
Wickedpickles
The Morrigan
5
2
3
3.25
W
Chernobog
greytango
Chernobog
9
1
5
11.5
L
Ravana
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
41,326
58,282
Taken
46,957
22,089
Mitigated
28,151
12,645
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,992
668
208
2,870
11,840
3,862
0
4,057
7,783
45,085
0
L
Cerberus
 
Cerberus
1,788
221
0
2,170
11,005
5,641
0
4,163
6,842
6,593
0
W
6,664
3,825
0
3,154
8,134
3,554
356
1,738
6,396
0
46,160
L
King Arthur
Bamto
King Arthur
4,305
435
0
1,297
14,857
7,555
0
8,202
6,655
0
33,450
L
Jing Wei
CanserMachine
Jing Wei
6,063
4,866
0
3,567
9,233
2,083
0
2,441
6,792
0
49,070
W
Sylvanus
NKKJ
Sylvanus
6,192
2,000
1,104
5,830
13,952
13,155
90
3,702
10,250
22,288
5,038
W
Anubis
10,141
727
0
4,201
8,350
5,191
244
842
7,508
58,934
0
W
The Morrigan
Wickedpickles
The Morrigan
5,792
1,282
470
1,079
6,332
2,560
0
2,769
3,563
63,820
183
W
Chernobog
greytango
Chernobog
12,537
6,912
0
5,849
10,189
3,691
530
1,891
8,298
0
78,968
L
Ravana
5,040
1,333
0
2,533
11,347
2,948
0
2,650
8,697
0
36,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
47,125
345
Minions Killed
448
0
Camps Cleared
0
1,421,545
Distance Traveled
1,395,998
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,561
473
77
5
0
234,219
3
L
Cerberus
6,011
376
14
1
0
290,433
1
W
Kali
9,181
574
80
5
0
323,985
6
L
King Arthur
7,600
475
75
5
0
289,590
5
L
Jing Wei
7,002
438
108
7
0
322,091
1
W
Sylvanus
9,124
570
42
3
0
272,682
3
W
Anubis
9,386
587
104
7
0
249,780
6
W
The Morrigan
9,654
603
116
7
0
266,505
7
W
Chernobog
9,780
611
106
7
0
283,046
7
L
Ravana
7,327
458
71
4
0
285,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role