Player Matchup

Cthulhu
Cthulhu
Beezlejuice
Cthulhu
Level 6
God Stats
7W - 6L
1,388 SR
Queue Stats
9W - 6L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Persona5sucks
Baron Samedi
Level 129
God Stats
1W - 0L
1,548 SR
Queue Stats
11W - 3L
1,654 Elo+
Party 1
Neith
Neith
TheHaxon13
Neith
Level 75
God Stats
6W - 3L
1,364 SR
Queue Stats
31W - 27L
1,471 Elo+
Party 1
Team Averages
Level 70
1,433 SR
1,556 Elo+

VS

Team Averages
Level 61
1,583 SR
1,489 Elo+
Ra
Ra
AlanDxD
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
TheCarra
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 Elo+
Party 2
Hercules
Hercules
ToxicCharger17
Hercules
Level 111
God Stats
0W - 1L
1,749 SR
Queue Stats
8W - 5L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beezlejuice
Cthulhu
11
4 / 2 / 8
7,603
845
2,700
7,091
6,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Persona5sucks
Baron Samedi
14
7 / 0 / 8
8,577
953
10,328
5,229
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
11
4 / 2 / 7
7,608
845
5,188
5,015
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,351
706
3,040
8,074
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
11
2 / 4 / 1
6,913
768
2,805
8,339
3,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
10
1 / 3 / 3
6,545
727
2,656
5,958
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Cthulhu
Beezlejuice
Cthulhu
4
2
8
4
W
Baron Samedi
Persona5sucks
Baron Samedi
7
0
8
11
L
Kali
2
4
1
0.63
W
Neith
4
2
7
3.75
L
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,216
Damage
8,501
17,335
Taken
22,371
10,690
Mitigated
10,765
4,824
Healing
2,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,040
365
96
270
8,074
2,165
0
5,265
2,809
14,148
0
W
Cthulhu
Beezlejuice
Cthulhu
2,700
64
467
150
7,091
6,701
260
1,857
5,090
4,659
0
W
Baron Samedi
Persona5sucks
Baron Samedi
10,328
913
1,035
2,305
5,229
2,080
676
1,091
4,114
40,132
0
L
Kali
2,805
575
0
1,689
8,339
3,268
0
4,857
3,482
0
8,030
W
Neith
5,188
1,771
0
867
5,015
1,909
555
506
4,477
0
24,792
L
Hercules
2,656
298
0
941
5,958
5,332
0
3,175
2,783
0
10,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,788
Gold Earned
19,809
123
Minions Killed
48
5
Camps Cleared
2
508,741
Distance Traveled
399,743
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,351
706
28
3
0
117,615
0
W
Cthulhu
7,603
845
7
1
0
162,926
0
W
Baron Samedi
8,577
953
68
8
3
185,780
2
L
Kali
6,913
768
6
1
0
166,739
0
W
Neith
7,608
845
48
5
2
160,035
0
L
Hercules
6,545
727
14
2
2
115,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role