Player Matchup

Xing Tian
Xing Tian
Gaming Lemon969
Xing Tian
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SOUL_-NAYAD
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 118L
1,503 Elo+
Solo
Neith
Neith
XEvilPandaBoyX
Neith
Level 84
God Stats
1W - 2L
1,309 SR
Queue Stats
40W - 23L
1,590 Elo+
Party 1
Team Averages
Level 76
1,436 SR
1,531 Elo+

VS

Team Averages
Level 81
1,547 SR
1,540 Elo+
Khepri
Khepri
AllFather96
Khepri
Level 156
God Stats
7W - 1L
1,642 SR
Queue Stats
223W - 135L
1,705 Elo+
Party 2
Rama
Rama
Ryhart55
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
1,627 Elo+
Party 2
Agni
Agni
XxCricrixX13
Agni
Level 85
God Stats
6W - 2L
1,500 SR
Queue Stats
97W - 142L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gaming Lemon969
Xing Tian
9
0 / 3 / 1
5,896
590
959
7,809
6,920
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
SOUL_-NAYAD
Zhong Kui
10
1 / 5 / 0
6,786
679
2,843
8,870
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 1
6,126
613
2,731
5,818
2,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 0 / 10
7,000
700
3,622
5,123
4,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
13
7 / 1 / 3
8,387
839
9,876
5,117
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 7
7,934
793
5,906
2,316
973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
10
5
L
Xing Tian
Gaming Lemon969
Xing Tian
0
3
1
0.17
W
Rama
7
1
3
8.5
L
Zhong Kui
SOUL_-NAYAD
Zhong Kui
1
5
0
0.2
L
0
3
1
0.17
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,533
Damage
19,404
22,497
Taken
12,556
16,113
Mitigated
7,676
1,961
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,622
61
0
533
5,123
4,741
0
1,396
3,727
12,920
0
L
Xing Tian
Gaming Lemon969
Xing Tian
959
150
0
0
7,809
6,920
0
4,072
3,737
4,561
0
W
Rama
9,876
8,589
0
1,063
5,117
1,962
1,695
2,414
2,703
0
32,881
L
Zhong Kui
SOUL_-NAYAD
Zhong Kui
2,843
482
0
759
8,870
6,695
0
3,364
5,506
18,848
0
L
2,731
820
0
1,202
5,818
2,498
0
2,238
3,580
0
20,765
W
5,906
381
0
569
2,316
973
461
331
1,985
22,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,808
Gold Earned
23,321
91
Minions Killed
126
2
Camps Cleared
7
479,901
Distance Traveled
519,477
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,000
700
13
1
1
189,146
6
L
Xing Tian
5,896
590
1
0
0
149,934
0
W
Rama
8,387
839
61
6
5
153,993
0
L
Zhong Kui
6,786
679
52
5
2
166,644
2
L
Neith
6,126
613
38
4
0
163,323
2
W
Agni
7,934
793
52
5
1
176,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role