Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Pills04
Ah Muzen Cab
Level 38
God Stats
5W - 4L
1,444 SR
Queue Stats
72W - 75L
1,330 Elo+
Solo
Anubis
Anubis
TaxForeclosure33
Anubis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,286 Elo+
Party 1
Shiva
Shiva
ZeroDoesThingz
Shiva
Level 123
God Stats
16W - 14L
1,695 SR
Queue Stats
279W - 283L
1,400 Elo+
Solo
Ra
Ra
murillooscar24
Ra
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 384L
1,359 Elo+
Solo
Odin
Odin
russ23hammy
Odin
Level 49
God Stats
1W - 0L
1,743 SR
Queue Stats
34W - 32L
1,290 Elo+
Party 1
Team Averages
Level 73
1,577 SR
1,333 Elo+

VS

Team Averages
Level 64
1,434 SR
1,348 Elo+
Mercury
Mercury
 
Mercury
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
HoIy_Goose-
Hercules
Level 84
God Stats
0W - 3L
1,265 SR
Queue Stats
136W - 142L
1,319 Elo+
Party 2
Ymir
Ymir
NDMNY4DRVGS
Ymir
Level 43
God Stats
2W - 8L
1,144 SR
Queue Stats
55W - 67L
1,240 Elo+
Party 2
Heimdallr
Heimdallr
eyenarbe
Heimdallr
Level 86
God Stats
1W - 1L
1,719 SR
Queue Stats
168W - 190L
1,355 Elo+
Solo
Ah Puch
Ah Puch
joseacarrz
Ah Puch
Level 45
God Stats
17W - 14L
1,543 SR
Queue Stats
322W - 330L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pills04
Ah Muzen Cab
17
14 / 3 / 4
11,415
571
22,213
14,970
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 6 / 4
8,981
449
9,666
15,686
7,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 2
10,130
507
8,388
13,071
9,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 2 / 4
10,902
545
7,163
8,817
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 10
9,375
469
10,187
11,362
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 7 / 1
9,010
451
6,229
15,585
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
HoIy_Goose-
Hercules
17
6 / 1 / 2
10,901
545
14,682
22,093
21,542
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 7 / 3
9,809
490
7,495
20,084
20,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
eyenarbe
Heimdallr
5
0 / 6 / 0
5,795
290
2,476
5,435
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
joseacarrz
Ah Puch
15
2 / 4 / 0
8,909
445
10,581
13,889
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
25
Kills
13
13
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
7
1
0.64
L
Hercules
HoIy_Goose-
Hercules
6
1
2
7
L
1
7
3
0.36
W
Ah Muzen Cab
Pills04
Ah Muzen Cab
14
3
4
5.33
W
1
6
4
0.5
W
4
1
2
5
L
Heimdallr
eyenarbe
Heimdallr
0
6
0
0
L
Ah Puch
joseacarrz
Ah Puch
2
4
0
0.5
W
3
2
4
2.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,617
Damage
41,463
63,906
Taken
77,086
41,255
Mitigated
51,503
22,238
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,229
3,943
0
0
15,585
4,541
0
3,428
12,014
0
40,232
L
Hercules
HoIy_Goose-
Hercules
14,682
3,553
0
5,601
22,093
21,542
0
8,197
13,654
0
70,178
L
7,495
1,457
1,140
3,390
20,084
20,006
778
1,015
18,421
44,522
0
W
Ah Muzen Cab
Pills04
Ah Muzen Cab
22,213
12,829
0
8,317
14,970
6,506
2,135
4,655
10,315
0
82,128
W
9,666
626
462
6,407
15,686
7,984
411
1,853
13,833
42,478
0
W
8,388
1,244
725
472
13,071
9,589
0
3,544
9,527
8,641
51,699
L
Heimdallr
eyenarbe
Heimdallr
2,476
1,563
0
130
5,435
845
0
0
5,282
0
8,776
L
Ah Puch
joseacarrz
Ah Puch
10,581
796
0
4,991
13,889
4,569
0
4,857
8,739
59,594
0
W
7,163
1,363
1,172
3,789
8,817
4,239
638
2,936
5,881
84,376
0
W
10,187
2,816
0
894
11,362
12,937
627
5,088
6,274
0
35,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,803
Gold Earned
44,424
509
Minions Killed
388
0
Camps Cleared
0
1,889,122
Distance Traveled
1,555,308
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,010
451
62
3
0
405,466
0
L
Hercules
10,901
545
146
7
0
372,947
0
L
Ymir
9,809
490
61
3
0
321,851
0
W
Ah Muzen Cab
11,415
571
105
5
0
384,847
7
W
Anubis
8,981
449
81
4
0
328,029
1
W
Shiva
10,130
507
88
4
0
396,919
6
L
Heimdallr
5,795
290
17
1
0
115,897
3
L
Ah Puch
8,909
445
102
5
0
339,147
2
W
Ra
10,902
545
173
9
0
378,979
1
W
Odin
9,375
469
62
3
0
400,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role