Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ChaoticPickle
Ganesha
Level 28
God Stats
2W - 2L
1,555 SR
Queue Stats
30W - 33L
1,431 Elo+
Party 2
Apollo
Apollo
PeanutLemonade
Apollo
Level 104
God Stats
5W - 5L
1,532 SR
Queue Stats
130W - 131L
1,470 Elo+
Party 2
Nemesis
Nemesis
VLTxGinge
Nemesis
Level 50
God Stats
9W - 13L
1,335 SR
Queue Stats
140W - 181L
1,366 Elo+
Party 2
Erlang Shen
Erlang Shen
mattyroscoe
Erlang Shen
Level 36
God Stats
4W - 9L
1,322 SR
Queue Stats
66W - 91L
1,388 Elo+
Party 2
Team Averages
Level 73
1,449 SR
1,431 Elo+

VS

Team Averages
Level 99
1,548 SR
1,487 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SpiderSummit
Kukulkan
Level 85
God Stats
8W - 3L
1,707 SR
Queue Stats
68W - 75L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
SpodderMan
Danzaburou
Level 68
God Stats
7W - 4L
1,564 SR
Queue Stats
56W - 56L
1,492 Elo+
Party 1
Yemoja
Yemoja
TouchThemMangos
Yemoja
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 38L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sofasamuria
Ah Muzen Cab
Level 142
God Stats
2W - 0L
1,468 SR
Queue Stats
10W - 11L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 10 / 1
9,404
522
9,258
13,603
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
14
0 / 5 / 6
8,754
486
3,690
15,569
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 6 / 1
11,057
614
11,825
13,255
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
VLTxGinge
Nemesis
14
0 / 8 / 7
8,599
478
7,402
18,007
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
mattyroscoe
Erlang Shen
14
3 / 8 / 1
9,307
517
8,494
22,735
21,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 3 / 6
10,520
584
14,632
13,998
17,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
SpiderSummit
Kukulkan
18
14 / 2 / 6
12,117
673
16,498
9,784
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SpodderMan
Danzaburou
18
10 / 3 / 7
11,424
635
13,579
17,266
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 3 / 8
8,004
445
2,277
11,760
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
sofasamuria
Ah Muzen Cab
15
8 / 5 / 7
10,210
567
16,467
13,495
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
16
Kills
37
37
Deaths
16
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
10
1
0.55
W
Mulan
 
Mulan
5
3
6
2.67
L
Ganesha
0
5
6
0.6
L
8
6
1
1.42
W
Kukulkan
SpiderSummit
Kukulkan
14
2
6
8.5
W
Danzaburou
SpodderMan
Danzaburou
10
3
7
4.5
W
0
3
8
1.33
L
Nemesis
VLTxGinge
Nemesis
0
8
7
0.44
L
Erlang Shen
mattyroscoe
Erlang Shen
3
8
1
0.44
W
Ah Muzen Cab
sofasamuria
Ah Muzen Cab
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,669
Damage
63,453
83,169
Taken
66,303
53,811
Mitigated
40,313
17,421
Healing
24,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,258
602
0
333
13,603
4,283
0
7,359
6,244
47,947
0
W
Mulan
 
Mulan
14,632
3,700
0
6,973
13,998
17,390
0
661
13,337
0
64,888
L
Ganesha
3,690
374
0
2,086
15,569
15,463
0
2,817
12,664
28,359
772
L
11,825
6,391
0
3,110
13,255
5,241
0
4,027
9,188
0
75,289
W
Kukulkan
SpiderSummit
Kukulkan
16,498
2,247
0
2,955
9,784
3,684
0
4,837
4,947
68,544
0
W
Danzaburou
SpodderMan
Danzaburou
13,579
7,151
0
8,512
17,266
6,686
106
1,473
15,793
0
79,331
W
2,277
691
1,133
1,077
11,760
8,088
105
1,201
10,559
14,875
0
L
Nemesis
VLTxGinge
Nemesis
7,402
2,969
0
2,072
18,007
7,044
0
2,429
15,503
0
55,019
L
Erlang Shen
mattyroscoe
Erlang Shen
8,494
5,864
0
9,820
22,735
21,780
0
2,143
19,706
0
46,946
W
Ah Muzen Cab
sofasamuria
Ah Muzen Cab
16,467
8,707
0
3,947
13,495
4,465
549
4,826
8,669
0
74,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,121
Gold Earned
52,275
489
Minions Killed
462
0
Camps Cleared
0
1,637,018
Distance Traveled
1,667,307
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,404
522
88
5
0
320,124
6
W
Mulan
10,520
584
109
6
0
334,283
7
L
Ganesha
8,754
486
26
1
0
345,087
3
L
Apollo
11,057
614
183
10
0
327,449
5
W
Kukulkan
12,117
673
124
7
0
383,483
1
W
Danzaburou
11,424
635
116
6
0
351,769
4
W
Yemoja
8,004
445
21
1
0
309,342
6
L
Nemesis
8,599
478
88
5
0
348,038
2
L
Erlang Shen
9,307
517
104
6
0
296,320
1
W
Ah Muzen Cab
10,210
567
92
5
0
288,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role