Player Matchup

Horus
Horus
Ivmp
Horus
Level 126
God Stats
10W - 7L
1,605 SR
Queue Stats
147W - 151L
1,531 Elo+
Solo
Sobek
Sobek
MSGE
Sobek
Level 105
God Stats
1W - 0L
1,240 SR
Queue Stats
76W - 71L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
Terfrider
Cernunnos
Level 111
God Stats
3W - 1L
1,709 SR
Queue Stats
48W - 51L
1,557 Elo+
Party 2
Persephone
Persephone
busting
Persephone
Level 40
God Stats
2W - 1L
1,503 SR
Queue Stats
31W - 36L
1,495 Elo+
Party 2
Arachne
Arachne
àrtist
Arachne
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,583 Elo+
Party 2
Team Averages
Level 87
1,511 SR
1,544 Elo+

VS

Team Averages
Level 125
1,404 SR
1,456 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Bw12
Anhur
Level 152
God Stats
0W - 5L
1,104 SR
Queue Stats
472W - 464L
1,455 Elo+
Party 1
Thor
Thor
KingsKirito
Thor
Level 145
God Stats
7W - 10L
1,451 SR
Queue Stats
118W - 134L
1,448 Elo+
Party 3
Athena
Athena
LauraT
Athena
Level 104
God Stats
8W - 11L
1,466 SR
Queue Stats
111W - 132L
1,437 Elo+
Party 3
Xing Tian
Xing Tian
iuri350
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ivmp
Horus
14
1 / 1 / 11
9,929
496
7,215
14,761
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
MSGE
Sobek
18
3 / 0 / 4
11,129
556
10,803
18,532
15,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
Terfrider
Cernunnos
19
11 / 0 / 2
12,195
610
16,740
10,052
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
busting
Persephone
15
1 / 4 / 1
9,110
456
2,783
10,017
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
àrtist
Arachne
16
1 / 4 / 5
9,874
494
4,018
18,050
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 2 / 0
10,842
542
17,191
9,442
4,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Bw12
Anhur
16
2 / 7 / 0
10,079
504
4,631
14,933
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 1 / 1
9,084
454
3,992
10,347
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
LauraT
Athena
14
0 / 2 / 3
8,499
425
5,764
11,778
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
iuri350
Xing Tian
12
0 / 5 / 4
7,860
393
8,411
14,384
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
9
9
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
2
0
3.5
L
Anhur
Bw12
Anhur
2
7
0
0.29
W
Horus
Ivmp
Horus
1
1
11
6.5
L
0
1
1
0.5
L
Athena
LauraT
Athena
0
2
3
0.75
W
Sobek
MSGE
Sobek
3
0
4
5
W
Cernunnos
Terfrider
Cernunnos
11
0
2
12
W
Persephone
busting
Persephone
1
4
1
0.38
L
Xing Tian
iuri350
Xing Tian
0
5
4
0.4
W
Arachne
àrtist
Arachne
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,559
Damage
39,989
71,412
Taken
60,884
41,717
Mitigated
34,645
26,571
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,191
1,534
0
5,266
9,442
4,658
270
2,740
6,702
97,327
0
L
Anhur
Bw12
Anhur
4,631
1,972
0
3,348
14,933
2,396
1,024
0
14,933
0
64,811
W
Horus
Ivmp
Horus
7,215
2,856
970
4,369
14,761
13,300
99
7,441
7,246
0
29,954
L
3,992
679
0
5,125
10,347
3,474
0
2,898
7,449
0
66,534
L
Athena
LauraT
Athena
5,764
840
228
1,886
11,778
10,541
0
4,555
7,223
41,693
0
W
Sobek
MSGE
Sobek
10,803
1,321
0
5,764
18,532
15,984
198
8,167
9,928
74,727
0
W
Cernunnos
Terfrider
Cernunnos
16,740
8,135
0
6,566
10,052
3,523
960
2,723
7,288
0
105,651
W
Persephone
busting
Persephone
2,783
262
0
2,662
10,017
3,041
0
7,064
2,949
50,116
0
L
Xing Tian
iuri350
Xing Tian
8,411
512
0
1,315
14,384
13,576
0
3,520
10,864
20,275
1,458
W
Arachne
àrtist
Arachne
4,018
2,377
0
6,240
18,050
5,869
0
4,875
13,071
0
66,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,237
Gold Earned
46,364
560
Minions Killed
566
0
Camps Cleared
0
1,966,389
Distance Traveled
1,881,369
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,842
542
168
8
0
357,737
1
L
Anhur
10,079
504
135
7
0
319,808
3
W
Horus
9,929
496
51
3
0
393,115
4
L
Thor
9,084
454
127
6
0
418,852
3
L
Athena
8,499
425
101
5
0
396,150
5
W
Sobek
11,129
556
165
8
0
416,160
4
W
Cernunnos
12,195
610
157
8
0
381,415
5
W
Persephone
9,110
456
91
5
0
366,320
0
L
Xing Tian
7,860
393
35
2
0
388,822
4
W
Arachne
9,874
494
96
5
0
409,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role