Player Matchup

Aphrodite
Aphrodite
Flocke 2000
Aphrodite
Level 95
God Stats
2W - 1L
1,572 SR
Queue Stats
232W - 243L
1,429 Elo+
Party 2
Zeus
Zeus
HawkMah888
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,191 Elo+
Party 2
Sun Wukong
Sun Wukong
NooooAim
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,191 Elo+
Party 2
Ganesha
Ganesha
The_Alchemist155
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Viktor_tomsk
Fafnir
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
537W - 569L
1,399 Elo+
Solo
Team Averages
Level 44
1,514 SR
1,342 Elo+

VS

Team Averages
Level 112
1,444 SR
1,539 Elo+
Set
Set
 
Set
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Erthenos
Aphrodite
Level 142
God Stats
5W - 6L
1,415 SR
Queue Stats
704W - 691L
1,611 Elo+
Party 1
Artio
Artio
Florent1616
Artio
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
281W - 283L
1,320 Elo+
Solo
Ao Kuang
Ao Kuang
LordBlackfire
Ao Kuang
Level 128
God Stats
1W - 1L
1,306 SR
Queue Stats
100W - 84L
1,556 Elo+
Party 1
Apollo
Apollo
Vixit96
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Flocke 2000
Aphrodite
20
5 / 4 / 8
11,423
714
28,431
24,817
16,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 8 / 6
9,359
585
27,618
14,886
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NooooAim
Sun Wukong
18
3 / 7 / 8
10,592
662
12,677
25,548
27,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 9 / 13
9,344
584
11,920
26,677
29,433
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
19
6 / 4 / 6
11,306
707
10,439
31,523
38,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
3 / 5 / 17
11,058
691
26,026
24,753
24,407
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Erthenos
Aphrodite
20
6 / 2 / 14
12,011
751
15,779
22,937
12,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
1 / 2 / 18
11,161
698
17,717
24,661
21,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LordBlackfire
Ao Kuang
20
17 / 3 / 11
13,170
823
25,577
22,069
9,779
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Vixit96
Apollo
20
5 / 4 / 19
12,181
761
26,827
22,291
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
111
16
Kills
32
32
Deaths
16
41
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
5
17
2.3
W
Aphrodite
Erthenos
Aphrodite
6
2
14
6.5
L
Aphrodite
Flocke 2000
Aphrodite
5
4
8
2.25
W
1
2
18
5
L
2
8
6
0.63
W
Ao Kuang
LordBlackfire
Ao Kuang
17
3
11
7.5
L
Sun Wukong
NooooAim
Sun Wukong
3
7
8
1
L
0
9
13
0.72
L
Fafnir
6
4
6
2.25
W
Apollo
Vixit96
Apollo
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,085
Damage
111,926
123,451
Taken
116,711
117,925
Mitigated
77,835
49,325
Healing
75,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
26,026
11,762
302
3,708
24,753
24,407
42
15,118
9,394
0
50,089
W
Aphrodite
Erthenos
Aphrodite
15,779
1,314
15,199
14,888
22,937
12,794
602
16,970
5,845
33,079
0
L
Aphrodite
Flocke 2000
Aphrodite
28,431
1,306
15,707
14,751
24,817
16,732
752
10,602
14,215
55,466
0
W
17,717
964
9,360
12,245
24,661
21,445
0
15,203
8,242
31,303
0
L
27,618
375
1,023
640
14,886
6,307
148
9,207
5,679
41,620
0
W
Ao Kuang
LordBlackfire
Ao Kuang
25,577
10,791
1,773
9,904
22,069
9,779
2,177
14,359
7,619
34,199
0
L
Sun Wukong
NooooAim
Sun Wukong
12,677
1,890
247
1,443
25,548
27,424
290
12,155
13,393
0
18,664
L
11,920
884
1,380
960
26,677
29,433
425
14,414
12,263
19,929
0
L
Fafnir
10,439
4,612
2,931
10,243
31,523
38,029
385
12,695
18,828
16,167
0
W
Apollo
Vixit96
Apollo
26,827
10,793
2,029
6,210
22,291
9,410
1,373
16,758
5,489
0
45,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
59,581
125
Minions Killed
154
0
Camps Cleared
0
1,335,197
Distance Traveled
1,539,105
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,058
691
23
1
0
287,084
0
W
Aphrodite
12,011
751
36
2
0
303,656
0
L
Aphrodite
11,423
714
65
4
0
310,063
0
W
Artio
11,161
698
26
2
0
336,205
3
L
Zeus
9,359
585
27
2
0
243,408
0
W
Ao Kuang
13,170
823
18
1
0
316,850
0
L
Sun Wukong
10,592
662
16
1
0
256,465
1
L
Ganesha
9,344
584
0
0
0
246,812
1
L
Fafnir
11,306
707
17
1
0
278,449
4
W
Apollo
12,181
761
51
3
0
295,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role