Player Matchup

Chiron
Chiron
Platinum I
DillyStrings
Chiron
Platinum I
Level 158
God Stats
7W - 5L
1,757 SR
Queue Stats
118W - 90L
1,980 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond IV
PFCdaoe
Kuzenbo
Diamond IV
Level 160
God Stats
11W - 7L
1,891 SR
Queue Stats
148W - 128L
2,142 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond IV
Sativa Daze
Baba Yaga
Diamond IV
Level 147
God Stats
53W - 34L
1,704 SR
Queue Stats
190W - 158L
2,185 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,784 SR
2,102 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,558 SR
1,764 MMR
Baron Samedi
Baron Samedi
Platinum IV
GucciNutz
Baron Samedi
Platinum IV
Level 127
God Stats
17W - 16L
1,562 SR
Queue Stats
95W - 96L
1,745 MMR
Party 2
Chaac
Chaac
Diamond V
Qualle342w
Chaac
Diamond V
Level 157
God Stats
4W - 7L
1,560 SR
Queue Stats
163W - 140L
1,819 MMR
Solo
Cliodhna
Cliodhna
Platinum III
xFaLLeN_sSoLDieR
Cliodhna
Platinum III
Level 102
God Stats
2W - 1L
1,553 SR
Queue Stats
64W - 62L
1,727 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 9 / 8
22,900
674
32,959
36,570
16,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
PFCdaoe
Kuzenbo
20
6 / 2 / 9
22,193
653
39,700
61,509
121,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Sativa Daze
Baba Yaga
20
5 / 11 / 9
21,759
640
31,993
36,311
18,721
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothAchillesAh Muzen CabPersephoneShiva

VS

Bans
BastetMedusaVulcanMulanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GucciNutz
Baron Samedi
20
5 / 4 / 14
22,146
651
34,553
30,259
19,405
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
20
5 / 3 / 13
22,136
651
45,370
49,177
73,942
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 10 / 6
22,404
659
40,174
45,927
31,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
17
Kills
22
22
Deaths
17
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
9
8
1.11
W
Baron Samedi
GucciNutz
Baron Samedi
5
4
14
3
L
Kuzenbo
PFCdaoe
Kuzenbo
6
2
9
5.25
W
Chaac
5
3
13
3.83
L
Baba Yaga
Sativa Daze
Baba Yaga
5
11
9
0.86
W
12
10
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,652
Damage
120,097
134,390
Taken
125,363
156,280
Mitigated
124,511
32,785
Healing
51,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
32,959
8,776
1,925
9,568
36,570
16,439
2,396
8,376
27,137
0
145,738
W
Baron Samedi
GucciNutz
Baron Samedi
34,553
1,694
3,745
13,014
30,259
19,405
400
19,787
10,472
126,377
0
L
Kuzenbo
PFCdaoe
Kuzenbo
39,700
7,566
0
15,432
61,509
121,120
270
21,248
37,031
89,883
0
W
Chaac
45,370
5,332
0
22,187
49,177
73,942
2,064
29,207
19,970
1,535
144,602
L
Baba Yaga
Sativa Daze
Baba Yaga
31,993
221
0
5,860
36,311
18,721
299
6,786
28,452
94,704
0
W
40,174
3,546
0
12,225
45,927
31,164
1,815
23,364
22,563
339
108,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,852
Gold Earned
66,686
329
Minions Killed
418
14
Camps Cleared
14
1,851,512
Distance Traveled
1,922,311
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
22,900
674
175
5
4
599,502
3
W
Baron Samedi
22,146
651
156
5
5
628,459
3
L
Kuzenbo
22,193
653
52
2
2
684,109
9
W
Chaac
22,136
651
171
5
6
686,274
3
L
Baba Yaga
21,759
640
102
3
8
567,901
2
W
Cliodhna
22,404
659
91
3
3
607,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role