Player Matchup

Olorun
Olorun
Koto Hyuga
Olorun
Level 152
God Stats
7W - 13L
1,436 SR
Queue Stats
141W - 112L
1,562 Elo+
Party 2
Pele
Pele
Rammzx
Pele
Level 88
God Stats
4W - 4L
1,523 SR
Queue Stats
151W - 154L
1,451 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UNOTMYDADDYOK
Kumbhakarna
Level 147
God Stats
4W - 0L
1,743 SR
Queue Stats
102W - 94L
1,509 Elo+
Party 2
Team Averages
Level 129
1,567 SR
1,507 Elo+

VS

Team Averages
Level 158
1,317 SR
1,551 Elo+
Osiris
Osiris
TheRider0128
Osiris
Level 159
God Stats
0W - 1L
1,177 SR
Queue Stats
69W - 55L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
coolblood2
Guan Yu
Level 160
God Stats
0W - 1L
1,221 SR
Queue Stats
79W - 81L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kamikashi
Morgan Le Fay
Level 155
God Stats
3W - 3L
1,555 SR
Queue Stats
80W - 77L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Koto Hyuga
Olorun
15
4 / 2 / 7
9,865
705
9,935
10,211
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Rammzx
Pele
15
7 / 0 / 5
9,971
712
13,331
10,316
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
UNOTMYDADDYOK
Kumbhakarna
14
2 / 0 / 11
10,356
740
7,387
14,605
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 5 / 1
8,471
605
7,081
12,101
10,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
coolblood2
Guan Yu
12
0 / 2 / 2
8,719
623
5,643
13,718
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
kamikashi
Morgan Le Fay
12
1 / 6 / 1
8,584
613
13,924
9,928
3,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
Koto Hyuga
Olorun
4
2
7
3.75
W
Pele
Rammzx
Pele
7
0
5
9.5
L
Osiris
1
5
1
0.3
W
Kumbhakarna
UNOTMYDADDYOK
Kumbhakarna
2
0
11
7.5
L
Guan Yu
coolblood2
Guan Yu
0
2
2
0.5
L
Morgan Le Fay
kamikashi
Morgan Le Fay
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,653
Damage
26,648
35,132
Taken
35,747
24,715
Mitigated
26,119
14,670
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Koto Hyuga
Olorun
9,935
4,447
941
5,055
10,211
3,943
1,167
3,489
6,674
42,889
3,588
W
Pele
Rammzx
Pele
13,331
2,014
647
2,116
10,316
5,787
368
4,724
5,490
0
35,302
L
Osiris
7,081
1,521
0
792
12,101
10,900
448
6,533
5,365
0
22,832
W
Kumbhakarna
UNOTMYDADDYOK
Kumbhakarna
7,387
925
0
5,911
14,605
14,985
57
5,942
8,405
20,450
0
L
Guan Yu
coolblood2
Guan Yu
5,643
619
3,836
6,150
13,718
11,969
114
5,517
7,836
0
14,682
L
Morgan Le Fay
kamikashi
Morgan Le Fay
13,924
2,011
0
454
9,928
3,250
285
4,500
5,244
38,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
25,774
137
Minions Killed
120
9
Camps Cleared
3
794,340
Distance Traveled
706,420
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,865
705
75
5
8
234,960
0
W
Pele
9,971
712
47
3
1
299,240
2
L
Osiris
8,471
605
40
3
3
221,421
1
W
Kumbhakarna
10,356
740
15
1
0
260,140
4
L
Guan Yu
8,719
623
23
2
0
277,159
7
L
Morgan Le Fay
8,584
613
57
4
0
207,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role