Player Matchup

Thor
Thor
Silver I
AnxeliFly
Thor
Silver I
Level 158
God Stats
5W - 3L
1,809 SR
Queue Stats
158W - 158L
1,223 MMR
Solo
Hel
Hel
Silver I
CommieComrade
Hel
Silver I
Level 124
God Stats
2W - 5L
1,427 SR
Queue Stats
249W - 246L
1,224 MMR
Solo
King Arthur
King Arthur
Bronze IV
JSIN64
King Arthur
Bronze IV
Level 40
God Stats
1W - 4L
1,512 SR
Queue Stats
12W - 15L
1,231 MMR
Solo
Chernobog
Chernobog
Silver III
MrPickles13
Chernobog
Silver III
Level 157
God Stats
0W - 1L
1,666 SR
Queue Stats
46W - 63L
1,145 MMR
Solo
Anubis
Anubis
Silver I
Vasentia
Anubis
Silver I
Level 149
God Stats
40W - 37L
1,513 SR
Queue Stats
488W - 543L
1,263 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,585 SR
1,217 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,473 SR
1,272 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
FerrellFerret
Kali
Silver I
Level 134
God Stats
2W - 5L
1,165 SR
Queue Stats
167W - 158L
1,320 MMR
Party 1
Apollo
Apollo
Gold V
Slimraph33
Apollo
Gold V
Level 148
God Stats
10W - 3L
1,868 SR
Queue Stats
157W - 168L
1,273 MMR
Solo
Ymir
Ymir
Silver III
generalxxLoki
Ymir
Silver III
Level 156
God Stats
3W - 1L
1,330 SR
Queue Stats
38W - 40L
1,124 MMR
Solo
Janus
Janus
Silver II
iHypebeast
Janus
Silver II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,141 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
5 / 1 / 2
7,356
490
5,048
6,762
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 8 / 2
6,440
429
2,877
10,895
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
JSIN64
King Arthur
13
1 / 2 / 3
7,617
508
5,871
10,853
9,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
MrPickles13
Chernobog
12
0 / 5 / 1
6,926
462
5,183
10,333
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Vasentia
Anubis
16
3 / 2 / 4
8,878
592
8,813
7,830
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ShivaAtlasBellonaAthena

VS

Bans
Cu ChulainnFenrirCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 2 / 15
8,412
561
5,867
10,898
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
7 / 0 / 3
10,003
667
6,318
11,963
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Slimraph33
Apollo
16
10 / 0 / 1
10,575
705
9,583
7,077
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 2
9,363
624
6,378
13,285
7,411
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
13
0 / 4 / 7
8,338
556
3,925
6,346
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
10
Kills
18
18
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
15
3.75
L
Thor
5
1
2
6
L
1
8
2
0.25
W
7
0
3
8.5
L
King Arthur
JSIN64
King Arthur
1
2
3
1.25
L
Chernobog
MrPickles13
Chernobog
0
5
1
0.1
W
Apollo
Slimraph33
Apollo
10
0
1
10.5
L
Anubis
Vasentia
Anubis
3
2
4
2.5
W
1
4
2
0.5
W
Janus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,792
Damage
32,071
46,673
Taken
49,569
24,319
Mitigated
28,487
12,627
Healing
19,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,867
811
0
3,692
10,898
11,503
0
1,554
9,344
23,056
0
L
Thor
5,048
1,604
0
2,050
6,762
1,888
0
1,325
5,437
0
30,336
L
2,877
111
462
1,943
10,895
7,333
0
4,480
6,415
18,252
0
W
6,318
2,964
0
8,750
11,963
6,091
0
1,567
10,396
0
60,720
L
King Arthur
JSIN64
King Arthur
5,871
1,311
0
690
10,853
9,037
0
4,382
6,471
0
44,806
L
Chernobog
MrPickles13
Chernobog
5,183
2,932
0
3,555
10,333
2,595
0
1,754
8,579
0
47,222
W
Apollo
Slimraph33
Apollo
9,583
6,657
0
2,000
7,077
2,043
15
2,124
4,739
0
72,216
L
Anubis
Vasentia
Anubis
8,813
172
0
3,927
7,830
3,466
0
4,229
3,601
70,463
0
W
6,378
1,202
0
3,721
13,285
7,411
453
2,556
10,729
64,681
0
W
Janus
3,925
606
0
1,120
6,346
1,439
0
3,889
2,457
52,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
46,691
419
Minions Killed
510
0
Camps Cleared
0
1,392,775
Distance Traveled
1,519,788
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,412
561
24
2
0
314,697
8
L
Thor
7,356
490
59
4
0
232,961
1
L
Hel
6,440
429
25
2
0
275,290
4
W
Kali
10,003
667
98
7
0
346,101
2
L
King Arthur
7,617
508
96
6
0
299,705
5
L
Chernobog
6,926
462
101
7
0
305,340
7
W
Apollo
10,575
705
137
9
0
317,492
4
L
Anubis
8,878
592
138
9
0
279,479
1
W
Ymir
9,363
624
139
9
0
264,459
6
W
Janus
8,338
556
112
7
0
277,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role