Player Matchup

Skadi
Skadi
ALPHAxINSTINCTx
Skadi
Level 152
God Stats
3W - 0L
1,421 SR
Queue Stats
80W - 57L
1,554 Elo+
Party 2
Jormungandr
Jormungandr
Steaming09
Jormungandr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 64L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
VortexTheLegend
Ah Puch
Level 160
God Stats
1W - 1L
1,459 SR
Queue Stats
39W - 57L
1,392 Elo+
Solo
Ne Zha
Ne Zha
WKExBringIt
Ne Zha
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 77L
1,455 Elo+
Solo
Nemesis
Nemesis
XxAnimeisLifexX
Nemesis
Level 60
God Stats
1W - 0L
1,857 SR
Queue Stats
12W - 14L
1,411 Elo+
Solo
Team Averages
Level 118
1,547 SR
1,469 Elo+

VS

Team Averages
Level 112
1,480 SR
1,466 Elo+
Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AXIALblue
Skadi
Level 69
God Stats
2W - 5L
1,429 SR
Queue Stats
95W - 87L
1,455 Elo+
Solo
Hou Yi
Hou Yi
KING JBE07
Hou Yi
Level 138
God Stats
4W - 2L
1,483 SR
Queue Stats
82W - 98L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xayvnr
Cu Chulainn
Level 119
God Stats
2W - 4L
1,784 SR
Queue Stats
55W - 73L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
manaton
Tsukuyomi
Level 89
God Stats
4W - 5L
1,202 SR
Queue Stats
316W - 320L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 6
13,934
871
23,630
16,853
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Steaming09
Jormungandr
20
4 / 5 / 23
14,140
884
12,955
22,235
28,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 5 / 20
12,068
754
16,626
19,532
8,227
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
20
7 / 7 / 15
13,241
828
14,377
19,919
19,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 9 / 16
11,684
730
9,199
21,661
10,233
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 9 / 14
11,026
689
14,485
15,039
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
AXIALblue
Skadi
20
13 / 4 / 13
13,482
843
23,877
14,621
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
KING JBE07
Hou Yi
19
9 / 4 / 16
12,346
772
12,768
14,000
5,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Xayvnr
Cu Chulainn
19
4 / 6 / 16
11,943
746
15,679
21,268
21,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
manaton
Tsukuyomi
18
3 / 10 / 16
11,069
692
19,387
23,579
16,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
108
33
Kills
33
33
Deaths
33
80
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
9
14
1.22
W
14
7
6
2.43
L
Skadi
AXIALblue
Skadi
13
4
13
4.88
L
Hou Yi
KING JBE07
Hou Yi
9
4
16
4.25
W
Jormungandr
Steaming09
Jormungandr
4
5
23
3.1
W
2
5
20
2.4
W
Ne Zha
7
7
15
2.07
L
Cu Chulainn
Xayvnr
Cu Chulainn
4
6
16
2
W
6
9
16
1.56
L
Tsukuyomi
manaton
Tsukuyomi
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,787
Damage
86,196
100,200
Taken
88,507
73,338
Mitigated
55,499
25,035
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
14,485
1,397
749
795
15,039
5,522
73
5,382
9,505
26,306
0
W
23,630
13,355
923
3,533
16,853
6,629
3,053
3,642
13,211
0
40,862
L
Skadi
AXIALblue
Skadi
23,877
10,088
1,119
2,893
14,621
6,829
1,819
5,860
8,671
0
45,368
L
Hou Yi
KING JBE07
Hou Yi
12,768
4,928
2,198
2,403
14,000
5,822
1,746
3,957
9,943
0
23,023
W
Jormungandr
Steaming09
Jormungandr
12,955
2,224
1,068
2,240
22,235
28,583
192
3,486
18,749
33,326
0
W
16,626
1,232
1,161
6,304
19,532
8,227
859
3,209
16,323
41,101
0
W
Ne Zha
14,377
3,225
1,147
2,162
19,919
19,666
1,482
3,228
16,691
0
28,620
L
Cu Chulainn
Xayvnr
Cu Chulainn
15,679
1,988
1,062
1,907
21,268
21,212
646
8,088
12,934
254
31,827
W
9,199
4,519
3,076
3,421
21,661
10,233
589
1,152
20,509
0
14,144
L
Tsukuyomi
manaton
Tsukuyomi
19,387
2,931
943
5,233
23,579
16,114
83
5,498
17,873
0
35,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,067
Gold Earned
59,866
167
Minions Killed
189
0
Camps Cleared
0
1,262,573
Distance Traveled
1,305,469
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,026
689
29
2
0
239,415
1
W
Skadi
13,934
871
39
2
0
219,016
0
L
Skadi
13,482
843
72
5
0
268,030
1
L
Hou Yi
12,346
772
25
2
0
274,735
5
W
Jormungandr
14,140
884
45
3
0
258,088
0
W
Ah Puch
12,068
754
49
3
0
259,637
3
W
Ne Zha
13,241
828
23
1
0
248,096
0
L
Cu Chulainn
11,943
746
37
2
0
237,658
1
W
Nemesis
11,684
730
11
1
0
277,736
0
L
Tsukuyomi
11,069
692
26
2
0
285,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role