Player Matchup

Da Ji
Da Ji
FelsSplitter773
Da Ji
Level 127
God Stats
2W - 0L
1,481 SR
Queue Stats
50W - 37L
1,619 Elo+
Party 2
Khepri
Khepri
Mevoi
Khepri
Level 99
God Stats
1W - 0L
1,799 SR
Queue Stats
12W - 9L
1,578 Elo+
Party 2
Ra
Ra
VIooi
Ra
Level 129
God Stats
2W - 1L
1,678 SR
Queue Stats
47W - 39L
1,624 Elo+
Party 2
Team Averages
Level 118
1,653 SR
1,607 Elo+

VS

Team Averages
Level 51
1,589 SR
1,585 Elo+
Hel
Hel
Barbaru
Hel
Level 48
God Stats
0W - 2L
1,766 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Achilles
Achilles
Maslinutamagica
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,755 Elo+
Party 1
Cernunnos
Cernunnos
Rooi Hond
Cernunnos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 6
8,316
924
9,653
5,263
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Mevoi
Khepri
12
2 / 0 / 14
8,039
893
2,837
9,193
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ra
13
8 / 0 / 11
8,683
965
11,287
6,002
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
0 / 6 / 1
5,753
639
773
7,857
2,759
Achilles
8
0 / 7 / 0
5,289
588
3,736
10,118
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
Rooi Hond
Cernunnos
9
1 / 6 / 0
6,281
698
5,291
10,067
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
19
Kills
1
1
Deaths
19
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
0
6
1
0.08
W
9
1
6
12
L
Achilles
0
7
0
0
W
Khepri
Mevoi
Khepri
2
0
14
9
L
Cernunnos
Rooi Hond
Cernunnos
1
6
0
0.17
W
Ra
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
9,800
20,458
Taken
28,042
14,125
Mitigated
12,970
9,153
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
773
27
701
485
7,857
2,759
0
4,487
3,370
6,913
0
W
9,653
2,673
0
1,073
5,263
2,833
906
200
4,981
0
27,013
L
Achilles
3,736
1,014
0
965
10,118
7,578
0
4,317
5,801
0
8,913
W
Khepri
Mevoi
Khepri
2,837
400
0
2,503
9,193
8,744
13
305
8,811
10,268
0
L
Cernunnos
Rooi Hond
Cernunnos
5,291
3,480
0
1,238
10,067
2,633
0
5,385
4,682
0
17,221
W
Ra
11,287
1,846
2,378
3,199
6,002
2,548
988
759
5,010
45,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
17,323
117
Minions Killed
47
8
Camps Cleared
1
530,897
Distance Traveled
413,213
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,753
639
11
1
0
137,368
0
W
Da Ji
8,316
924
27
3
5
179,453
0
L
Achilles
5,289
588
11
1
0
136,251
0
W
Khepri
8,039
893
16
2
0
170,801
1
L
Cernunnos
6,281
698
25
3
1
139,594
2
W
Ra
8,683
965
74
8
3
180,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role