Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FatalCerberus
Neith
Level 8
God Stats
6W - 4L
1,562 SR
Queue Stats
10W - 9L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
KernerDoll
Cliodhna
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 62L
1,529 Elo+
Solo
Bacchus
Bacchus
ZackAttack26
Bacchus
Level 85
God Stats
22W - 15L
1,539 SR
Queue Stats
263W - 198L
1,592 Elo+
Party 1
Team Averages
Level 68
1,520 SR
1,530 Elo+

VS

Team Averages
Level 90
1,644 SR
1,604 Elo+
Mercury
Mercury
Bertimaeus
Mercury
Level 46
God Stats
5W - 4L
1,531 SR
Queue Stats
183W - 167L
1,523 Elo+
Solo
Thor
Thor
MaraJewJuana
Thor
Level 107
God Stats
17W - 14L
1,655 SR
Queue Stats
318W - 265L
1,658 Elo+
Party 2
Artemis
Artemis
NeonGoBurr
Artemis
Level 27
God Stats
9W - 1L
1,892 SR
Queue Stats
89W - 37L
1,671 Elo+
Party 2
Ullr
Ullr
OrangeBookshelf
Ullr
Level 117
God Stats
5W - 2L
1,643 SR
Queue Stats
358W - 307L
1,723 Elo+
Party 2
Poseidon
Poseidon
exo0dia
Poseidon
Level 151
God Stats
12W - 15L
1,497 SR
Queue Stats
524W - 538L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
4 / 5 / 1
5,797
527
3,835
7,963
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
8
0 / 3 / 1
5,115
465
3,342
4,881
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 4 / 1
5,298
482
3,011
5,717
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
KernerDoll
Cliodhna
12
4 / 2 / 1
6,882
626
4,564
6,868
2,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ZackAttack26
Bacchus
6
0 / 2 / 4
4,849
441
2,552
7,187
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bertimaeus
Mercury
9
1 / 3 / 6
5,496
500
2,735
5,774
1,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 1 / 7
6,656
605
3,039
6,443
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
NeonGoBurr
Artemis
11
6 / 2 / 4
6,842
622
7,080
5,914
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 7
7,215
656
7,184
5,665
1,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
exo0dia
Poseidon
10
1 / 5 / 1
5,839
531
2,543
6,745
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
11
Kills
16
16
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
1
0.9
L
Janus
 
Janus
0
3
1
0.17
W
Mercury
Bertimaeus
Mercury
1
3
6
1.33
L
3
4
1
0.88
L
Cliodhna
KernerDoll
Cliodhna
4
2
1
2.25
W
4
1
7
7.5
W
Artemis
NeonGoBurr
Artemis
6
2
4
4
W
4
0
7
7.5
L
Bacchus
ZackAttack26
Bacchus
0
2
4
1
W
Poseidon
exo0dia
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,304
Damage
22,581
32,616
Taken
30,541
12,284
Mitigated
8,985
6,236
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,835
1,393
0
1,629
7,963
2,304
0
0
7,963
0
21,637
L
Janus
 
Janus
3,342
296
0
301
4,881
1,082
0
28
4,853
25,809
0
W
Mercury
Bertimaeus
Mercury
2,735
990
219
469
5,774
1,915
0
775
4,999
0
17,775
L
3,011
1,236
0
1,361
5,717
1,264
196
402
5,315
0
20,014
L
Cliodhna
KernerDoll
Cliodhna
4,564
342
0
1,459
6,868
2,468
0
1,441
5,427
0
39,709
W
3,039
773
0
3,378
6,443
1,858
0
721
5,722
0
33,037
W
Artemis
NeonGoBurr
Artemis
7,080
4,605
0
3,103
5,914
1,541
1,344
1,720
4,194
0
26,789
W
7,184
2,747
0
447
5,665
1,782
0
2,678
2,987
0
43,562
L
Bacchus
ZackAttack26
Bacchus
2,552
525
0
1,486
7,187
5,166
0
300
6,887
8,550
0
W
Poseidon
exo0dia
Poseidon
2,543
825
0
1,862
6,745
1,889
460
0
6,745
25,581
3,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
32,048
222
Minions Killed
293
0
Camps Cleared
0
1,066,674
Distance Traveled
1,072,850
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,797
527
41
4
0
235,927
2
L
Janus
5,115
465
56
5
0
205,807
2
W
Mercury
5,496
500
35
3
0
247,638
2
L
Neith
5,298
482
31
3
0
203,670
0
L
Cliodhna
6,882
626
83
8
0
209,273
1
W
Thor
6,656
605
63
6
0
218,645
4
W
Artemis
6,842
622
50
5
0
176,587
2
W
Ullr
7,215
656
84
8
0
223,769
5
L
Bacchus
4,849
441
11
1
0
211,997
4
W
Poseidon
5,839
531
61
6
0
206,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role