Player Matchup

Chronos
Chronos
 
Chronos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BmHuman
Horus
Level 129
God Stats
17W - 8L
1,625 SR
Queue Stats
178W - 138L
1,619 Elo+
Party 1
Anubis
Anubis
DefiantlyJovial
Anubis
Level 27
God Stats
5W - 3L
1,203 SR
Queue Stats
164W - 97L
1,651 Elo+
Party 1
Hachiman
Hachiman
Luncheon70
Hachiman
Level 127
God Stats
3W - 8L
1,374 SR
Queue Stats
389W - 395L
1,527 Elo+
Party 2
Bastet
Bastet
OJsGloves
Bastet
Level 143
God Stats
12W - 2L
2,062 SR
Queue Stats
288W - 269L
1,537 Elo+
Party 2
Team Averages
Level 111
1,553 SR
1,567 Elo+

VS

Team Averages
Level 123
1,544 SR
1,412 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Cartmanbrah
Serqet
Level 129
God Stats
0W - 1L
1,694 SR
Queue Stats
13W - 20L
1,464 Elo+
Party 3
Athena
Athena
Donkeysnather8
Athena
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,343 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Scalconator
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,336 Elo+
Party 3
Thoth
Thoth
dirtyharryy
Thoth
Level 42
God Stats
1W - 3L
1,524 SR
Queue Stats
16W - 29L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
6 / 0 / 3
7,113
711
6,057
2,952
945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Horus
BmHuman
Horus
10
2 / 1 / 4
5,971
597
1,709
8,864
2,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 1
6,647
665
4,231
4,577
2,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Luncheon70
Hachiman
10
2 / 1 / 2
5,923
592
3,057
6,043
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
OJsGloves
Bastet
12
5 / 0 / 6
6,789
679
6,003
4,678
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 5 / 0
4,746
475
826
7,708
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
7
0 / 4 / 1
4,923
492
2,882
8,112
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
5,123
512
2,552
8,933
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Scalconator
Ah Muzen Cab
10
2 / 3 / 0
5,594
559
5,509
4,470
990
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
4,674
467
3,195
4,684
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
3
7.5
L
Arachne
 
Arachne
0
5
0
0
W
Horus
BmHuman
Horus
2
1
4
4
L
Serqet
0
4
1
0.13
W
0
0
1
0.5
L
0
1
0
0
W
Hachiman
Luncheon70
Hachiman
2
1
2
3
W
Bastet
OJsGloves
Bastet
5
0
6
8
L
Ah Muzen Cab
Scalconator
Ah Muzen Cab
2
3
0
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,057
Damage
14,964
27,114
Taken
33,907
8,347
Mitigated
12,915
14,995
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,057
2,792
0
526
2,952
945
1,996
1,049
1,903
42,236
0
L
Arachne
 
Arachne
826
545
0
376
7,708
1,901
180
1,702
6,006
0
23,072
W
Horus
BmHuman
Horus
1,709
680
2,684
4,426
8,864
2,838
0
1,526
7,236
0
8,241
L
Serqet
2,882
643
104
1,636
8,112
3,832
0
2,531
5,581
0
8,351
W
4,231
1,511
0
3,570
4,577
2,106
276
2,552
2,025
42,493
0
L
2,552
1,162
0
3,377
8,933
4,954
0
3,575
5,358
25,929
0
W
Hachiman
Luncheon70
Hachiman
3,057
1,965
0
2,167
6,043
1,107
0
0
5,941
0
34,725
W
Bastet
OJsGloves
Bastet
6,003
1,262
0
1,622
4,678
1,351
0
620
4,058
0
37,849
L
Ah Muzen Cab
Scalconator
Ah Muzen Cab
5,509
1,255
0
618
4,470
990
0
24
4,446
0
36,371
L
3,195
56
0
1,148
4,684
1,238
0
2,456
2,228
21,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
25,060
350
Minions Killed
238
0
Camps Cleared
0
956,734
Distance Traveled
1,024,645
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,113
711
90
9
0
213,709
3
L
Arachne
4,746
475
47
5
0
221,347
1
W
Horus
5,971
597
16
2
0
202,879
7
L
Serqet
4,923
492
14
1
0
212,669
3
W
Anubis
6,647
665
106
11
0
147,510
3
L
Athena
5,123
512
65
7
0
197,151
0
W
Hachiman
5,923
592
72
7
0
155,778
2
W
Bastet
6,789
679
66
7
0
236,858
1
L
Ah Muzen Cab
5,594
559
66
7
0
200,747
1
L
Thoth
4,674
467
46
5
0
192,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role