Player Matchup

Thanatos
Thanatos
Agromony
Thanatos
Level 31
God Stats
0W - 2L
1,311 SR
Queue Stats
22W - 30L
1,485 Elo+
Party 3
Charybdis
Charybdis
Luke200230
Charybdis
Level 86
God Stats
0W - 3L
1,271 SR
Queue Stats
89W - 101L
1,441 Elo+
Party 2
Achilles
Achilles
MarcoVALACCHIA
Achilles
Level 78
God Stats
3W - 3L
1,632 SR
Queue Stats
60W - 65L
1,532 Elo+
Party 2
Bacchus
Bacchus
Matthew2704
Bacchus
Level 46
God Stats
6W - 7L
1,310 SR
Queue Stats
56W - 53L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
harry9699
Nu Wa
Level 89
God Stats
6W - 6L
1,515 SR
Queue Stats
160W - 150L
1,532 Elo+
Party 3
Team Averages
Level 66
1,408 SR
1,491 Elo+

VS

Team Averages
Level 79
1,524 SR
1,500 Elo+
Poseidon
Poseidon
H2RV
Poseidon
Level 79
God Stats
1W - 0L
1,241 SR
Queue Stats
6W - 3L
1,625 Elo+
Party 1
Jormungandr
Jormungandr
Hydrolupus
Jormungandr
Level 39
God Stats
17W - 13L
1,484 SR
Queue Stats
96W - 90L
1,502 Elo+
Party 1
Horus
Horus
RexDraco
Horus
Level 52
God Stats
1W - 0L
1,744 SR
Queue Stats
88W - 99L
1,471 Elo+
Party 1
Tyr
Tyr
SoloOrLose
Tyr
Level 107
God Stats
1W - 0L
1,740 SR
Queue Stats
15W - 16L
1,490 Elo+
Party 1
Medusa
Medusa
julia1kos
Medusa
Level 119
God Stats
10W - 13L
1,412 SR
Queue Stats
56W - 59L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Agromony
Thanatos
9
3 / 5 / 3
5,808
528
4,307
9,855
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Luke200230
Charybdis
9
0 / 2 / 2
5,448
495
4,096
6,466
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
1 / 4 / 1
6,071
552
3,524
9,509
3,552
Bacchus
Matthew2704
Bacchus
9
2 / 2 / 3
6,034
549
4,805
6,878
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
harry9699
Nu Wa
10
1 / 3 / 3
6,064
551
3,443
4,907
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
H2RV
Poseidon
12
3 / 0 / 3
6,900
627
4,784
2,877
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Hydrolupus
Jormungandr
12
6 / 1 / 6
7,668
697
8,424
6,800
5,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
RexDraco
Horus
8
1 / 1 / 4
5,343
486
1,783
7,929
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 8
6,504
591
5,285
7,853
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
julia1kos
Medusa
10
3 / 3 / 1
5,811
528
5,015
7,622
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
16
16
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Agromony
Thanatos
3
5
3
0.9
W
Poseidon
H2RV
Poseidon
3
0
3
4.5
W
Jormungandr
Hydrolupus
Jormungandr
6
1
6
9
L
Charybdis
Luke200230
Charybdis
0
2
2
0.5
L
Achilles
1
4
1
0.38
L
Bacchus
Matthew2704
Bacchus
2
2
3
1.75
W
Horus
RexDraco
Horus
1
1
4
3
W
3
2
8
3.5
L
Nu Wa
harry9699
Nu Wa
1
3
3
0.83
W
Medusa
julia1kos
Medusa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,175
Damage
25,291
37,615
Taken
33,081
15,201
Mitigated
15,627
11,162
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Agromony
Thanatos
4,307
1,611
0
4,122
9,855
2,784
0
2,515
7,044
0
22,154
W
Poseidon
H2RV
Poseidon
4,784
446
0
0
2,877
749
0
797
2,030
49,548
0
W
Jormungandr
Hydrolupus
Jormungandr
8,424
3,747
0
850
6,800
5,657
238
627
6,115
42,038
0
L
Charybdis
Luke200230
Charybdis
4,096
1,613
0
2,761
6,466
1,634
682
662
5,804
0
39,240
L
Achilles
3,524
905
0
1,887
9,509
3,552
0
5,270
4,239
0
24,907
L
Bacchus
Matthew2704
Bacchus
4,805
666
88
1,614
6,878
6,002
0
2,389
4,489
11,467
2,106
W
Horus
RexDraco
Horus
1,783
826
391
2,895
7,929
4,012
0
2,365
5,486
0
6,923
W
5,285
1,016
0
791
7,853
3,036
0
1,046
6,693
0
30,312
L
Nu Wa
harry9699
Nu Wa
3,443
682
0
690
4,907
1,229
0
2,560
2,347
33,097
0
W
Medusa
julia1kos
Medusa
5,015
2,248
0
1,604
7,622
2,173
99
2,426
5,148
0
30,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
32,226
258
Minions Killed
306
0
Camps Cleared
0
1,041,223
Distance Traveled
1,131,427
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,808
528
51
5
0
220,134
0
W
Poseidon
6,900
627
102
9
0
255,390
3
W
Jormungandr
7,668
697
81
7
0
219,550
2
L
Charybdis
5,448
495
70
6
0
188,869
3
L
Achilles
6,071
552
57
5
0
196,911
1
L
Bacchus
6,034
549
18
2
0
235,847
5
W
Horus
5,343
486
8
1
0
235,067
7
W
Tyr
6,504
591
57
5
0
216,327
3
L
Nu Wa
6,064
551
62
6
0
199,462
4
W
Medusa
5,811
528
58
5
0
205,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role