Player Matchup

Ares
Ares
PeakCracker8022
Ares
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,787 Elo+
Party 2
Izanami
Izanami
empyreal_vibe
Izanami
Level 117
God Stats
26W - 25L
1,505 SR
Queue Stats
169W - 174L
1,480 Elo+
Solo
Sylvanus
Sylvanus
jiajingboy
Sylvanus
Level 103
God Stats
2W - 0L
1,406 SR
Queue Stats
30W - 24L
1,615 Elo+
Party 3
Nemesis
Nemesis
memewaffle
Nemesis
Level 106
God Stats
1W - 0L
1,554 SR
Queue Stats
24W - 18L
1,584 Elo+
Party 3
Zeus
Zeus
tbrolezzi
Zeus
Level 89
God Stats
12W - 2L
2,013 SR
Queue Stats
22W - 13L
1,787 Elo+
Party 2
Team Averages
Level 115
1,596 SR
1,651 Elo+

VS

Team Averages
Level 123
1,560 SR
1,453 Elo+
Rama
Rama
FatherOfMuff
Rama
Level 122
God Stats
1W - 3L
1,609 SR
Queue Stats
218W - 221L
1,484 Elo+
Party 1
Sobek
Sobek
GurrenLagann078
Sobek
Level 122
God Stats
3W - 4L
1,483 SR
Queue Stats
203W - 216L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
RealEsc0bar
Gilgamesh
Level 125
God Stats
13W - 21L
1,449 SR
Queue Stats
754W - 779L
1,472 Elo+
Solo
Chaac
Chaac
changguito
Chaac
Level 151
God Stats
67W - 58L
1,618 SR
Queue Stats
578W - 624L
1,461 Elo+
Solo
Zeus
Zeus
saisko
Zeus
Level 95
God Stats
10W - 8L
1,641 SR
Queue Stats
271W - 272L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 9
11,094
555
16,939
27,032
30,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
18
7 / 3 / 7
11,366
568
14,308
13,425
6,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
jiajingboy
Sylvanus
15
3 / 3 / 13
10,127
506
7,864
18,815
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
memewaffle
Nemesis
17
6 / 5 / 9
10,946
547
12,172
14,864
7,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
16
5 / 1 / 6
10,111
506
12,281
8,717
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,523
526
11,566
10,851
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 7
8,079
404
5,222
19,029
17,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
RealEsc0bar
Gilgamesh
17
2 / 7 / 0
10,181
509
14,776
23,234
10,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
13
4 / 8 / 8
9,175
459
19,400
24,360
14,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
saisko
Zeus
15
5 / 8 / 3
9,567
478
7,068
12,760
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
28
Kills
16
16
Deaths
28
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
1
6
8
L
0
4
7
0.88
W
7
4
9
2.88
L
Gilgamesh
RealEsc0bar
Gilgamesh
2
7
0
0.29
L
Chaac
4
8
8
1
W
Izanami
7
3
7
3.5
W
Sylvanus
jiajingboy
Sylvanus
3
3
13
3.17
W
Nemesis
memewaffle
Nemesis
6
5
9
2.1
L
Zeus
saisko
Zeus
5
8
3
0.81
W
Zeus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,564
Damage
58,032
82,853
Taken
90,234
66,117
Mitigated
49,664
31,101
Healing
24,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,566
9,309
0
5,735
10,851
3,465
942
3,615
7,033
0
67,543
L
5,222
526
297
5,390
19,029
17,283
0
5,390
13,253
21,874
0
W
16,939
1,482
0
8,507
27,032
30,601
334
2,460
24,572
50,729
0
L
Gilgamesh
RealEsc0bar
Gilgamesh
14,776
5,268
0
3,894
23,234
10,680
0
9,760
12,638
0
72,599
L
Chaac
19,400
4,556
0
7,309
24,360
14,626
0
11,248
12,369
0
56,837
W
Izanami
14,308
10,880
0
6,714
13,425
6,116
2,423
3,010
10,415
0
94,054
W
Sylvanus
jiajingboy
Sylvanus
7,864
1,613
3,618
4,923
18,815
18,683
147
4,406
14,409
25,185
0
W
Nemesis
memewaffle
Nemesis
12,172
4,037
0
4,577
14,864
7,449
269
1,408
13,456
0
70,659
L
Zeus
saisko
Zeus
7,068
1,200
0
2,238
12,760
3,610
198
4,964
7,665
46,502
2,008
W
Zeus
12,281
2,152
133
2,629
8,717
3,268
0
789
7,928
57,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,644
Gold Earned
47,525
421
Minions Killed
429
0
Camps Cleared
0
1,850,193
Distance Traveled
1,803,760
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,523
526
135
7
0
344,139
4
L
Sobek
8,079
404
29
1
0
381,523
0
W
Ares
11,094
555
75
4
0
343,703
2
L
Gilgamesh
10,181
509
111
6
0
379,720
6
L
Chaac
9,175
459
74
4
0
363,533
3
W
Izanami
11,366
568
127
6
0
351,019
2
W
Sylvanus
10,127
506
27
1
0
368,088
3
W
Nemesis
10,946
547
100
5
0
391,448
3
L
Zeus
9,567
478
80
4
0
334,845
3
W
Zeus
10,111
506
92
5
0
395,935
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role