Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum V
BootyPenetrater
Shiva
Platinum V
Level 111
God Stats
0W - 2L
1,321 SR
Queue Stats
314W - 318L
1,726 MMR
Solo
Thor
Thor
Platinum IV
DefenderDO
Thor
Platinum IV
Level 160
God Stats
30W - 17L
1,645 SR
Queue Stats
406W - 415L
1,769 MMR
Solo
Eset
Eset
Platinum I
J3SUS23
Eset
Platinum I
Level 157
God Stats
33W - 31L
1,692 SR
Queue Stats
338W - 337L
1,789 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
SrFloyd
Sylvanus
Platinum IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 225L
1,761 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,532 SR
1,709 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,665 SR
1,772 MMR
Odin
Odin
Silver I
AlphaLizard702
Odin
Silver I
Level 154
God Stats
1W - 0L
1,924 SR
Queue Stats
21W - 15L
1,693 MMR
Party 1
Sol
Sol
Platinum IV
Dicctease
Sol
Platinum IV
Level 68
God Stats
60W - 23L
1,813 SR
Queue Stats
82W - 56L
2,025 MMR
Party 2
Anhur
Anhur
Platinum II
Percival
Anhur
Platinum II
Level 160
God Stats
5W - 10L
1,318 SR
Queue Stats
274W - 256L
1,783 MMR
Solo
Pele
Pele
Gold V
Zegraas
Pele
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,747 MMR
Party 1
Ganesha
Ganesha
Gold IV
nobancanstopme69
Ganesha
Gold IV
Level 86
God Stats
28W - 17L
1,770 SR
Queue Stats
52W - 46L
1,610 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 4 / 0
4,168
463
2,014
5,048
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,932
548
3,599
8,011
2,535
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
4 / 4 / 0
5,110
568
4,862
7,391
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
J3SUS23
Eset
8
0 / 2 / 3
4,923
547
3,921
4,150
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SrFloyd
Sylvanus
6
0 / 3 / 1
4,418
491
1,527
8,652
3,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GilgameshArtioCliodhnaBastet

VS

Bans
KaliAtlasCamazotzNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,301
700
4,360
5,586
1,926
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
9 / 0 / 0
7,476
831
9,309
6,673
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Percival
Anhur
10
2 / 1 / 1
5,527
614
4,163
5,329
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Zegraas
Pele
10
2 / 2 / 0
5,595
622
4,109
5,816
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 5
5,360
596
1,804
6,142
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
16
16
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
0
0
W
3
0
2
4
L
0
3
0
0
L
4
4
0
1
W
9
0
0
9
L
Eset
J3SUS23
Eset
0
2
3
0.75
W
Anhur
Percival
Anhur
2
1
1
2.5
L
Sylvanus
SrFloyd
Sylvanus
0
3
1
0.17
W
Pele
Zegraas
Pele
2
2
0
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,923
Damage
23,745
33,252
Taken
29,546
9,645
Mitigated
11,532
7,817
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,014
1,687
0
888
5,048
1,152
0
3,295
1,753
0
14,663
W
4,360
1,824
0
1,250
5,586
1,926
0
207
5,379
0
30,943
L
3,599
750
0
2,099
8,011
2,535
0
250
7,761
0
25,799
L
4,862
1,818
0
687
7,391
2,001
0
1,533
5,858
0
20,519
W
9,309
5,186
0
5,265
6,673
2,045
2,642
759
5,914
47,210
7,079
L
Eset
J3SUS23
Eset
3,921
387
0
885
4,150
780
0
190
3,960
28,138
0
W
Anhur
Percival
Anhur
4,163
2,452
0
1,290
5,329
1,406
0
2,162
3,167
0
27,341
L
Sylvanus
SrFloyd
Sylvanus
1,527
654
1,156
2,102
8,652
3,177
0
4,354
4,298
6,059
0
W
Pele
Zegraas
Pele
4,109
1,436
0
898
5,816
1,379
0
937
4,879
0
30,944
W
1,804
345
415
1,269
6,142
4,776
126
1,383
4,759
11,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,551
Gold Earned
30,259
191
Minions Killed
315
0
Camps Cleared
0
794,413
Distance Traveled
933,593
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,168
463
34
4
0
119,189
2
W
Odin
6,301
700
83
9
0
179,264
3
L
Shiva
4,932
548
57
6
0
155,343
1
L
Thor
5,110
568
36
4
0
160,805
0
W
Sol
7,476
831
104
12
0
187,452
4
L
Eset
4,923
547
56
6
0
175,234
2
W
Anhur
5,527
614
60
7
0
158,543
3
L
Sylvanus
4,418
491
8
1
0
183,842
3
W
Pele
5,595
622
63
7
0
199,526
0
W
Ganesha
5,360
596
5
1
0
208,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role