Player Matchup

Cabrakan
Cabrakan
Freyja-19
Cabrakan
Level 47
God Stats
6W - 0L
2,032 SR
Queue Stats
42W - 23L
1,679 Elo+
Party 3
Agni
Agni
LafLaf-PC
Agni
Level 152
God Stats
4W - 2L
1,695 SR
Queue Stats
75W - 50L
1,649 Elo+
Party 3
Horus
Horus
NB_Thunders
Horus
Level 142
God Stats
2W - 2L
1,601 SR
Queue Stats
233W - 190L
1,638 Elo+
Party 3
Hun Batz
Hun Batz
elijahvibin
Hun Batz
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 127L
1,543 Elo+
Party 2
Medusa
Medusa
hannahbit
Medusa
Level 127
God Stats
73W - 47L
1,615 SR
Queue Stats
473W - 453L
1,511 Elo+
Party 2
Team Averages
Level 118
1,688 SR
1,604 Elo+

VS

Team Averages
Level 81
1,561 SR
1,491 Elo+
Loki
Loki
Johanndersson
Loki
Level 49
God Stats
0W - 2L
1,297 SR
Queue Stats
132W - 157L
1,407 Elo+
Solo
Arachne
Arachne
MoZziiKiLLaH 91
Arachne
Level 160
God Stats
23W - 9L
1,773 SR
Queue Stats
338W - 327L
1,531 Elo+
Party 1
Artio
Artio
Reaper0416
Artio
Level 106
God Stats
17W - 13L
1,612 SR
Queue Stats
304W - 355L
1,392 Elo+
Solo
Neith
Neith
Srb_Kralj
Neith
Level 27
God Stats
6W - 4L
1,623 SR
Queue Stats
38W - 27L
1,600 Elo+
Party 1
Persephone
Persephone
xG4MBlT87x
Persephone
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 111L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Freyja-19
Cabrakan
14
4 / 1 / 13
10,753
566
5,934
16,446
22,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
16
5 / 3 / 7
10,786
568
13,487
9,824
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 2 / 9
11,390
599
8,109
14,958
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
elijahvibin
Hun Batz
17
7 / 0 / 4
11,402
600
9,549
11,804
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
hannahbit
Medusa
15
6 / 4 / 9
10,978
578
12,746
13,256
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
9,535
502
6,529
10,063
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 6 / 2
8,931
470
3,951
18,148
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
12
2 / 4 / 3
8,240
434
3,377
24,190
22,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Srb_Kralj
Neith
13
2 / 8 / 1
8,326
438
11,543
10,243
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
xG4MBlT87x
Persephone
14
0 / 4 / 0
8,680
457
5,737
9,032
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
26
Kills
9
10
Deaths
26
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Freyja-19
Cabrakan
4
1
13
10.5
L
2
4
1
0.63
W
Agni
5
3
7
2.83
L
3
6
2
0.67
W
4
2
9
4.25
L
Artio
2
4
3
0.88
L
Neith
Srb_Kralj
Neith
2
8
1
0.31
W
Hun Batz
elijahvibin
Hun Batz
7
0
4
9
W
Medusa
hannahbit
Medusa
6
4
9
2.63
L
Persephone
xG4MBlT87x
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,825
Damage
31,137
66,288
Taken
71,676
50,766
Mitigated
36,856
23,076
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Freyja-19
Cabrakan
5,934
1,296
273
3,456
16,446
22,299
41
2,967
13,479
17,499
3,332
L
6,529
1,229
0
2,271
10,063
3,200
0
533
9,203
0
61,615
W
Agni
13,487
702
114
1,504
9,824
4,176
744
4,009
5,815
66,495
0
L
3,951
2,647
0
4,139
18,148
5,714
580
4,159
13,916
0
54,147
W
8,109
3,030
2,709
5,799
14,958
12,970
1,315
1,166
13,792
0
66,191
L
Artio
3,377
397
811
4,945
24,190
22,446
12
6,818
17,239
21,527
0
L
Neith
Srb_Kralj
Neith
11,543
3,501
0
1,347
10,243
3,230
734
3,673
6,481
0
57,783
W
Hun Batz
elijahvibin
Hun Batz
9,549
3,845
0
5,520
11,804
5,368
2,393
2,194
9,610
0
80,686
W
Medusa
hannahbit
Medusa
12,746
6,227
0
3,701
13,256
5,953
4,458
2,870
10,386
0
73,162
L
Persephone
xG4MBlT87x
Persephone
5,737
895
0
1,481
9,032
2,266
0
4,169
4,859
54,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,309
Gold Earned
43,712
482
Minions Killed
454
0
Camps Cleared
0
1,937,386
Distance Traveled
1,739,764
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,753
566
30
2
0
358,917
3
L
Loki
9,535
502
119
6
0
345,315
2
W
Agni
10,786
568
117
6
0
385,721
4
L
Arachne
8,931
470
96
5
0
429,730
3
W
Horus
11,390
599
120
6
0
411,821
5
L
Artio
8,240
434
19
1
0
340,546
7
L
Neith
8,326
438
108
6
0
291,683
2
W
Hun Batz
11,402
600
117
6
0
435,580
3
W
Medusa
10,978
578
98
5
0
345,347
10
L
Persephone
8,680
457
112
6
0
332,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role