Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ArturSnow
Ra
Level 119
God Stats
5W - 4L
1,369 SR
Queue Stats
248W - 259L
1,522 Elo+
Solo
Fenrir
Fenrir
Raghul
Fenrir
Level 155
God Stats
10W - 11L
1,508 SR
Queue Stats
115W - 125L
1,456 Elo+
Solo
Rama
Rama
SetforexPT
Rama
Level 157
God Stats
6W - 4L
1,428 SR
Queue Stats
214W - 166L
1,680 Elo+
Party 1
Scylla
Scylla
robbieke
Scylla
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 33L
1,527 Elo+
Party 1
Team Averages
Level 120
1,461 SR
1,537 Elo+

VS

Team Averages
Level 106
1,585 SR
1,555 Elo+
Nox
Nox
Adxpted
Nox
Level 106
God Stats
2W - 1L
1,888 SR
Queue Stats
338W - 307L
1,545 Elo+
Party 2
Odin
Odin
Auldmans
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 178L
1,610 Elo+
Party 2
Tyr
Tyr
Shaborn
Tyr
Level 140
God Stats
0W - 2L
1,461 SR
Queue Stats
150W - 161L
1,532 Elo+
Solo
Agni
Agni
Speakas
Agni
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
308W - 293L
1,564 Elo+
Party 2
Chiron
Chiron
mthamma
Chiron
Level 109
God Stats
8W - 9L
1,574 SR
Queue Stats
130W - 129L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 3 / 5
7,838
490
6,056
14,503
10,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 0 / 3
9,391
587
6,435
6,278
5,952
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Raghul
Fenrir
15
6 / 1 / 1
8,849
553
5,232
12,604
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 1 / 3
9,961
623
11,121
14,678
5,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
robbieke
Scylla
14
3 / 0 / 6
8,353
522
8,816
6,727
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
1 / 0 / 1
7,643
478
6,241
3,461
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
0 / 3 / 5
7,403
463
5,770
10,107
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
13
0 / 2 / 2
7,652
478
4,544
13,201
9,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Speakas
Agni
11
2 / 3 / 2
7,231
452
7,095
10,432
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
mthamma
Chiron
12
2 / 5 / 1
7,603
475
8,186
15,461
4,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
5
5
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
3
5
0.83
L
Nox
1
0
1
1.5
W
1
0
3
2.5
L
Odin
0
3
5
0.83
W
Fenrir
Raghul
Fenrir
6
1
1
6.5
W
3
1
3
4.5
L
Tyr
0
2
2
0.5
L
Agni
Speakas
Agni
2
3
2
1
L
Chiron
mthamma
Chiron
2
5
1
0.5
W
Scylla
robbieke
Scylla
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,660
Damage
31,836
54,790
Taken
52,662
29,539
Mitigated
22,669
21,116
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,056
781
1,895
3,395
14,503
10,653
0
4,234
10,269
18,859
4,934
L
Nox
6,241
188
0
529
3,461
1,133
0
1,280
2,181
53,862
0
W
6,435
504
616
3,657
6,278
5,952
310
17
6,261
68,089
0
L
Odin
5,770
1,165
0
3,344
10,107
3,728
0
3,855
6,252
0
50,539
W
Fenrir
Raghul
Fenrir
5,232
626
0
1,514
12,604
5,670
0
5,116
7,488
0
48,854
W
11,121
8,165
0
8,345
14,678
5,058
1,127
2,058
11,879
0
84,870
L
Tyr
4,544
170
0
5,691
13,201
9,385
0
6,087
7,114
0
48,392
L
Agni
Speakas
Agni
7,095
1,091
0
3,304
10,432
4,168
0
6,778
3,654
25,765
0
L
Chiron
mthamma
Chiron
8,186
3,992
169
5,526
15,461
4,255
0
2,642
12,819
0
51,473
W
Scylla
robbieke
Scylla
8,816
1,174
0
1,694
6,727
2,206
63
1,911
4,816
45,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,392
Gold Earned
37,532
451
Minions Killed
444
0
Camps Cleared
0
1,566,505
Distance Traveled
1,547,681
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,838
490
39
2
0
286,331
6
L
Nox
7,643
478
117
7
0
315,936
9
W
Ra
9,391
587
113
7
0
310,302
5
L
Odin
7,403
463
88
6
0
327,252
5
W
Fenrir
8,849
553
75
5
0
363,105
2
W
Rama
9,961
623
141
9
0
295,180
4
L
Tyr
7,652
478
113
7
0
311,390
6
L
Agni
7,231
452
39
2
0
296,652
8
L
Chiron
7,603
475
87
5
0
296,451
4
W
Scylla
8,353
522
83
5
0
311,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role