Player Matchup

He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KingGRIM
Ah Muzen Cab
Level 48
God Stats
24W - 16L
1,850 SR
Queue Stats
91W - 86L
1,644 Elo+
Party 2
Sobek
Sobek
Seven3335
Sobek
Level 110
God Stats
1W - 1L
1,533 SR
Queue Stats
114W - 106L
1,601 Elo+
Party 2
Mercury
Mercury
SlayerEmber
Mercury
Level 148
God Stats
9W - 3L
1,604 SR
Queue Stats
165W - 145L
1,624 Elo+
Party 2
Thanatos
Thanatos
xTsukuyomiiix
Thanatos
Level 90
God Stats
3W - 0L
1,660 SR
Queue Stats
24W - 21L
1,556 Elo+
Party 2
Team Averages
Level 104
1,629 SR
1,585 Elo+

VS

Team Averages
Level 94
1,492 SR
1,508 Elo+
Charybdis
Charybdis
Asphodel_Verseau
Charybdis
Level 54
God Stats
18W - 37L
1,260 SR
Queue Stats
560W - 625L
1,366 Elo+
Solo
Janus
Janus
El_Flexecutioner
Janus
Level 127
God Stats
1W - 8L
1,203 SR
Queue Stats
185W - 181L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
MilesDei_KRS
Ah Puch
Level 106
God Stats
11W - 6L
1,698 SR
Queue Stats
80W - 75L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
Rapgaiming07_KRS
Gilgamesh
Level 112
God Stats
2W - 2L
1,844 SR
Queue Stats
81W - 78L
1,544 Elo+
Party 1
Ares
Ares
lovelyPito24
Ares
Level 73
God Stats
20W - 21L
1,458 SR
Queue Stats
138W - 138L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
5 / 1 / 2
6,772
677
5,977
3,823
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
KingGRIM
Ah Muzen Cab
9
1 / 3 / 0
5,487
549
3,320
4,927
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Seven3335
Sobek
9
1 / 1 / 2
5,495
550
2,635
7,236
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
SlayerEmber
Mercury
10
2 / 5 / 2
6,290
629
3,719
8,393
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
xTsukuyomiiix
Thanatos
11
3 / 0 / 7
6,555
656
7,912
7,737
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
3 / 1 / 0
6,125
613
3,041
6,198
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 3 / 1
5,095
510
2,037
5,763
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
MilesDei_KRS
Ah Puch
11
5 / 3 / 0
6,426
643
6,157
7,601
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
8
0 / 4 / 2
4,993
499
3,661
7,860
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 2
5,000
500
2,857
7,286
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
10
10
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
2
6
L
Charybdis
3
1
0
3
L
1
3
1
0.5
W
Ah Muzen Cab
KingGRIM
Ah Muzen Cab
1
3
0
0.33
L
Ah Puch
MilesDei_KRS
Ah Puch
5
3
0
1.67
L
Gilgamesh
0
4
2
0.25
W
Sobek
Seven3335
Sobek
1
1
2
2
W
Mercury
SlayerEmber
Mercury
2
5
2
0.6
L
1
1
2
2
W
Thanatos
xTsukuyomiiix
Thanatos
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,563
Damage
17,753
32,116
Taken
34,708
12,324
Mitigated
13,549
13,550
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,977
983
0
1,164
3,823
1,027
0
1,465
2,358
35,732
0
L
Charybdis
3,041
1,511
0
3,500
6,198
1,672
0
1,140
5,058
0
30,755
L
2,037
202
0
709
5,763
1,658
0
2,745
3,018
24,872
0
W
Ah Muzen Cab
KingGRIM
Ah Muzen Cab
3,320
1,015
0
991
4,927
1,286
189
563
4,364
0
30,006
L
Ah Puch
MilesDei_KRS
Ah Puch
6,157
465
0
3,568
7,601
2,825
0
432
7,169
28,484
0
L
Gilgamesh
3,661
1,146
0
1,755
7,860
2,889
0
1,656
6,204
0
19,710
W
Sobek
Seven3335
Sobek
2,635
61
0
3,148
7,236
4,659
0
2,354
4,882
10,343
0
W
Mercury
SlayerEmber
Mercury
3,719
1,774
7
1,469
8,393
2,921
982
4,423
3,970
0
27,115
L
2,857
428
105
2,462
7,286
4,505
0
2,639
4,647
8,652
0
W
Thanatos
xTsukuyomiiix
Thanatos
7,912
2,600
0
6,771
7,737
2,431
0
2,246
5,491
0
39,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
27,639
252
Minions Killed
246
0
Camps Cleared
0
1,062,386
Distance Traveled
1,003,106
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,772
677
65
7
0
193,542
2
L
Charybdis
6,125
613
76
8
0
181,854
0
L
Janus
5,095
510
48
5
0
210,087
3
W
Ah Muzen Cab
5,487
549
58
6
0
204,198
2
L
Ah Puch
6,426
643
66
7
0
175,910
3
L
Gilgamesh
4,993
499
46
5
0
225,455
2
W
Sobek
5,495
550
19
2
0
208,704
4
W
Mercury
6,290
629
46
5
0
222,695
1
L
Ares
5,000
500
10
1
0
209,800
0
W
Thanatos
6,555
656
64
6
0
233,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role