Player Matchup

He Bo
He Bo
SlayerSandro
He Bo
Level 118
God Stats
2W - 0L
1,417 SR
Queue Stats
13W - 20L
1,367 Elo+
Party 2
Heimdallr
Heimdallr
gabrielRelva
Heimdallr
Level 88
God Stats
1W - 4L
1,181 SR
Queue Stats
43W - 46L
1,382 Elo+
Solo
Chaac
Chaac
gewoontristan
Chaac
Level 83
God Stats
3W - 3L
1,232 SR
Queue Stats
10W - 16L
1,361 Elo+
Party 2
Team Averages
Level 96
1,277 SR
1,370 Elo+

VS

Team Averages
Level 99
1,520 SR
1,336 Elo+
Artio
Artio
MAINMANBUZZ
Artio
Level 154
God Stats
2W - 3L
1,837 SR
Queue Stats
43W - 59L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mad--0_o--
Morgan Le Fay
Level 46
God Stats
83W - 129L
1,355 SR
Queue Stats
338W - 547L
1,257 Elo+
Solo
Hercules
Hercules
NolaccinNero
Hercules
Level 96
God Stats
6W - 11L
1,368 SR
Queue Stats
259W - 324L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 7
12,711
748
14,644
15,812
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
gabrielRelva
Heimdallr
17
5 / 4 / 12
12,689
746
17,898
13,805
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
10 / 3 / 10
13,278
781
20,513
29,356
18,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
12,279
722
17,958
28,975
32,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Mad--0_o--
Morgan Le Fay
15
5 / 11 / 5
12,258
721
12,058
16,796
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
NolaccinNero
Hercules
16
5 / 5 / 7
12,339
726
17,514
21,983
20,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
21
Kills
16
16
Deaths
21
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
L
Morgan Le Fay
Mad--0_o--
Morgan Le Fay
5
11
5
0.68
L
Hercules
NolaccinNero
Hercules
5
5
7
1.7
W
6
9
7
1.06
W
Heimdallr
gabrielRelva
Heimdallr
5
4
12
2.75
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,055
Damage
47,530
58,973
Taken
67,754
30,153
Mitigated
62,155
22,720
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,958
1,058
1,833
6,925
28,975
32,085
625
5,707
23,268
30,319
0
L
Morgan Le Fay
Mad--0_o--
Morgan Le Fay
12,058
2,651
0
1,599
16,796
9,265
415
4,484
12,312
34,886
0
L
Hercules
NolaccinNero
Hercules
17,514
2,981
0
5,976
21,983
20,805
1,522
4,550
17,433
9,060
23,424
W
14,644
598
858
2,642
15,812
5,384
96
9,050
6,092
46,934
0
W
Heimdallr
gabrielRelva
Heimdallr
17,898
8,012
0
1,294
13,805
5,958
1,410
7,757
5,549
0
53,266
W
20,513
7,248
210
17,716
29,356
18,811
152
16,293
11,891
0
55,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
36,876
199
Minions Killed
103
10
Camps Cleared
2
874,145
Distance Traveled
1,016,101
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,279
722
23
1
2
431,531
1
L
Morgan Le Fay
12,258
721
48
3
0
266,723
1
L
Hercules
12,339
726
32
2
0
317,847
4
W
He Bo
12,711
748
63
4
5
286,456
3
W
Heimdallr
12,689
746
65
4
3
277,139
1
W
Chaac
13,278
781
71
4
2
310,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role