Player Matchup

Izanami
Izanami
DadBodOP
Izanami
Level 57
God Stats
10W - 7L
1,699 SR
Queue Stats
112W - 89L
1,638 Elo+
Party 2
Zhong Kui
Zhong Kui
Jeffman825
Zhong Kui
Level 108
God Stats
2W - 0L
1,720 SR
Queue Stats
14W - 6L
1,820 Elo+
Party 2
Bastet
Bastet
MsFrizzleMe901
Bastet
Level 29
God Stats
18W - 9L
1,648 SR
Queue Stats
128W - 106L
1,576 Elo+
Party 2
Artio
Artio
SlimeSays
Artio
Level 145
God Stats
3W - 3L
1,537 SR
Queue Stats
313W - 263L
1,553 Elo+
Party 2
Horus
Horus
sagascious
Horus
Level 125
God Stats
4W - 2L
1,518 SR
Queue Stats
179W - 135L
1,634 Elo+
Party 2
Team Averages
Level 93
1,624 SR
1,644 Elo+

VS

Team Averages
Level 68
1,491 SR
1,542 Elo+
Jormungandr
Jormungandr
GashEnthusiast69
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,558 Elo+
Party 3
Loki
Loki
HughezYourDaddy
Loki
Level 103
God Stats
4W - 2L
1,378 SR
Queue Stats
94W - 75L
1,598 Elo+
Party 3
Aphrodite
Aphrodite
Kovok420
Aphrodite
Level 100
God Stats
1W - 3L
1,501 SR
Queue Stats
185W - 196L
1,523 Elo+
Party 1
Chiron
Chiron
deboss99
Chiron
Level 42
God Stats
3W - 5L
1,447 SR
Queue Stats
65W - 70L
1,454 Elo+
Party 1
Hercules
Hercules
mrdusty23
Hercules
Level 45
God Stats
1W - 1L
1,627 SR
Queue Stats
12W - 12L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DadBodOP
Izanami
20
4 / 4 / 11
13,476
539
15,350
18,044
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Jeffman825
Zhong Kui
20
10 / 5 / 8
14,580
583
24,958
22,000
14,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 14
14,569
583
25,329
23,286
9,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
SlimeSays
Artio
20
8 / 3 / 8
14,459
578
17,178
32,705
37,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
19
7 / 3 / 14
13,704
548
26,034
29,012
24,599
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GashEnthusiast69
Jormungandr
17
4 / 7 / 5
11,671
467
15,370
27,147
26,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 9 / 5
12,218
489
17,740
26,367
8,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Kovok420
Aphrodite
19
5 / 10 / 4
12,560
502
20,830
23,986
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
deboss99
Chiron
16
1 / 8 / 5
10,625
425
12,349
21,801
5,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
mrdusty23
Hercules
15
1 / 7 / 5
9,866
395
6,458
30,123
26,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
41
41
Kills
17
18
Deaths
41
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
DadBodOP
Izanami
4
4
11
2.38
L
Jormungandr
GashEnthusiast69
Jormungandr
4
7
5
0.93
L
6
9
5
0.94
W
Zhong Kui
Jeffman825
Zhong Kui
10
5
8
2.8
L
Aphrodite
Kovok420
Aphrodite
5
10
4
0.7
W
12
3
14
6.33
W
Artio
SlimeSays
Artio
8
3
8
4
L
Chiron
deboss99
Chiron
1
8
5
0.44
L
Hercules
mrdusty23
Hercules
1
7
5
0.5
W
Horus
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,849
Damage
72,747
125,047
Taken
129,424
94,234
Mitigated
75,370
47,223
Healing
32,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DadBodOP
Izanami
15,350
8,633
0
3,928
18,044
7,543
9,356
1,429
16,615
0
105,519
L
Jormungandr
GashEnthusiast69
Jormungandr
15,370
8,031
0
1,000
27,147
26,396
649
13,703
13,444
55,077
0
L
17,740
2,955
0
4,880
26,367
8,399
0
10,975
15,392
0
80,745
W
Zhong Kui
Jeffman825
Zhong Kui
24,958
2,740
0
7,540
22,000
14,548
3,626
6,489
15,511
101,205
0
L
Aphrodite
Kovok420
Aphrodite
20,830
1,557
7,126
9,597
23,986
8,803
0
9,143
14,843
83,267
0
W
25,329
8,619
0
11,108
23,286
9,789
2,361
5,970
17,316
0
94,863
W
Artio
SlimeSays
Artio
17,178
2,411
1,139
11,427
32,705
37,755
165
14,488
18,217
92,374
0
L
Chiron
deboss99
Chiron
12,349
5,324
559
2,974
21,801
5,500
354
3,577
18,224
0
66,799
L
Hercules
mrdusty23
Hercules
6,458
1,931
0
6,224
30,123
26,272
0
4,738
25,385
0
22,048
W
Horus
26,034
12,698
4,350
7,731
29,012
24,599
828
7,824
21,188
0
82,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,788
Gold Earned
56,940
681
Minions Killed
477
0
Camps Cleared
0
2,437,242
Distance Traveled
2,130,384
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,476
539
186
7
0
477,024
2
L
Jormungandr
11,671
467
77
3
0
374,958
0
L
Loki
12,218
489
129
5
0
461,318
0
W
Zhong Kui
14,580
583
144
6
0
448,361
1
L
Aphrodite
12,560
502
133
5
0
427,838
0
W
Bastet
14,569
583
122
5
0
545,073
7
W
Artio
14,459
578
147
6
0
489,785
8
L
Chiron
10,625
425
114
5
0
405,005
1
L
Hercules
9,866
395
24
1
0
461,265
1
W
Horus
13,704
548
82
3
0
476,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role