Player Matchup

Medusa
Medusa
Lord__Guts
Medusa
Level 135
God Stats
15W - 10L
1,563 SR
Queue Stats
164W - 163L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
Slothigator
Sun Wukong
Level 102
God Stats
4W - 3L
1,557 SR
Queue Stats
79W - 54L
1,584 Elo+
Solo
Raijin
Raijin
Uholly_Spirit
Raijin
Level 156
God Stats
7W - 4L
1,289 SR
Queue Stats
197W - 214L
1,463 Elo+
Party 1
Team Averages
Level 131
1,470 SR
1,500 Elo+

VS

Team Averages
Level 89
1,446 SR
1,246 Elo+
Hun Batz
Hun Batz
DonKratosMX
Hun Batz
Level 68
God Stats
1W - 3L
1,337 SR
Queue Stats
8W - 18L
1,334 Elo+
Solo
Osiris
Osiris
XAquaxxWolfX
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,142 Elo+
Party 2
Baron Samedi
Baron Samedi
XStormxxWolfX
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lord__Guts
Medusa
20
11 / 6 / 7
15,890
757
17,114
16,434
7,360
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Slothigator
Sun Wukong
20
5 / 2 / 10
14,388
685
14,717
21,556
25,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 13
14,765
703
15,889
13,589
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DonKratosMX
Hun Batz
19
2 / 7 / 4
13,696
652
10,622
19,216
6,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
19
7 / 7 / 2
14,600
695
21,037
22,347
19,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
XStormxxWolfX
Baron Samedi
19
2 / 5 / 6
13,553
645
12,108
16,632
12,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
19
Kills
11
11
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DonKratosMX
Hun Batz
2
7
4
0.57
W
Medusa
Lord__Guts
Medusa
11
6
7
2.42
W
Sun Wukong
Slothigator
Sun Wukong
5
2
10
5
W
3
3
13
3.17
L
Osiris
7
7
2
1.14
L
Baron Samedi
XStormxxWolfX
Baron Samedi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,720
Damage
43,767
51,579
Taken
58,195
38,721
Mitigated
38,745
8,607
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DonKratosMX
Hun Batz
10,622
3,158
0
896
19,216
6,416
0
4,147
14,867
0
47,135
W
Medusa
Lord__Guts
Medusa
17,114
6,295
0
2,171
16,434
7,360
987
4,429
12,005
0
48,737
W
Sun Wukong
Slothigator
Sun Wukong
14,717
4,140
0
2,671
21,556
25,405
1,169
5,790
15,766
225
50,736
W
15,889
2,046
383
3,382
13,589
5,956
928
2,205
11,384
62,281
0
L
Osiris
21,037
8,821
0
2,144
22,347
19,421
0
8,101
13,760
0
73,425
L
Baron Samedi
XStormxxWolfX
Baron Samedi
12,108
1,231
883
4,431
16,632
12,908
677
4,127
12,221
59,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,043
Gold Earned
41,849
249
Minions Killed
249
6
Camps Cleared
13
1,063,778
Distance Traveled
1,033,855
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,696
652
79
4
5
366,272
3
W
Medusa
15,890
757
54
3
0
373,379
3
W
Sun Wukong
14,388
685
70
3
2
377,721
5
W
Raijin
14,765
703
125
6
4
312,678
4
L
Osiris
14,600
695
80
4
4
357,133
1
L
Baron Samedi
13,553
645
90
4
4
310,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role