Player Matchup

Tsukuyomi
Tsukuyomi
LoFV3N0M
Tsukuyomi
Level 76
God Stats
16W - 9L
1,591 SR
Queue Stats
104W - 88L
1,588 Elo+
Party 3
Fafnir
Fafnir
SCRIN321
Fafnir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 253L
1,587 Elo+
Party 3
Bellona
Bellona
SpeedingStag
Bellona
Level 122
God Stats
3W - 4L
1,613 SR
Queue Stats
354W - 350L
1,487 Elo+
Party 2
Cerberus
Cerberus
Ta0m
Cerberus
Level 147
God Stats
5W - 3L
1,691 SR
Queue Stats
98W - 75L
1,645 Elo+
Party 2
Poseidon
Poseidon
x Jafet
Poseidon
Level 153
God Stats
11W - 7L
1,668 SR
Queue Stats
336W - 331L
1,495 Elo+
Solo
Team Averages
Level 127
1,613 SR
1,561 Elo+

VS

Team Averages
Level 106
1,641 SR
1,543 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BOPE-RealxJonas
Horus
Level 85
God Stats
19W - 19L
1,596 SR
Queue Stats
34W - 31L
1,567 Elo+
Solo
Neith
Neith
Jacob Exalt
Neith
Level 69
God Stats
22W - 9L
1,763 SR
Queue Stats
169W - 166L
1,539 Elo+
Solo
Bakasura
Bakasura
Lord_Kronos23
Bakasura
Level 125
God Stats
6W - 6L
1,628 SR
Queue Stats
334W - 341L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
lVlrDirtyDan
Erlang Shen
Level 116
God Stats
1W - 2L
1,717 SR
Queue Stats
109W - 108L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LoFV3N0M
Tsukuyomi
11
3 / 2 / 3
6,689
608
2,569
3,969
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
SCRIN321
Fafnir
11
1 / 1 / 5
6,603
600
3,516
7,938
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SpeedingStag
Bellona
11
5 / 0 / 4
6,802
618
5,373
6,495
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Ta0m
Cerberus
10
5 / 2 / 9
6,802
618
5,055
7,974
6,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
x Jafet
Poseidon
11
4 / 1 / 7
6,810
619
9,051
5,453
1,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 5 / 0
5,229
475
2,581
9,288
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 0
6,251
568
4,344
7,903
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,520
502
3,455
5,493
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
Lord_Kronos23
Bakasura
10
2 / 2 / 1
5,949
541
2,795
7,847
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
lVlrDirtyDan
Erlang Shen
8
0 / 5 / 3
5,414
492
4,648
9,000
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
6
6
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
5
0
0.2
L
2
4
0
0.5
L
1
2
0
0.5
W
Tsukuyomi
LoFV3N0M
Tsukuyomi
3
2
3
2.25
L
Bakasura
Lord_Kronos23
Bakasura
2
2
1
1.25
W
Fafnir
SCRIN321
Fafnir
1
1
5
3.5
W
Bellona
SpeedingStag
Bellona
5
0
4
7
W
Cerberus
Ta0m
Cerberus
5
2
9
4.75
L
Erlang Shen
lVlrDirtyDan
Erlang Shen
0
5
3
0.3
W
Poseidon
x Jafet
Poseidon
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
17,823
31,829
Taken
39,531
19,255
Mitigated
13,783
13,233
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,581
389
0
2,111
9,288
2,225
0
4,990
4,298
21,786
0
L
4,344
2,286
58
1,530
7,903
3,485
0
4,084
3,819
0
32,060
L
3,455
1,194
0
1,843
5,493
1,239
0
1,106
4,387
0
23,361
W
Tsukuyomi
LoFV3N0M
Tsukuyomi
2,569
734
0
386
3,969
1,139
728
364
3,410
0
34,127
L
Bakasura
Lord_Kronos23
Bakasura
2,795
2,021
0
1,172
7,847
2,580
0
2,674
5,173
0
28,312
W
Fafnir
SCRIN321
Fafnir
3,516
1,739
0
4,203
7,938
5,292
730
239
7,699
26,033
4,116
W
Bellona
SpeedingStag
Bellona
5,373
1,842
0
3,292
6,495
5,137
65
0
6,345
0
33,127
W
Cerberus
Ta0m
Cerberus
5,055
855
432
2,741
7,974
6,143
90
616
7,278
18,697
0
L
Erlang Shen
lVlrDirtyDan
Erlang Shen
4,648
2,523
0
2,251
9,000
4,254
0
4,694
4,306
0
17,072
W
Poseidon
x Jafet
Poseidon
9,051
1,846
73
2,106
5,453
1,544
355
1,362
3,936
39,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
28,363
272
Minions Killed
256
0
Camps Cleared
0
1,122,313
Distance Traveled
1,096,414
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,229
475
39
4
0
221,780
2
L
Horus
6,251
568
67
6
0
211,496
5
L
Neith
5,520
502
47
4
0
192,573
2
W
Tsukuyomi
6,689
608
67
6
0
250,245
4
L
Bakasura
5,949
541
69
6
0
259,524
1
W
Fafnir
6,603
600
47
4
0
209,275
1
W
Bellona
6,802
618
65
6
0
232,009
3
W
Cerberus
6,802
618
42
4
0
220,619
3
L
Erlang Shen
5,414
492
34
3
0
211,041
0
W
Poseidon
6,810
619
51
5
0
210,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role