Player Matchup

Osiris
Osiris
 
Osiris
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
JunksBalls
Apollo
Level 22
God Stats
1W - 2L
1,299 SR
Queue Stats
136W - 110L
1,537 Elo+
Party 1
Hades
Hades
Ryan_13_52
Hades
Level 48
God Stats
5W - 4L
1,411 SR
Queue Stats
82W - 118L
1,371 Elo+
Solo
Mercury
Mercury
Wavy_2nd
Mercury
Level 81
God Stats
0W - 2L
1,315 SR
Queue Stats
119W - 105L
1,520 Elo+
Party 1
Loki
Loki
surf_OW
Loki
Level 100
God Stats
4W - 4L
1,701 SR
Queue Stats
184W - 173L
1,490 Elo+
Party 1
Team Averages
Level 66
1,445 SR
1,484 Elo+

VS

Team Averages
Level 60
1,513 SR
1,442 Elo+
Thor
Thor
DongInMyMouf
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 2
Raijin
Raijin
P33OnMyToes
Raijin
Level 65
God Stats
1W - 0L
1,741 SR
Queue Stats
62W - 84L
1,392 Elo+
Party 2
Shiva
Shiva
Stinkyhole4498
Shiva
Level 62
God Stats
2W - 4L
1,447 SR
Queue Stats
74W - 89L
1,388 Elo+
Party 2
Cernunnos
Cernunnos
ejbradshaw
Cernunnos
Level 55
God Stats
3W - 4L
1,408 SR
Queue Stats
36W - 28L
1,516 Elo+
Party 2
Bellona
Bellona
sleepycosmonaut
Bellona
Level 105
God Stats
12W - 9L
1,469 SR
Queue Stats
176W - 173L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 10 / 5
7,408
390
8,738
23,693
14,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
JunksBalls
Apollo
14
3 / 5 / 1
8,521
448
9,726
14,880
3,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
12
2 / 7 / 1
7,646
402
11,334
20,393
7,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Wavy_2nd
Mercury
14
3 / 8 / 3
8,618
454
4,570
14,337
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
surf_OW
Loki
12
2 / 7 / 0
7,703
405
6,851
17,392
7,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 11
11,618
611
16,662
12,931
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
17
10 / 0 / 13
11,204
590
17,979
10,872
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 20
9,212
485
8,885
13,166
13,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
ejbradshaw
Cernunnos
16
6 / 6 / 9
10,195
537
14,493
15,833
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 8
9,877
520
11,409
17,159
17,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
12
Kills
37
37
Deaths
13
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
10
5
0.45
W
13
0
11
18.5
L
Apollo
JunksBalls
Apollo
3
5
1
0.7
W
Raijin
10
0
13
16.5
L
Hades
2
7
1
0.36
W
5
3
20
5
L
Mercury
Wavy_2nd
Mercury
3
8
3
0.56
W
Cernunnos
ejbradshaw
Cernunnos
6
6
9
1.75
W
3
4
8
1.75
L
Loki
surf_OW
Loki
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,219
Damage
69,428
90,695
Taken
69,961
38,094
Mitigated
46,547
13,016
Healing
23,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,738
4,091
0
4,093
23,693
14,896
0
4,734
18,612
0
30,969
W
16,662
2,693
0
4,095
12,931
5,234
38
2,355
10,576
0
85,839
L
Apollo
JunksBalls
Apollo
9,726
5,171
0
2,394
14,880
3,891
240
3,051
11,705
0
61,088
W
Raijin
17,979
2,339
116
1,492
10,872
4,633
893
2,350
8,522
76,316
0
L
Hades
11,334
716
179
3,071
20,393
7,453
94
6,047
14,251
47,550
0
W
8,885
1,155
2,466
3,710
13,166
13,215
462
3,224
9,942
0
22,021
L
Mercury
Wavy_2nd
Mercury
4,570
1,587
0
422
14,337
3,905
0
2,675
11,601
0
42,560
W
Cernunnos
ejbradshaw
Cernunnos
14,493
7,705
0
6,106
15,833
5,799
1,834
2,712
13,121
0
64,277
W
11,409
4,205
0
5,996
17,159
17,666
486
1,789
15,370
0
59,233
L
Loki
surf_OW
Loki
6,851
1,706
91
2,766
17,392
7,949
0
1,472
15,864
0
34,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
52,106
346
Minions Killed
493
0
Camps Cleared
0
1,813,697
Distance Traveled
1,933,537
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,408
390
39
2
0
356,247
0
W
Thor
11,618
611
139
7
0
437,308
0
L
Apollo
8,521
448
94
5
0
375,401
0
W
Raijin
11,204
590
117
6
0
374,563
1
L
Hades
7,646
402
69
4
0
331,732
0
W
Shiva
9,212
485
27
1
0
381,856
3
L
Mercury
8,618
454
76
4
0
420,284
8
W
Cernunnos
10,195
537
104
5
0
351,481
1
W
Bellona
9,877
520
106
6
0
388,329
5
L
Loki
7,703
405
68
4
0
330,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role