Player Matchup

Freya
Freya
Dinkols
Freya
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 206L
1,434 Elo+
Party 1
Charybdis
Charybdis
EVIL Taco 9000
Charybdis
Level 137
God Stats
10W - 15L
1,372 SR
Queue Stats
299W - 327L
1,456 Elo+
Party 1
Cerberus
Cerberus
EVILFrankbob7
Cerberus
Level 121
God Stats
0W - 1L
1,351 SR
Queue Stats
61W - 66L
1,438 Elo+
Party 1
Sol
Sol
Ironhunter111
Sol
Level 160
God Stats
0W - 5L
1,317 SR
Queue Stats
188W - 215L
1,448 Elo+
Solo
Vamana
Vamana
playboichrissi
Vamana
Level 89
God Stats
38W - 47L
1,514 SR
Queue Stats
191W - 207L
1,437 Elo+
Solo
Team Averages
Level 123
1,411 SR
1,443 Elo+

VS

Team Averages
Level 100
1,487 SR
1,451 Elo+
Kali
Kali
Codename Karma
Kali
Level 97
God Stats
13W - 13L
1,447 SR
Queue Stats
249W - 280L
1,441 Elo+
Solo
Artemis
Artemis
ColdJuice
Artemis
Level 121
God Stats
5W - 8L
1,225 SR
Queue Stats
41W - 54L
1,352 Elo+
Solo
Bellona
Bellona
Jake07 TTV
Bellona
Level 67
God Stats
14W - 5L
1,682 SR
Queue Stats
68W - 52L
1,474 Elo+
Solo
Nu Wa
Nu Wa
WakeUp_GoHome
Nu Wa
Level 127
God Stats
101W - 88L
1,525 SR
Queue Stats
210W - 219L
1,430 Elo+
Solo
Jormungandr
Jormungandr
intocable_GT
Jormungandr
Level 89
God Stats
5W - 3L
1,554 SR
Queue Stats
19W - 9L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dinkols
Freya
13
1 / 4 / 0
7,844
461
3,676
14,603
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
EVIL Taco 9000
Charybdis
12
1 / 4 / 1
7,415
436
6,539
11,820
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
EVILFrankbob7
Cerberus
11
1 / 5 / 0
7,073
416
4,905
13,353
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 1 / 2
7,902
465
5,195
9,363
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 1
8,359
492
3,599
9,753
5,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,399
553
8,878
11,824
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ColdJuice
Artemis
15
1 / 0 / 7
9,063
533
5,111
5,713
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Jake07 TTV
Bellona
19
2 / 0 / 0
11,404
671
5,764
8,777
8,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 0 / 4
10,292
605
10,999
6,301
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
intocable_GT
Jormungandr
13
5 / 2 / 7
8,987
529
10,587
14,757
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Artemis
ColdJuice
Artemis
1
0
7
4.5
L
Freya
Dinkols
Freya
1
4
0
0.25
L
Charybdis
EVIL Taco 9000
Charybdis
1
4
1
0.38
L
Cerberus
EVILFrankbob7
Cerberus
1
5
0
0.2
L
0
1
2
1
W
Bellona
Jake07 TTV
Bellona
2
0
0
2
W
5
0
4
7
W
Jormungandr
intocable_GT
Jormungandr
5
2
7
4.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
41,339
58,892
Taken
47,372
22,994
Mitigated
27,617
21,069
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,878
3,595
0
5,430
11,824
4,771
809
4,932
6,892
0
55,766
W
Artemis
ColdJuice
Artemis
5,111
2,503
573
3,441
5,713
1,851
1,821
1,638
4,075
0
59,389
L
Freya
Dinkols
Freya
3,676
1,618
0
4,899
14,603
4,275
0
2,981
11,464
52,617
0
L
Charybdis
EVIL Taco 9000
Charybdis
6,539
3,811
0
4,942
11,820
3,040
0
5,936
5,816
0
48,727
L
Cerberus
EVILFrankbob7
Cerberus
4,905
454
138
3,515
13,353
7,499
0
5,530
7,619
27,885
1,806
L
5,195
1,625
0
5,113
9,363
2,547
0
5,177
3,934
51,118
5,013
W
Bellona
Jake07 TTV
Bellona
5,764
1,721
0
5,059
8,777
8,009
1,400
633
8,144
0
88,945
W
10,999
2,703
0
1,217
6,301
1,955
1,367
2,524
3,777
66,860
0
W
Jormungandr
intocable_GT
Jormungandr
10,587
3,309
257
2,170
14,757
11,031
63
3,582
11,175
38,945
0
L
3,599
941
0
2,462
9,753
5,633
0
1,222
8,473
4,647
55,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
49,145
495
Minions Killed
581
0
Camps Cleared
0
1,560,276
Distance Traveled
1,734,727
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,399
553
98
6
0
390,902
7
W
Artemis
9,063
533
110
6
0
331,785
0
L
Freya
7,844
461
95
6
0
336,408
0
L
Charybdis
7,415
436
94
6
0
296,671
7
L
Cerberus
7,073
416
72
4
0
300,347
7
L
Sol
7,902
465
112
7
0
264,010
2
W
Bellona
11,404
671
211
12
0
349,056
5
W
Nu Wa
10,292
605
121
7
0
341,949
3
W
Jormungandr
8,987
529
41
2
0
321,035
3
L
Vamana
8,359
492
122
7
0
362,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role