Player Matchup

Mercury
Mercury
Gonboom
Mercury
Level 114
God Stats
25W - 12L
1,578 SR
Queue Stats
63W - 66L
1,437 Elo+
Party 1
Geb
Geb
Ivaan08
Geb
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 29L
1,548 Elo+
Solo
Raijin
Raijin
Klamydiaprinsen
Raijin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,354 Elo+
Party 1
Chaac
Chaac
Mackintush95
Chaac
Level 60
God Stats
1W - 0L
1,285 SR
Queue Stats
84W - 92L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
Termenter
Cernunnos
Level 106
God Stats
10W - 1L
2,048 SR
Queue Stats
53W - 54L
1,500 Elo+
Party 1
Team Averages
Level 81
1,582 SR
1,460 Elo+

VS

Team Averages
Level 75
1,496 SR
1,455 Elo+
Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BjornPanda
Danzaburou
Level 128
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
BuBaToJa
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
conair c 360
Zhong Kui
Level 62
God Stats
4W - 8L
1,294 SR
Queue Stats
42W - 49L
1,400 Elo+
Party 3
Thanatos
Thanatos
oPaulT
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gonboom
Mercury
19
6 / 2 / 5
10,457
654
6,575
12,753
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
13
3 / 2 / 14
8,955
560
6,726
11,475
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 3
8,212
513
7,452
8,179
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 2
8,386
524
5,118
14,409
12,270
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Termenter
Cernunnos
16
8 / 1 / 6
9,976
624
15,586
8,683
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 3 / 1
8,318
520
7,752
11,871
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
BjornPanda
Danzaburou
14
3 / 5 / 2
8,508
532
6,597
11,841
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
BuBaToJa
Yemoja
10
0 / 5 / 4
7,093
443
1,934
10,675
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
conair c 360
Zhong Kui
13
2 / 7 / 3
7,939
496
7,994
12,349
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
oPaulT
Thanatos
12
4 / 4 / 1
8,306
519
6,362
10,645
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
24
Kills
10
10
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
1
0.5
L
Danzaburou
BjornPanda
Danzaburou
3
5
2
0.8
L
Yemoja
BuBaToJa
Yemoja
0
5
4
0.4
W
Mercury
Gonboom
Mercury
6
2
5
4.25
W
Geb
3
2
14
5
W
6
2
3
3.75
W
1
3
2
0.67
W
Cernunnos
Termenter
Cernunnos
8
1
6
11
L
Zhong Kui
conair c 360
Zhong Kui
2
7
3
0.5
L
Thanatos
oPaulT
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,457
Damage
30,639
55,499
Taken
57,381
33,564
Mitigated
25,227
10,801
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,752
1,383
0
2,025
11,871
5,971
0
1,266
10,605
0
51,273
L
Danzaburou
BjornPanda
Danzaburou
6,597
3,625
0
3,893
11,841
3,271
0
3,046
8,795
0
49,821
L
Yemoja
BuBaToJa
Yemoja
1,934
897
753
966
10,675
5,508
138
4,191
6,484
14,310
0
W
Mercury
Gonboom
Mercury
6,575
3,320
0
1,087
12,753
4,629
422
2,167
10,586
0
89,415
W
Geb
6,726
1,021
0
1,842
11,475
11,016
180
2,335
8,841
21,276
0
W
7,452
1,680
0
860
8,179
2,520
673
2,893
5,286
24,712
0
W
5,118
1,105
0
3,857
14,409
12,270
679
855
13,554
0
50,306
W
Cernunnos
Termenter
Cernunnos
15,586
7,293
0
3,155
8,683
3,129
2,358
1,678
7,005
0
78,116
L
Zhong Kui
conair c 360
Zhong Kui
7,994
905
0
2,924
12,349
7,210
540
3,178
9,171
42,143
0
L
Thanatos
oPaulT
Thanatos
6,362
1,629
0
7,740
10,645
3,267
0
2,497
8,148
0
36,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,986
Gold Earned
40,164
435
Minions Killed
387
0
Camps Cleared
0
1,679,962
Distance Traveled
1,415,005
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,318
520
108
7
0
314,088
3
L
Danzaburou
8,508
532
91
6
0
293,527
1
L
Yemoja
7,093
443
31
2
0
275,243
0
W
Mercury
10,457
654
159
10
0
402,680
7
W
Geb
8,955
560
21
1
0
346,519
0
W
Raijin
8,212
513
32
2
0
303,830
4
W
Chaac
8,386
524
96
6
0
319,186
5
W
Cernunnos
9,976
624
127
8
0
307,747
1
L
Zhong Kui
7,939
496
82
5
0
274,712
2
L
Thanatos
8,306
519
75
5
0
257,435
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role