Player Matchup

Bakasura
Bakasura
ElClosby
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,217 Elo+
Party 1
Fenrir
Fenrir
TJDood
Fenrir
Level 137
God Stats
1W - 2L
1,805 SR
Queue Stats
10W - 11L
1,217 Elo+
Party 1
Mercury
Mercury
TremorTaco
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,217 Elo+
Party 1
Bastet
Bastet
TremorViper
Bastet
Level 142
God Stats
0W - 1L
1,605 SR
Queue Stats
20W - 20L
1,217 Elo+
Party 1
Thor
Thor
closbyfer
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,217 Elo+
Party 1
Team Averages
Level 125
1,582 SR
1,217 Elo+

VS

Team Averages
Level 134
1,615 SR
1,497 Elo+
Nu Wa
Nu Wa
NiceTry9
Nu Wa
Level 117
God Stats
32W - 42L
1,506 SR
Queue Stats
372W - 497L
1,496 Elo+
Party 2
Chaac
Chaac
Ogre_Acheck
Chaac
Level 86
God Stats
40W - 42L
1,571 SR
Queue Stats
119W - 204L
1,442 Elo+
Party 2
Janus
Janus
PainFull OG
Janus
Level 160
God Stats
19W - 17L
1,585 SR
Queue Stats
331W - 305L
1,563 Elo+
Solo
Atlas
Atlas
sandy42
Atlas
Level 147
God Stats
22W - 9L
1,678 SR
Queue Stats
68W - 52L
1,600 Elo+
Solo
Chiron
Chiron
xBounty_Hunter
Chiron
Level 158
God Stats
3W - 2L
1,733 SR
Queue Stats
12W - 17L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElClosby
Bakasura
18
0 / 8 / 7
10,486
655
3,209
20,545
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TJDood
Fenrir
17
4 / 9 / 8
10,999
687
14,654
23,119
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
TremorTaco
Mercury
18
6 / 9 / 2
11,445
715
13,246
22,473
9,471
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
19
4 / 7 / 4
11,673
730
19,508
24,133
8,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
17
2 / 8 / 9
10,830
677
9,678
19,198
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NiceTry9
Nu Wa
20
6 / 5 / 23
12,971
811
20,696
13,229
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 4 / 25
12,684
793
13,394
24,407
24,346
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
18 / 3 / 9
15,128
946
27,145
13,280
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
sandy42
Atlas
20
7 / 1 / 21
13,258
829
16,806
26,121
34,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 3 / 14
11,997
750
11,283
14,027
8,867
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
133
16
Kills
41
41
Deaths
16
30
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ElClosby
Bakasura
0
8
7
0.44
W
Nu Wa
NiceTry9
Nu Wa
6
5
23
3.5
W
5
4
25
4.38
W
18
3
9
7.5
L
Fenrir
TJDood
Fenrir
4
9
8
0.89
L
Mercury
TremorTaco
Mercury
6
9
2
0.78
L
Bastet
4
7
4
0.86
L
Thor
2
8
9
0.81
W
Atlas
sandy42
Atlas
7
1
21
17.5
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,295
Damage
89,324
109,468
Taken
91,064
53,147
Mitigated
79,491
12,302
Healing
27,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ElClosby
Bakasura
3,209
2,224
0
3,972
20,545
10,149
0
10,384
10,027
0
20,652
W
Nu Wa
NiceTry9
Nu Wa
20,696
4,059
457
2,538
13,229
7,069
913
0
12,939
47,447
0
W
13,394
5,082
0
6,311
24,407
24,346
1,236
0
22,862
0
35,764
W
27,145
782
0
1,452
13,280
4,576
957
0
12,583
73,163
0
L
Fenrir
TJDood
Fenrir
14,654
3,495
0
1,267
23,119
15,505
0
15,273
7,639
0
22,661
L
Mercury
TremorTaco
Mercury
13,246
6,437
0
1,658
22,473
9,471
507
12,996
9,324
0
37,787
L
Bastet
19,508
4,224
0
4,527
24,133
8,687
0
13,379
10,434
0
55,987
L
Thor
9,678
2,357
0
878
19,198
9,335
0
11,717
7,333
0
30,384
W
Atlas
sandy42
Atlas
16,806
6,929
595
10,375
26,121
34,633
404
0
24,240
41,695
0
W
11,283
4,414
1,347
4,306
14,027
8,867
5,680
0
13,779
0
32,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,433
Gold Earned
66,038
233
Minions Killed
285
0
Camps Cleared
0
1,429,186
Distance Traveled
1,638,814
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,486
655
56
4
0
232,708
1
W
Nu Wa
12,971
811
53
3
0
266,495
0
W
Chaac
12,684
793
41
3
0
343,913
1
W
Janus
15,128
946
111
7
0
387,722
1
L
Fenrir
10,999
687
19
1
0
297,452
1
L
Mercury
11,445
715
45
3
0
316,438
2
L
Bastet
11,673
730
76
5
0
335,061
0
L
Thor
10,830
677
37
2
0
247,527
0
W
Atlas
13,258
829
41
3
0
313,495
3
W
Chiron
11,997
750
39
2
0
327,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role