Player Matchup

Bacchus
Bacchus
C3K00
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,254 Elo+
Party 3
Yu Huang
Yu Huang
Neadekvat1337
Yu Huang
Level 104
God Stats
0W - 1L
1,738 SR
Queue Stats
51W - 57L
1,506 Elo+
Party 1
Cupid
Cupid
Onimesher
Cupid
Level 83
God Stats
2W - 2L
1,790 SR
Queue Stats
69W - 69L
1,486 Elo+
Party 1
Ymir
Ymir
Ostrev666
Ymir
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
9W - 25L
1,254 Elo+
Party 3
Tsukuyomi
Tsukuyomi
slarri1233
Tsukuyomi
Level 10
God Stats
0W - 1L
1,696 SR
Queue Stats
4W - 5L
1,571 Elo+
Party 1
Team Averages
Level 46
1,688 SR
1,414 Elo+

VS

Team Averages
Level 84
1,590 SR
1,546 Elo+
He Bo
He Bo
Dakota498
He Bo
Level 129
God Stats
4W - 2L
1,762 SR
Queue Stats
126W - 110L
1,625 Elo+
Party 2
Raijin
Raijin
KirillionGames
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 127L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
SelTiK09
Danzaburou
Level 54
God Stats
14W - 27L
1,538 SR
Queue Stats
29W - 52L
1,347 Elo+
Solo
Nemesis
Nemesis
schaapp
Nemesis
Level 80
God Stats
2W - 2L
1,554 SR
Queue Stats
287W - 289L
1,593 Elo+
Party 2
Guan Yu
Guan Yu
xXdaankiller02Xx
Guan Yu
Level 29
God Stats
13W - 7L
1,594 SR
Queue Stats
104W - 82L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C3K00
Bacchus
13
0 / 6 / 1
8,000
615
6,791
11,438
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Neadekvat1337
Yu Huang
15
0 / 6 / 2
8,436
649
6,179
11,228
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Onimesher
Cupid
15
2 / 5 / 1
9,110
701
5,759
13,348
3,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 5 / 1
8,122
625
2,255
13,523
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
slarri1233
Tsukuyomi
15
1 / 5 / 2
8,551
658
8,699
13,476
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dakota498
He Bo
18
8 / 0 / 12
10,704
823
15,990
7,745
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 16
10,583
814
7,717
4,372
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SelTiK09
Danzaburou
16
1 / 2 / 12
9,938
764
7,210
8,029
3,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nemesis
schaapp
Nemesis
19
11 / 0 / 10
11,059
851
10,238
8,885
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 1 / 18
10,637
818
12,983
13,996
15,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
95
3
Kills
27
27
Deaths
3
7
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bacchus
C3K00
Bacchus
0
6
1
0.08
W
He Bo
Dakota498
He Bo
8
0
12
14
W
3
0
16
11
L
Yu Huang
Neadekvat1337
Yu Huang
0
6
2
0.17
L
Cupid
Onimesher
Cupid
2
5
1
0.5
L
Ymir
0
5
1
0.1
W
Danzaburou
SelTiK09
Danzaburou
1
2
12
3.5
W
Nemesis
schaapp
Nemesis
11
0
10
16
L
Tsukuyomi
slarri1233
Tsukuyomi
1
5
2
0.4
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
54,138
63,013
Taken
43,027
36,534
Mitigated
29,090
7,808
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
C3K00
Bacchus
6,791
569
0
652
11,438
12,477
0
6,057
5,381
16,892
0
W
He Bo
Dakota498
He Bo
15,990
1,262
303
1,597
7,745
3,045
1,411
2,961
4,784
37,573
0
W
7,717
694
407
1,517
4,372
2,123
2,224
1,858
2,514
37,732
0
L
Yu Huang
Neadekvat1337
Yu Huang
6,179
502
0
250
11,228
3,241
0
3,523
7,705
35,754
0
L
Cupid
Onimesher
Cupid
5,759
3,410
1,572
2,697
13,348
3,355
0
3,793
9,555
0
19,591
L
Ymir
2,255
312
0
648
13,523
11,370
0
6,239
7,284
7,694
0
W
Danzaburou
SelTiK09
Danzaburou
7,210
2,237
0
660
8,029
3,541
2,768
3,032
4,997
0
27,574
W
Nemesis
schaapp
Nemesis
10,238
3,756
0
1,386
8,885
5,288
2,281
3,502
5,383
0
20,972
L
Tsukuyomi
slarri1233
Tsukuyomi
8,699
2,403
0
1,989
13,476
6,091
62
4,095
9,381
0
30,879
W
12,983
1,233
2,465
2,722
13,996
15,093
905
3,872
10,124
0
42,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,219
Gold Earned
52,921
182
Minions Killed
254
0
Camps Cleared
0
1,219,078
Distance Traveled
1,419,116
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,000
615
14
1
0
250,628
0
W
He Bo
10,704
823
55
4
0
285,441
0
W
Raijin
10,583
814
58
4
0
266,973
3
L
Yu Huang
8,436
649
64
5
0
236,690
2
L
Cupid
9,110
701
36
3
0
241,645
0
L
Ymir
8,122
625
14
1
0
218,384
0
W
Danzaburou
9,938
764
57
4
0
263,853
1
W
Nemesis
11,059
851
28
2
0
299,602
0
L
Tsukuyomi
8,551
658
54
4
0
271,731
3
W
Guan Yu
10,637
818
56
4
0
303,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role