Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Riedle06
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,542 Elo+
Party 1
Hera
Hera
Uktena_KW
Hera
Level 135
God Stats
2W - 1L
1,440 SR
Queue Stats
170W - 167L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
clytonxu167
Ah Muzen Cab
Level 157
God Stats
3W - 2L
1,489 SR
Queue Stats
83W - 75L
1,516 Elo+
Party 1
Zeus
Zeus
madargy94
Zeus
Level 65
God Stats
26W - 22L
1,515 SR
Queue Stats
284W - 326L
1,482 Elo+
Solo
Team Averages
Level 127
1,489 SR
1,517 Elo+

VS

Team Averages
Level 120
1,440 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MTL0511
Sylvanus
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,528 Elo+
Party 2
Bacchus
Bacchus
Omar3125
Bacchus
Level 79
God Stats
2W - 1L
1,411 SR
Queue Stats
83W - 111L
1,430 Elo+
Solo
Jing Wei
Jing Wei
bladeboy419
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,520 Elo+
Party 2
Janus
Janus
blades1889ace
Janus
Level 125
God Stats
0W - 3L
1,290 SR
Queue Stats
20W - 22L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 0 / 4
7,974
797
7,104
3,041
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Riedle06
Cerberus
12
0 / 2 / 5
7,211
721
5,306
11,783
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
13
2 / 1 / 4
7,584
758
6,003
6,125
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
clytonxu167
Ah Muzen Cab
18
5 / 0 / 3
9,410
941
13,586
5,809
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
13
1 / 3 / 1
7,084
708
8,178
6,489
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 2 / 2
7,442
744
6,017
11,457
10,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
MTL0511
Sylvanus
13
0 / 1 / 1
7,055
706
3,789
9,048
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Omar3125
Bacchus
13
1 / 5 / 2
7,027
703
6,081
10,672
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
bladeboy419
Jing Wei
14
1 / 1 / 4
7,158
716
5,955
9,578
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 0
7,543
754
4,671
7,048
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
6
6
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
L
Achilles
 
Achilles
3
2
2
2
L
Sylvanus
MTL0511
Sylvanus
0
1
1
0.5
L
Bacchus
Omar3125
Bacchus
1
5
2
0.4
W
Cerberus
Riedle06
Cerberus
0
2
5
1.25
W
Hera
2
1
4
4
L
Jing Wei
bladeboy419
Jing Wei
1
1
4
3
L
1
1
0
1
W
Ah Muzen Cab
clytonxu167
Ah Muzen Cab
5
0
3
6.5
W
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,177
Damage
26,513
33,247
Taken
47,803
16,988
Mitigated
30,914
8,410
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,104
2,009
0
353
3,041
1,123
474
816
2,225
24,117
0
L
Achilles
 
Achilles
6,017
819
0
1,990
11,457
10,497
0
5,597
5,394
0
17,199
L
Sylvanus
MTL0511
Sylvanus
3,789
625
2,658
3,603
9,048
7,793
0
4,736
3,924
9,946
0
L
Bacchus
Omar3125
Bacchus
6,081
281
0
71
10,672
7,027
0
6,661
3,686
19,159
0
W
Cerberus
Riedle06
Cerberus
5,306
665
0
3,767
11,783
8,844
0
5,651
6,132
12,780
0
W
Hera
6,003
604
0
700
6,125
2,342
0
2,384
3,741
16,889
0
L
Jing Wei
bladeboy419
Jing Wei
5,955
3,254
0
3,063
9,578
3,448
0
5,230
4,242
0
27,233
L
4,671
148
0
500
7,048
2,149
50
3,006
3,966
27,191
0
W
Ah Muzen Cab
clytonxu167
Ah Muzen Cab
13,586
5,185
0
2,925
5,809
2,504
295
2,674
3,135
0
54,703
W
Zeus
8,178
575
0
665
6,489
2,175
0
3,016
3,473
21,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
36,225
239
Minions Killed
184
0
Camps Cleared
0
1,072,171
Distance Traveled
1,051,667
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,974
797
54
5
0
200,585
3
L
Achilles
7,442
744
25
3
0
230,058
1
L
Sylvanus
7,055
706
11
1
0
201,976
0
L
Bacchus
7,027
703
27
3
0
196,345
0
W
Cerberus
7,211
721
23
2
0
225,793
1
W
Hera
7,584
758
30
3
0
239,654
0
L
Jing Wei
7,158
716
49
5
0
211,695
0
L
Janus
7,543
754
72
7
0
211,593
0
W
Ah Muzen Cab
9,410
941
104
10
0
222,407
0
W
Zeus
7,084
708
28
3
0
183,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role