Player Matchup

The Morrigan
The Morrigan
Darkjib1
The Morrigan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 109L
1,622 Elo+
Party 2
Mercury
Mercury
DinoAfridi
Mercury
Level 119
God Stats
3W - 2L
1,896 SR
Queue Stats
6W - 4L
1,879 Elo+
Party 2
Sylvanus
Sylvanus
Infernal_jayed
Sylvanus
Level 147
God Stats
9W - 7L
1,533 SR
Queue Stats
65W - 52L
1,609 Elo+
Party 2
Amaterasu
Amaterasu
LeoMora01
Amaterasu
Level 89
God Stats
1W - 6L
1,208 SR
Queue Stats
104W - 95L
1,586 Elo+
Solo
Artemis
Artemis
To ThE MAX1029
Artemis
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 113L
1,581 Elo+
Solo
Team Averages
Level 133
1,527 SR
1,655 Elo+

VS

Team Averages
Level 153
1,650 SR
1,583 Elo+
Nu Wa
Nu Wa
BR0T3IN SHAKE
Nu Wa
Level 157
God Stats
10W - 5L
1,705 SR
Queue Stats
500W - 481L
1,616 Elo+
Solo
Anhur
Anhur
Drkittysniffer
Anhur
Level 159
God Stats
8W - 7L
1,541 SR
Queue Stats
161W - 166L
1,593 Elo+
Party 1
Odin
Odin
RanaEnmas6
Odin
Level 143
God Stats
2W - 2L
1,524 SR
Queue Stats
50W - 48L
1,543 Elo+
Solo
Horus
Horus
Yarberbros
Horus
Level 160
God Stats
7W - 2L
1,853 SR
Queue Stats
112W - 117L
1,601 Elo+
Party 1
Atlas
Atlas
yujmbo69
Atlas
Level 146
God Stats
8W - 3L
1,626 SR
Queue Stats
76W - 79L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Darkjib1
The Morrigan
9
1 / 3 / 1
5,439
494
2,703
3,931
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DinoAfridi
Mercury
10
2 / 3 / 2
5,898
536
2,151
6,235
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
6
1 / 2 / 1
4,456
405
2,574
6,799
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
LeoMora01
Amaterasu
11
0 / 2 / 0
6,156
560
2,395
9,145
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 1
5,991
545
3,565
6,667
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,486
590
4,314
3,039
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 3
6,520
593
4,948
8,217
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 2
7,077
643
4,361
4,660
2,699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
11
8 / 2 / 3
7,120
647
5,971
6,522
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
yujmbo69
Atlas
9
0 / 1 / 5
5,788
526
1,974
5,522
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
The Morrigan
Darkjib1
The Morrigan
1
3
1
0.5
L
Mercury
DinoAfridi
Mercury
2
3
2
1
W
2
1
3
3.5
L
Sylvanus
1
2
1
0.75
L
Amaterasu
LeoMora01
Amaterasu
0
2
0
0
W
1
0
2
2
L
1
3
1
0.5
W
Horus
8
2
3
4.75
W
Atlas
yujmbo69
Atlas
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,388
Damage
21,568
32,777
Taken
27,960
11,229
Mitigated
11,892
8,383
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,314
1,116
0
768
3,039
850
126
1,440
1,599
41,252
0
L
The Morrigan
Darkjib1
The Morrigan
2,703
825
0
759
3,931
727
0
1,283
2,555
31,168
183
L
Mercury
DinoAfridi
Mercury
2,151
1,137
0
0
6,235
1,467
0
756
5,479
0
31,353
W
4,948
2,373
0
3,288
8,217
2,298
314
477
7,740
0
37,741
L
Sylvanus
2,574
918
278
1,491
6,799
1,795
0
3,010
3,789
7,783
1,910
L
Amaterasu
LeoMora01
Amaterasu
2,395
1,214
0
4,072
9,145
6,031
0
411
8,734
0
39,976
W
4,361
1,106
0
631
4,660
2,699
0
0
4,660
1,125
45,352
L
3,565
1,361
0
1,783
6,667
1,209
0
814
5,853
0
27,623
W
Horus
5,971
2,544
528
938
6,522
2,339
0
1,301
5,221
0
36,058
W
Atlas
yujmbo69
Atlas
1,974
736
76
2,064
5,522
3,706
383
1,547
3,975
19,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
32,991
300
Minions Killed
355
0
Camps Cleared
0
1,042,918
Distance Traveled
1,019,717
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,486
590
79
7
0
204,019
3
L
The Morrigan
5,439
494
57
5
0
205,053
5
L
Mercury
5,898
536
67
6
0
239,185
2
W
Anhur
6,520
593
80
7
0
198,013
3
L
Sylvanus
4,456
405
20
2
0
175,399
0
L
Amaterasu
6,156
560
103
9
0
220,066
3
W
Odin
7,077
643
98
9
0
213,841
4
L
Artemis
5,991
545
53
5
0
203,215
2
W
Horus
7,120
647
61
6
0
227,097
4
W
Atlas
5,788
526
37
3
0
176,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role