Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AidenFuryy
Cupid
Level 127
God Stats
3W - 2L
1,352 SR
Queue Stats
471W - 421L
1,572 Elo+
Party 1
Geb
Geb
BIGTex1
Geb
Level 123
God Stats
1W - 3L
1,167 SR
Queue Stats
56W - 40L
1,648 Elo+
Solo
Tyr
Tyr
NatoradeBlue
Tyr
Level 106
God Stats
19W - 17L
1,584 SR
Queue Stats
495W - 468L
1,566 Elo+
Party 1
Cliodhna
Cliodhna
SinRH
Cliodhna
Level 124
God Stats
30W - 16L
1,670 SR
Queue Stats
408W - 351L
1,664 Elo+
Solo
Team Averages
Level 128
1,455 SR
1,590 Elo+

VS

Team Averages
Level 142
1,586 SR
1,588 Elo+
Achilles
Achilles
JarateInbound
Achilles
Level 129
God Stats
1W - 1L
1,517 SR
Queue Stats
32W - 32L
1,601 Elo+
Solo
Ravana
Ravana
Omegarichard
Ravana
Level 142
God Stats
6W - 9L
1,697 SR
Queue Stats
140W - 138L
1,587 Elo+
Solo
Ymir
Ymir
ParetJerkins
Ymir
Level 155
God Stats
3W - 3L
1,571 SR
Queue Stats
101W - 98L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
Troglodon
Nu Wa
Level 129
God Stats
4W - 6L
1,855 SR
Queue Stats
209W - 210L
1,588 Elo+
Solo
Neith
Neith
Wampa31
Neith
Level 156
God Stats
1W - 5L
1,291 SR
Queue Stats
97W - 91L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
3 / 0 / 5
6,739
674
4,321
3,789
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
11
1 / 0 / 1
6,698
670
3,231
5,946
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
10
0 / 1 / 5
6,029
603
2,879
6,953
2,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 3
6,592
659
5,796
8,026
4,562
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
SinRH
Cliodhna
13
8 / 0 / 2
7,391
739
5,955
6,308
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JarateInbound
Achilles
8
1 / 3 / 0
5,050
505
1,976
7,808
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
10
0 / 4 / 0
5,682
568
4,539
6,526
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 1
5,133
513
1,952
6,483
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Troglodon
Nu Wa
9
0 / 5 / 0
5,257
526
4,772
5,618
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Wampa31
Neith
10
0 / 1 / 1
5,633
563
4,469
3,705
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
1
1
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
5
5.5
W
Cupid
1
0
1
1.5
W
Geb
0
1
5
2.5
L
Achilles
JarateInbound
Achilles
1
3
0
0.33
W
2
0
3
3.5
L
Ravana
0
4
0
0
L
0
1
1
0.5
W
Cliodhna
SinRH
Cliodhna
8
0
2
9
L
Nu Wa
Troglodon
Nu Wa
0
5
0
0
L
Neith
Wampa31
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,182
Damage
17,708
31,022
Taken
30,140
12,003
Mitigated
13,233
13,528
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,321
639
0
240
3,789
1,122
464
1,890
1,899
35,295
0
W
Cupid
3,231
2,154
20
3,574
5,946
1,648
0
742
5,204
0
44,930
W
Geb
2,879
449
1,312
2,091
6,953
2,848
0
1,208
5,745
16,407
5,864
L
Achilles
JarateInbound
Achilles
1,976
875
0
2,379
7,808
3,093
0
1,346
6,322
0
21,068
W
5,796
990
0
2,641
8,026
4,562
0
1,400
6,626
0
34,115
L
Ravana
4,539
1,469
0
2,110
6,526
3,248
0
126
6,400
0
31,674
L
1,952
617
0
1,407
6,483
4,153
0
1,685
4,758
14,178
0
W
Cliodhna
SinRH
Cliodhna
5,955
1,120
0
3,650
6,308
1,823
0
1,484
4,824
0
44,979
L
Nu Wa
Troglodon
Nu Wa
4,772
1,927
0
715
5,618
1,635
0
2,778
2,636
34,609
0
L
Neith
Wampa31
Neith
4,469
1,896
0
1,413
3,705
1,104
0
689
3,016
0
41,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
26,755
374
Minions Killed
293
0
Camps Cleared
0
1,102,934
Distance Traveled
972,662
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,739
674
84
8
0
197,259
2
W
Cupid
6,698
670
93
9
0
189,136
4
W
Geb
6,029
603
32
3
0
217,150
2
L
Achilles
5,050
505
53
5
0
211,581
1
W
Tyr
6,592
659
72
7
0
243,580
4
L
Ravana
5,682
568
67
7
0
179,967
6
L
Ymir
5,133
513
22
2
0
200,522
4
W
Cliodhna
7,391
739
93
9
0
255,809
1
L
Nu Wa
5,257
526
61
6
0
192,339
6
L
Neith
5,633
563
90
9
0
188,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role