Player Matchup

Bellona
Bellona
Alam0987
Bellona
Level 6
God Stats
1W - 1L
1,845 SR
Queue Stats
3W - 6L
1,707 Elo+
Party 2
Geb
Geb
DeathSpoke-_-
Geb
Level 35
God Stats
24W - 18L
1,657 SR
Queue Stats
221W - 253L
1,362 Elo+
Party 2
Awilix
Awilix
DeliciousVII-
Awilix
Level 29
God Stats
2W - 7L
1,653 SR
Queue Stats
285W - 339L
1,401 Elo+
Party 2
Hou Yi
Hou Yi
IizWARRIOR
Hou Yi
Level 68
God Stats
39W - 28L
1,513 SR
Queue Stats
401W - 413L
1,420 Elo+
Party 2
Thoth
Thoth
Renegade1k93
Thoth
Level 17
God Stats
2W - 2L
1,613 SR
Queue Stats
5W - 17L
1,234 Elo+
Party 2
Team Averages
Level 31
1,656 SR
1,425 Elo+

VS

Team Averages
Level 60
1,516 SR
1,469 Elo+
Kuzenbo
Kuzenbo
BAKASHARKSQUID
Kuzenbo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 43L
1,469 Elo+
Party 1
Nike
Nike
Nxthxn13
Nike
Level 22
God Stats
39W - 38L
1,525 SR
Queue Stats
109W - 113L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
UptightSword1
Heimdallr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 201L
1,496 Elo+
Party 1
Scylla
Scylla
Zemiikk
Scylla
Level 43
God Stats
8W - 11L
1,451 SR
Queue Stats
319W - 326L
1,439 Elo+
Solo
Tyr
Tyr
buboiul
Tyr
Level 43
God Stats
4W - 3L
1,604 SR
Queue Stats
60W - 58L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alam0987
Bellona
8
0 / 1 / 0
4,389
439
468
3,696
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
4,976
498
2,250
6,365
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
2 / 5 / 0
5,316
532
2,284
6,538
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
IizWARRIOR
Hou Yi
7
0 / 3 / 1
4,386
439
2,221
5,923
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 1
4,973
497
2,471
5,559
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,737
574
2,761
4,299
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
10
2 / 0 / 1
6,231
623
1,767
3,694
2,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
UptightSword1
Heimdallr
9
3 / 1 / 0
5,563
556
5,846
5,807
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zemiikk
Scylla
10
6 / 0 / 2
6,477
648
3,483
3,685
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
11
3 / 1 / 1
6,254
625
2,313
6,496
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
14
16
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alam0987
Bellona
0
1
0
0
W
0
0
3
1.5
L
0
0
1
0.5
L
2
5
0
0.4
L
Hou Yi
IizWARRIOR
Hou Yi
0
3
1
0.17
W
Nike
2
0
1
2.5
L
0
7
1
0.07
W
Heimdallr
UptightSword1
Heimdallr
3
1
0
3
W
Scylla
Zemiikk
Scylla
6
0
2
7
W
Tyr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,694
Damage
16,170
28,081
Taken
23,981
10,105
Mitigated
10,153
5,562
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alam0987
Bellona
468
86
0
1,192
3,696
2,203
0
0
3,696
0
11,592
W
2,761
954
0
1,386
4,299
2,509
66
1,118
3,181
11,294
0
L
2,250
29
0
2,468
6,365
2,705
0
1,315
5,050
17,395
0
L
2,284
806
0
411
6,538
2,352
0
1,095
5,443
0
19,294
L
Hou Yi
IizWARRIOR
Hou Yi
2,221
1,252
0
1,491
5,923
1,365
0
1,311
4,609
0
18,511
W
Nike
1,767
140
0
655
3,694
2,603
152
0
3,694
0
31,463
L
2,471
300
0
0
5,559
1,480
0
2,523
3,036
20,871
0
W
Heimdallr
UptightSword1
Heimdallr
5,846
3,243
0
2,204
5,807
1,782
0
1,132
4,675
0
33,943
W
Scylla
Zemiikk
Scylla
3,483
154
0
716
3,685
922
768
1,072
2,613
20,024
202
W
Tyr
2,313
183
0
3,492
6,496
2,337
0
1,399
5,097
0
33,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,040
Gold Earned
30,262
184
Minions Killed
264
0
Camps Cleared
0
911,740
Distance Traveled
950,635
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,389
439
28
3
0
163,498
0
W
Kuzenbo
5,737
574
20
2
0
183,421
4
L
Geb
4,976
498
34
3
0
219,606
1
L
Awilix
5,316
532
43
4
0
188,215
2
L
Hou Yi
4,386
439
41
4
0
175,403
2
W
Nike
6,231
623
75
8
0
181,937
0
L
Thoth
4,973
497
38
4
0
165,018
0
W
Heimdallr
5,563
556
57
6
0
174,602
3
W
Scylla
6,477
648
41
4
0
189,475
2
W
Tyr
6,254
625
71
7
0
221,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role