Player Matchup

Odin
Odin
Boufmiaou
Odin
Level 157
God Stats
1W - 3L
1,156 SR
Queue Stats
307W - 325L
1,520 Elo+
Solo
Agni
Agni
DIRTYmindDUSTIN
Agni
Level 120
God Stats
4W - 1L
1,662 SR
Queue Stats
45W - 61L
1,351 Elo+
Party 1
Thanatos
Thanatos
Gaveupawhileago
Thanatos
Level 134
God Stats
1W - 1L
1,526 SR
Queue Stats
8W - 9L
1,159 Elo+
Party 1
Medusa
Medusa
Seychas
Medusa
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 132L
1,435 Elo+
Solo
Ganesha
Ganesha
yashish95
Ganesha
Level 128
God Stats
2W - 1L
1,497 SR
Queue Stats
67W - 77L
1,470 Elo+
Solo
Team Averages
Level 132
1,468 SR
1,387 Elo+

VS

Team Averages
Level 111
1,428 SR
1,489 Elo+
Eset
Eset
Easy American
Eset
Level 159
God Stats
19W - 18L
1,428 SR
Queue Stats
732W - 843L
1,456 Elo+
Party 2
Tiamat
Tiamat
GonzalezSierra1
Tiamat
Level 122
God Stats
11W - 9L
1,605 SR
Queue Stats
297W - 370L
1,427 Elo+
Party 2
He Bo
He Bo
MaximilianM23
He Bo
Level 102
God Stats
1W - 5L
1,237 SR
Queue Stats
214W - 217L
1,526 Elo+
Solo
Awilix
Awilix
Superfrky
Awilix
Level 155
God Stats
12W - 25L
1,370 SR
Queue Stats
678W - 771L
1,457 Elo+
Party 2
Athena
Athena
goblinmode
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 1 / 31
9,311
931
6,453
16,734
9,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 2 / 12
8,901
890
7,188
6,246
2,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
17
14 / 4 / 16
10,605
1,061
16,081
11,971
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Seychas
Medusa
18
13 / 1 / 17
10,790
1,079
18,184
7,888
3,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
yashish95
Ganesha
16
0 / 2 / 32
9,718
972
7,997
21,356
14,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
7,790
779
10,089
8,579
2,484
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 7 / 5
8,014
801
8,129
13,552
7,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 9 / 6
8,068
807
8,223
10,385
2,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
Superfrky
Awilix
15
3 / 7 / 4
8,249
825
10,632
12,836
3,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
goblinmode
Athena
14
2 / 6 / 3
8,543
854
5,423
14,719
11,356
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
34
34
Kills
10
10
Deaths
34
108
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
1
1
31
16.5
W
6
2
12
6
L
1
5
6
0.8
W
Thanatos
14
4
16
5.5
L
2
7
5
0.64
L
2
9
6
0.56
W
Medusa
Seychas
Medusa
13
1
17
21.5
L
Awilix
Superfrky
Awilix
3
7
4
0.71
L
Athena
goblinmode
Athena
2
6
3
0.58
W
Ganesha
yashish95
Ganesha
0
2
32
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,903
Damage
42,496
64,195
Taken
60,071
34,997
Mitigated
28,372
38,474
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,453
706
2,888
8,036
16,734
9,167
638
6,674
10,060
30
14,177
W
7,188
122
2,513
628
6,246
2,068
1,455
3,859
2,387
12,091
0
L
10,089
246
1,950
1,255
8,579
2,484
0
1,123
7,343
20,463
0
W
Thanatos
16,081
5,808
1,570
7,427
11,971
6,013
1,746
5,796
6,175
0
21,423
L
8,129
620
412
2,025
13,552
7,673
0
3,491
9,878
21,587
281
L
8,223
750
752
325
10,385
2,936
0
1,432
8,808
15,705
0
W
Medusa
Seychas
Medusa
18,184
5,739
2,017
2,958
7,888
3,163
1,908
5,491
2,397
0
43,978
L
Awilix
Superfrky
Awilix
10,632
3,340
1,383
1,337
12,836
3,923
0
4,601
8,135
0
14,903
L
Athena
goblinmode
Athena
5,423
2,019
0
2,168
14,719
11,356
0
4,538
10,006
11,756
0
W
Ganesha
yashish95
Ganesha
7,997
426
1,969
8,468
21,356
14,586
402
9,858
11,498
14,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,325
Gold Earned
40,664
114
Minions Killed
94
0
Camps Cleared
0
1,079,070
Distance Traveled
885,938
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,311
931
20
2
0
235,218
4
W
Agni
8,901
890
21
2
0
200,490
0
L
Eset
7,790
779
23
2
0
180,750
0
W
Thanatos
10,605
1,061
14
1
0
211,458
0
L
Tiamat
8,014
801
21
2
0
168,254
0
L
He Bo
8,068
807
19
2
0
152,882
1
W
Medusa
10,790
1,079
59
6
0
226,335
0
L
Awilix
8,249
825
14
1
0
190,172
3
L
Athena
8,543
854
17
2
0
193,880
0
W
Ganesha
9,718
972
0
0
0
205,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role