Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AgathaBlack
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Thor
Thor
SkyGMX
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 1
Anubis
Anubis
TectalPie7
Anubis
Level 42
God Stats
12W - 6L
1,686 SR
Queue Stats
60W - 53L
1,478 Elo+
Solo
Vulcan
Vulcan
xavascagrande
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,087 Elo+
Party 1
Team Averages
Level 43
1,537 SR
1,290 Elo+

VS

Team Averages
Level 110
1,621 SR
1,454 Elo+
Merlin
Merlin
CONUNDRUM216
Merlin
Level 141
God Stats
36W - 37L
1,630 SR
Queue Stats
1,214W - 1,316L
1,441 Elo+
Solo
Izanami
Izanami
Ch1mpo
Izanami
Level 64
God Stats
3W - 3L
1,770 SR
Queue Stats
211W - 182L
1,515 Elo+
Solo
Xing Tian
Xing Tian
Deathdealer7507
Xing Tian
Level 126
God Stats
3W - 1L
1,796 SR
Queue Stats
171W - 193L
1,468 Elo+
Solo
Vulcan
Vulcan
JonnyManuvaz
Vulcan
Level 157
God Stats
18W - 31L
1,411 SR
Queue Stats
248W - 280L
1,415 Elo+
Solo
Mercury
Mercury
wouldy
Mercury
Level 62
God Stats
35W - 35L
1,498 SR
Queue Stats
140W - 158L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 9 / 7
12,965
1,080
12,604
18,757
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 9 / 9
11,787
982
11,564
18,989
6,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
SkyGMX
Thor
17
5 / 9 / 4
12,586
1,049
15,457
26,510
8,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
TectalPie7
Anubis
15
0 / 0 / 0
9,684
807
0
0
0
17
3 / 11 / 8
12,357
1,030
11,065
21,333
7,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 2 / 17
13,223
1,102
14,689
11,117
3,388
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ch1mpo
Izanami
20
16 / 2 / 12
14,716
1,226
27,557
13,173
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Deathdealer7507
Xing Tian
20
6 / 1 / 21
14,439
1,203
11,992
12,456
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
3 / 2 / 19
12,968
1,081
15,104
7,471
2,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
wouldy
Mercury
20
8 / 4 / 16
13,950
1,163
12,622
11,155
3,602
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
123
11
Kills
38
38
Deaths
11
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
9
7
0.72
L
0
9
9
0.5
W
Merlin
5
2
17
6.75
W
Izanami
Ch1mpo
Izanami
16
2
12
11
W
Xing Tian
Deathdealer7507
Xing Tian
6
1
21
16.5
W
Vulcan
3
2
19
6.25
L
Thor
SkyGMX
Thor
5
9
4
0.78
L
Anubis
TectalPie7
Anubis
0
0
0
0
W
Mercury
wouldy
Mercury
8
4
16
4
L
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,690
Damage
81,964
85,589
Taken
55,372
27,675
Mitigated
30,268
5,511
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,604
224
1,217
1,103
18,757
5,909
0
7,073
11,684
44,544
0
L
11,564
3,154
0
2,961
18,989
6,306
0
10,358
8,631
0
34,135
W
Merlin
14,689
364
0
226
11,117
3,388
0
5,883
5,234
40,575
0
W
Izanami
Ch1mpo
Izanami
27,557
15,248
0
2,750
13,173
3,807
0
4,980
8,193
0
64,126
W
Xing Tian
Deathdealer7507
Xing Tian
11,992
492
0
1,113
12,456
16,802
0
5,166
7,290
21,111
0
W
Vulcan
15,104
4,258
0
1,163
7,471
2,669
0
3,376
4,095
43,658
0
L
Thor
SkyGMX
Thor
15,457
2,919
0
230
26,510
8,173
0
12,060
14,450
0
32,105
L
Anubis
TectalPie7
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
wouldy
Mercury
12,622
7,424
0
0
11,155
3,602
0
4,264
6,891
0
25,868
L
11,065
2,729
0
0
21,333
7,287
0
12,294
9,039
25,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,379
Gold Earned
69,296
215
Minions Killed
259
3
Camps Cleared
15
890,464
Distance Traveled
1,228,592
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,965
1,080
76
6
0
244,873
1
L
Neith
11,787
982
60
5
0
211,983
1
W
Merlin
13,223
1,102
62
5
0
226,706
1
W
Izanami
14,716
1,226
82
7
7
228,066
2
W
Xing Tian
14,439
1,203
20
2
2
260,418
0
W
Vulcan
12,968
1,081
71
6
0
262,906
0
L
Thor
12,586
1,049
46
4
1
207,745
2
L
Anubis
9,684
807
0
0
0
905
0
W
Mercury
13,950
1,163
24
2
6
250,496
0
L
Vulcan
12,357
1,030
33
3
2
224,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role