Player Matchup

Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
AlexMariin29
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,343 Elo+
Party 2
Artemis
Artemis
IlFranklI
Artemis
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 26L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
LeandroGraja
Baron Samedi
Level 104
God Stats
1W - 2L
1,854 SR
Queue Stats
72W - 91L
1,365 Elo+
Solo
Janus
Janus
TheDelusionalWay
Janus
Level 160
God Stats
1W - 3L
1,433 SR
Queue Stats
220W - 220L
1,447 Elo+
Party 3
Team Averages
Level 88
1,557 SR
1,412 Elo+

VS

Team Averages
Level 80
1,520 SR
1,371 Elo+
Freya
Freya
Evilpumpkin94
Freya
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,381 Elo+
Party 1
Zhong Kui
Zhong Kui
LuLCHINO_
Zhong Kui
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,405 Elo+
Party 4
Camazotz
Camazotz
TA19
Camazotz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,287 Elo+
Party 1
Ymir
Ymir
ThinJesus58
Ymir
Level 28
God Stats
1W - 0L
1,630 SR
Queue Stats
23W - 24L
1,346 Elo+
Party 1
Cupid
Cupid
neworleans15
Cupid
Level 126
God Stats
3W - 2L
1,472 SR
Queue Stats
129W - 141L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 9 / 11
8,107
676
4,833
15,947
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
AlexMariin29
Hercules
17
5 / 3 / 11
9,669
806
11,589
20,068
16,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
IlFranklI
Artemis
15
5 / 5 / 7
8,823
735
15,252
12,123
4,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
LeandroGraja
Baron Samedi
15
3 / 3 / 11
8,590
716
9,731
10,516
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 10
9,314
776
17,194
12,548
4,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 15
9,302
775
13,553
13,152
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
LuLCHINO_
Zhong Kui
17
8 / 4 / 12
10,450
871
20,875
14,336
10,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
TA19
Camazotz
15
5 / 5 / 16
9,895
825
8,942
13,888
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 4 / 19
10,623
885
6,882
25,023
33,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 2 / 15
10,416
868
10,311
9,021
4,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
100
19
Kills
23
24
Deaths
19
50
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
9
11
0.61
L
Hercules
AlexMariin29
Hercules
5
3
11
3.5
W
3
4
15
2.63
L
Artemis
IlFranklI
Artemis
5
5
7
1.7
L
Baron Samedi
LeandroGraja
Baron Samedi
3
3
11
2.83
W
Zhong Kui
LuLCHINO_
Zhong Kui
8
4
12
3.5
W
Camazotz
TA19
Camazotz
5
5
16
2.6
L
6
4
10
2.75
W
3
4
19
3.13
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,599
Damage
60,563
71,202
Taken
75,420
41,783
Mitigated
65,729
31,114
Healing
31,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,833
1,614
942
1,994
15,947
11,218
0
10,211
5,596
0
8,638
L
Hercules
AlexMariin29
Hercules
11,589
2,768
530
8,038
20,068
16,717
198
12,229
7,768
2,038
19,754
W
13,553
4,279
871
4,633
13,152
6,831
763
5,542
7,473
28,976
0
L
Artemis
IlFranklI
Artemis
15,252
7,827
672
3,085
12,123
4,676
1,032
6,589
5,303
0
23,641
L
Baron Samedi
LeandroGraja
Baron Samedi
9,731
658
4,577
3,445
10,516
4,654
216
6,614
3,830
20,958
0
W
Zhong Kui
LuLCHINO_
Zhong Kui
20,875
1,473
1,619
2,607
14,336
10,462
1,649
4,947
9,239
37,681
0
W
Camazotz
TA19
Camazotz
8,942
2,904
393
4,868
13,888
10,828
150
4,794
8,961
0
14,978
L
17,194
1,017
2,955
4,876
12,548
4,518
368
5,667
6,638
28,511
0
W
6,882
1,176
3,571
6,116
25,023
33,356
625
9,523
15,132
12,752
0
W
10,311
4,669
2,955
3,577
9,021
4,252
2,132
3,292
5,607
0
22,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,503
Gold Earned
50,686
90
Minions Killed
119
0
Camps Cleared
0
979,325
Distance Traveled
1,011,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,107
676
8
1
0
183,135
0
L
Hercules
9,669
806
15
1
0
232,391
0
W
Freya
9,302
775
24
2
0
189,328
0
L
Artemis
8,823
735
19
2
0
183,115
0
L
Baron Samedi
8,590
716
21
2
0
183,522
0
W
Zhong Kui
10,450
871
48
4
0
195,937
0
W
Camazotz
9,895
825
7
1
0
222,441
0
L
Janus
9,314
776
27
2
0
197,162
0
W
Ymir
10,623
885
11
1
0
213,836
0
W
Cupid
10,416
868
29
2
0
189,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role