Player Matchup

Odin
Odin
Gaeljk
Odin
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 151L
1,354 Elo+
Party 2
Serqet
Serqet
HyodoIssen
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,438 Elo+
Solo
Agni
Agni
LifeIsLife666
Agni
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 65L
1,374 Elo+
Party 3
Osiris
Osiris
Mlore
Osiris
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 107L
1,412 Elo+
Party 2
Yemoja
Yemoja
dx4ever12345
Yemoja
Level 96
God Stats
1W - 2L
1,285 SR
Queue Stats
87W - 77L
1,396 Elo+
Party 3
Team Averages
Level 56
1,457 SR
1,395 Elo+

VS

Team Averages
Level 79
1,522 SR
1,275 Elo+
Nemesis
Nemesis
ElwingLuna
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,280 Elo+
Solo
Charybdis
Charybdis
Hrcycles
Charybdis
Level 100
God Stats
4W - 3L
1,564 SR
Queue Stats
65W - 67L
1,365 Elo+
Solo
Eset
Eset
Many002
Eset
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,130 Elo+
Party 1
Yemoja
Yemoja
TheButtonBasher2
Yemoja
Level 87
God Stats
2W - 1L
1,547 SR
Queue Stats
142W - 142L
1,399 Elo+
Solo
Chiron
Chiron
eimich
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gaeljk
Odin
20
4 / 5 / 8
13,706
623
22,582
30,675
40,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
HyodoIssen
Serqet
19
2 / 7 / 11
12,527
569
17,640
22,376
14,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 5 / 6
16,517
751
22,297
20,386
9,411
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Mlore
Osiris
20
0 / 4 / 17
13,968
635
8,714
29,647
63,295
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
20
3 / 2 / 13
12,938
588
14,180
14,724
15,050
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElwingLuna
Nemesis
20
3 / 5 / 15
12,981
590
11,703
21,450
11,773
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Hrcycles
Charybdis
20
7 / 6 / 12
13,295
604
27,282
24,090
10,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
Many002
Eset
20
11 / 3 / 8
14,995
682
30,004
20,111
9,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 1 / 13
13,993
636
11,272
12,208
10,260
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
eimich
Chiron
19
0 / 3 / 12
12,104
550
20,532
16,967
6,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
82
18
Kills
22
23
Deaths
18
55
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ElwingLuna
Nemesis
3
5
15
2.1
W
Odin
Gaeljk
Odin
4
5
8
1.6
L
Charybdis
Hrcycles
Charybdis
7
6
12
2.17
W
Serqet
HyodoIssen
Serqet
2
7
11
1.07
W
9
5
6
2.4
L
Eset
Many002
Eset
11
3
8
5
W
Osiris
Mlore
Osiris
0
4
17
2.13
L
1
1
13
7.5
W
Yemoja
3
2
13
4.75
L
Chiron
eimich
Chiron
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,413
Damage
100,793
117,808
Taken
94,826
143,214
Mitigated
48,365
54,433
Healing
41,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ElwingLuna
Nemesis
11,703
4,434
724
2,581
21,450
11,773
206
8,888
11,425
0
18,550
W
Odin
Gaeljk
Odin
22,582
2,787
5,663
6,325
30,675
40,719
30
8,778
21,897
1,756
35,299
L
Charybdis
Hrcycles
Charybdis
27,282
15,291
2,747
6,403
24,090
10,589
1,346
8,539
14,806
0
48,103
W
Serqet
HyodoIssen
Serqet
17,640
1,410
1,508
3,915
22,376
14,739
1,647
8,068
14,308
0
19,199
W
22,297
2,358
3,758
2,652
20,386
9,411
1,700
6,485
13,901
87,054
0
L
Eset
Many002
Eset
30,004
2,479
2,794
2,711
20,111
9,221
208
7,196
12,512
61,075
0
W
Osiris
Mlore
Osiris
8,714
1,227
2,043
6,293
29,647
63,295
1,430
10,918
18,729
0
21,331
L
11,272
1,464
13,881
3,647
12,208
10,260
0
6,068
6,097
34,976
0
W
Yemoja
14,180
936
19,022
3,254
14,724
15,050
804
7,027
7,697
26,723
0
L
Chiron
eimich
Chiron
20,532
5,391
3,477
2,456
16,967
6,522
176
7,535
8,664
0
42,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,656
Gold Earned
67,368
201
Minions Killed
224
0
Camps Cleared
0
1,795,664
Distance Traveled
1,844,161
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,981
590
10
0
0
457,470
1
W
Odin
13,706
623
36
2
0
390,181
0
L
Charybdis
13,295
604
39
2
0
348,487
3
W
Serqet
12,527
569
12
1
0
371,114
0
W
Agni
16,517
751
112
5
0
310,869
0
L
Eset
14,995
682
68
3
0
387,828
0
W
Osiris
13,968
635
24
1
0
372,589
0
L
Yemoja
13,993
636
32
1
0
384,049
0
W
Yemoja
12,938
588
17
1
0
350,911
1
L
Chiron
12,104
550
75
3
0
266,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role