Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Platinum III
CarabelloxX
Tyr
Platinum III
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 12L
1,861 MMR
Party 3
Hou Yi
Hou Yi
Platinum V
Shiokin
Hou Yi
Platinum V
Level 160
God Stats
2W - 1L
1,865 SR
Queue Stats
88W - 63L
1,873 MMR
Solo
Geb
Geb
Platinum II
StarQuaker
Geb
Platinum II
Level 127
God Stats
0W - 1L
1,787 SR
Queue Stats
103W - 94L
1,897 MMR
Solo
Vulcan
Vulcan
Platinum II
TezzLa666
Vulcan
Platinum II
Level 104
God Stats
1W - 1L
1,683 SR
Queue Stats
123W - 112L
1,944 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,624 SR
1,815 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,549 SR
1,764 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Diamond V
 
Kali
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum IV
Jaslich
Scylla
Platinum IV
Level 156
God Stats
3W - 7L
1,715 SR
Queue Stats
201W - 193L
1,805 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
SimpdeJaslich
Ah Muzen Cab
Diamond V
Level 157
God Stats
2W - 5L
1,530 SR
Queue Stats
322W - 306L
2,092 MMR
Party 2
Nox
Nox
Platinum I
TheOnryo
Nox
Platinum I
Level 160
God Stats
3W - 5L
1,499 SR
Queue Stats
426W - 415L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 6 / 2
11,205
487
8,065
21,705
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 6 / 3
11,566
503
15,143
27,634
22,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Shiokin
Hou Yi
17
1 / 6 / 2
10,808
470
11,090
21,506
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 4
8,671
377
7,305
20,139
18,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
TezzLa666
Vulcan
16
3 / 8 / 3
10,751
467
19,556
14,256
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AgniAtlasShiva

VS

Bans
CliodhnaBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
5 / 3 / 19
13,387
582
21,750
26,100
39,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kali
 
Kali
19
6 / 4 / 11
13,103
570
16,054
21,340
10,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Jaslich
Scylla
19
7 / 3 / 8
13,203
574
13,907
14,002
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SimpdeJaslich
Ah Muzen Cab
20
11 / 1 / 7
14,316
622
22,233
21,599
11,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 15
12,167
529
9,195
17,564
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
13
Kills
31
31
Deaths
13
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
6
2
1
W
Guan Yu
 
Guan Yu
5
3
19
4.83
W
Kali
 
Kali
6
4
11
2.88
L
4
6
3
0.92
W
Scylla
Jaslich
Scylla
7
3
8
3.67
L
Hou Yi
Shiokin
Hou Yi
1
6
2
0.33
W
Ah Muzen Cab
SimpdeJaslich
Ah Muzen Cab
11
1
7
14.5
L
0
5
4
0.4
L
Vulcan
TezzLa666
Vulcan
3
8
3
0.56
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,159
Damage
83,139
105,240
Taken
100,605
59,087
Mitigated
84,504
24,545
Healing
39,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,065
2,986
0
6,023
21,705
6,209
182
3,538
18,167
0
82,195
W
Guan Yu
 
Guan Yu
21,750
3,174
4,240
10,369
26,100
39,304
459
8,353
17,747
0
90,406
W
Kali
 
Kali
16,054
6,863
0
8,740
21,340
10,963
850
5,854
15,486
0
97,404
L
15,143
1,405
0
8,344
27,634
22,901
474
4,727
22,907
0
78,108
W
Scylla
Jaslich
Scylla
13,907
1,358
91
3,295
14,002
5,909
81
3,502
10,500
102,147
0
L
Hou Yi
Shiokin
Hou Yi
11,090
4,992
0
7,520
21,506
7,268
1,542
3,952
17,554
0
86,528
W
Ah Muzen Cab
SimpdeJaslich
Ah Muzen Cab
22,233
8,461
0
8,950
21,599
11,150
4,045
4,667
16,932
0
140,322
L
7,305
467
0
1,937
20,139
18,482
0
6,254
13,885
22,715
0
L
Vulcan
TezzLa666
Vulcan
19,556
3,627
0
721
14,256
4,227
0
4,668
9,588
85,320
0
W
9,195
1,508
0
3,367
17,564
17,178
829
5,990
11,574
36,232
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
66,176
625
Minions Killed
668
0
Camps Cleared
0
2,203,600
Distance Traveled
2,352,823
46
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,205
487
137
6
0
494,827
10
W
Guan Yu
13,387
582
135
6
0
524,978
5
W
Kali
13,103
570
117
5
0
477,468
1
L
Tyr
11,566
503
132
6
0
449,357
12
W
Scylla
13,203
574
165
7
0
424,453
11
L
Hou Yi
10,808
470
184
8
0
380,129
10
W
Ah Muzen Cab
14,316
622
197
9
0
492,733
7
L
Geb
8,671
377
25
1
0
441,131
9
L
Vulcan
10,751
467
147
6
0
438,156
5
W
Nox
12,167
529
54
2
0
433,191
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role