Player Matchup

Hun Batz
Hun Batz
Baby-Y0DA_013
Hun Batz
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
421W - 400L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
LordPhoenixHD
Gilgamesh
Level 144
God Stats
5W - 5L
1,538 SR
Queue Stats
127W - 134L
1,646 Elo+
Solo
The Morrigan
The Morrigan
ProfessorWaffle
The Morrigan
Level 129
God Stats
2W - 1L
1,303 SR
Queue Stats
102W - 106L
1,516 Elo+
Solo
Charybdis
Charybdis
Seeourna
Charybdis
Level 160
God Stats
6W - 5L
1,696 SR
Queue Stats
510W - 536L
1,588 Elo+
Solo
Fafnir
Fafnir
Th1rstyB0Y512
Fafnir
Level 56
God Stats
42W - 34L
1,578 SR
Queue Stats
292W - 271L
1,571 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,591 Elo+

VS

Team Averages
Level 122
1,711 SR
1,635 Elo+
Charybdis
Charybdis
Aurieil
Charybdis
Level 100
God Stats
9W - 8L
1,843 SR
Queue Stats
28W - 24L
1,654 Elo+
Party 1
Ravana
Ravana
DazerSkyesSixx
Ravana
Level 160
God Stats
4W - 3L
1,711 SR
Queue Stats
169W - 185L
1,583 Elo+
Solo
Ganesha
Ganesha
Megadeth2779
Ganesha
Level 98
God Stats
21W - 4L
1,862 SR
Queue Stats
120W - 100L
1,618 Elo+
Party 1
Poseidon
Poseidon
SimonCM
Poseidon
Level 151
God Stats
1W - 4L
1,247 SR
Queue Stats
234W - 225L
1,626 Elo+
Solo
Tyr
Tyr
ZiggyDelux
Tyr
Level 102
God Stats
2W - 2L
1,890 SR
Queue Stats
151W - 129L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baby-Y0DA_013
Hun Batz
20
8 / 3 / 6
13,026
814
15,064
16,158
8,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
LordPhoenixHD
Gilgamesh
18
2 / 4 / 15
11,273
705
9,115
18,057
16,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
ProfessorWaffle
The Morrigan
20
5 / 3 / 13
12,420
776
18,778
9,088
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Seeourna
Charybdis
19
1 / 6 / 11
12,086
755
13,569
17,722
6,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 0 / 7
13,598
850
21,610
20,005
13,370
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aurieil
Charybdis
18
6 / 5 / 6
11,656
729
16,105
23,413
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 3
10,059
629
5,518
9,518
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Megadeth2779
Ganesha
17
0 / 5 / 13
11,044
690
8,166
18,672
21,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
SimonCM
Poseidon
19
3 / 6 / 6
11,325
708
16,116
13,273
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 6 / 8
11,009
688
10,411
22,391
19,650
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
24
Kills
16
16
Deaths
24
52
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aurieil
Charybdis
6
5
6
1.8
W
Hun Batz
Baby-Y0DA_013
Hun Batz
8
3
6
3.67
L
2
2
3
1.75
W
Gilgamesh
LordPhoenixHD
Gilgamesh
2
4
15
2.38
L
Ganesha
Megadeth2779
Ganesha
0
5
13
1.3
W
The Morrigan
ProfessorWaffle
The Morrigan
5
3
13
3.83
W
Charybdis
Seeourna
Charybdis
1
6
11
1.08
L
Poseidon
SimonCM
Poseidon
3
6
6
1
W
8
0
7
11.5
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,136
Damage
56,316
81,030
Taken
87,267
48,286
Mitigated
55,633
19,384
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aurieil
Charybdis
16,105
7,322
0
4,515
23,413
6,195
188
10,159
12,906
0
38,757
W
Hun Batz
Baby-Y0DA_013
Hun Batz
15,064
1,845
0
852
16,158
8,234
538
3,702
11,875
0
64,974
L
5,518
1,093
0
1,446
9,518
5,667
0
3,599
5,844
840
18,941
W
Gilgamesh
LordPhoenixHD
Gilgamesh
9,115
1,782
0
2,397
18,057
16,246
1,302
5,177
12,582
0
23,873
L
Ganesha
Megadeth2779
Ganesha
8,166
818
660
2,090
18,672
21,347
26
6,721
11,329
31,233
0
W
The Morrigan
ProfessorWaffle
The Morrigan
18,778
2,338
0
1,293
9,088
3,531
923
3,658
5,235
42,503
5,311
W
Charybdis
Seeourna
Charybdis
13,569
7,913
0
6,698
17,722
6,905
3,841
3,728
13,884
0
72,478
L
Poseidon
SimonCM
Poseidon
16,116
2,802
0
1,538
13,273
2,774
120
7,104
6,030
71,822
0
W
21,610
6,088
0
8,144
20,005
13,370
2,029
7,054
12,009
51,334
0
L
10,411
635
0
2,553
22,391
19,650
0
9,198
12,703
0
26,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,403
Gold Earned
55,093
352
Minions Killed
260
0
Camps Cleared
0
1,772,466
Distance Traveled
1,416,385
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,656
729
58
4
0
274,737
2
W
Hun Batz
13,026
814
89
6
0
373,737
2
L
Ravana
10,059
629
36
2
0
199,338
2
W
Gilgamesh
11,273
705
30
2
0
347,632
4
L
Ganesha
11,044
690
6
0
0
320,255
2
W
The Morrigan
12,420
776
61
4
0
380,823
4
W
Charybdis
12,086
755
104
7
0
305,302
0
L
Poseidon
11,325
708
129
8
0
284,150
3
W
Fafnir
13,598
850
68
4
0
364,972
0
L
Tyr
11,009
688
31
2
0
337,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role