Player Matchup

Baron Samedi
Baron Samedi
AxeIerate
Baron Samedi
Level 40
God Stats
7W - 8L
1,774 SR
Queue Stats
130W - 118L
1,618 Elo+
Party 1
Thor
Thor
Spleeve
Thor
Level 154
God Stats
6W - 10L
1,487 SR
Queue Stats
371W - 331L
1,634 Elo+
Party 1
Cupid
Cupid
YeBoyGandalf
Cupid
Level 49
God Stats
6W - 5L
1,585 SR
Queue Stats
19W - 14L
1,696 Elo+
Party 1
King Arthur
King Arthur
Zenoky_
King Arthur
Level 121
God Stats
3W - 2L
1,612 SR
Queue Stats
6W - 4L
1,829 Elo+
Party 3
Sylvanus
Sylvanus
Zvollt
Sylvanus
Level 48
God Stats
0W - 1L
1,747 SR
Queue Stats
5W - 4L
1,794 Elo+
Party 3
Team Averages
Level 82
1,641 SR
1,714 Elo+

VS

Team Averages
Level 76
1,478 SR
1,565 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeusOmega
Ah Muzen Cab
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 72L
1,547 Elo+
Party 2
Bellona
Bellona
FrozenSoupy
Bellona
Level 17
God Stats
3W - 1L
1,618 SR
Queue Stats
5W - 1L
1,679 Elo+
Party 2
Ra
Ra
GoldenHiles
Ra
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 42L
1,514 Elo+
Solo
Xing Tian
Xing Tian
graanite
Xing Tian
Level 40
God Stats
5W - 8L
1,519 SR
Queue Stats
33W - 37L
1,514 Elo+
Solo
Mercury
Mercury
spycow69
Mercury
Level 87
God Stats
1W - 1L
1,252 SR
Queue Stats
10W - 10L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AxeIerate
Baron Samedi
18
7 / 5 / 2
10,937
547
11,683
13,354
8,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Spleeve
Thor
19
15 / 7 / 3
13,202
660
16,143
15,519
5,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 3 / 5
6,719
336
2,694
4,503
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Zenoky_
King Arthur
15
1 / 9 / 4
8,882
444
6,134
20,734
8,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Zvollt
Sylvanus
14
2 / 9 / 4
9,160
458
6,728
18,563
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeusOmega
Ah Muzen Cab
17
10 / 5 / 5
12,751
638
16,552
16,022
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
FrozenSoupy
Bellona
16
3 / 7 / 4
10,847
542
5,669
15,620
13,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 7 / 14
12,233
612
15,226
12,122
8,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
graanite
Xing Tian
14
2 / 4 / 12
10,959
548
3,385
16,181
18,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
spycow69
Mercury
20
11 / 3 / 8
13,643
682
13,504
13,879
7,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
25
Kills
32
33
Deaths
26
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AxeIerate
Baron Samedi
7
5
2
1.6
W
Ah Muzen Cab
DeusOmega
Ah Muzen Cab
10
5
5
2.5
W
Bellona
FrozenSoupy
Bellona
3
7
4
0.71
W
6
7
14
1.86
L
Thor
Spleeve
Thor
15
7
3
2.36
L
0
3
5
0.83
L
King Arthur
Zenoky_
King Arthur
1
9
4
0.33
L
Sylvanus
Zvollt
Sylvanus
2
9
4
0.44
W
Xing Tian
graanite
Xing Tian
2
4
12
2
W
Mercury
spycow69
Mercury
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,382
Damage
54,336
72,673
Taken
73,824
30,688
Mitigated
52,947
11,520
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AxeIerate
Baron Samedi
11,683
829
527
2,381
13,354
8,043
46
2,791
10,459
73,188
0
W
Ah Muzen Cab
DeusOmega
Ah Muzen Cab
16,552
8,424
0
6,646
16,022
6,022
9,240
4,029
11,993
0
89,498
W
Bellona
FrozenSoupy
Bellona
5,669
1,399
0
1,588
15,620
13,290
2,529
7,802
7,818
0
35,740
W
15,226
1,721
2,262
3,935
12,122
8,128
1,531
3,125
8,997
69,637
0
L
Thor
Spleeve
Thor
16,143
3,529
0
2,214
15,519
5,410
0
3,790
11,515
0
68,125
L
2,694
1,589
0
420
4,503
961
0
1,171
3,290
0
19,139
L
King Arthur
Zenoky_
King Arthur
6,134
1,216
123
1,317
20,734
8,356
169
5,601
14,981
0
34,316
L
Sylvanus
Zvollt
Sylvanus
6,728
1,325
1,549
2,989
18,563
7,918
543
4,433
13,950
39,822
0
W
Xing Tian
graanite
Xing Tian
3,385
319
0
2,762
16,181
18,291
881
1,243
14,161
26,126
3,899
W
Mercury
spycow69
Mercury
13,504
8,434
0
1,037
13,879
7,216
4,878
2,212
11,667
0
111,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,900
Gold Earned
60,433
421
Minions Killed
549
0
Camps Cleared
0
1,559,753
Distance Traveled
1,902,250
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,937
547
152
8
0
337,663
1
W
Ah Muzen Cab
12,751
638
141
7
0
356,491
4
W
Bellona
10,847
542
86
4
0
351,066
6
W
Ra
12,233
612
116
6
0
358,400
9
L
Thor
13,202
660
102
5
0
358,044
5
L
Cupid
6,719
336
39
2
0
156,269
3
L
King Arthur
8,882
444
64
3
0
364,852
2
L
Sylvanus
9,160
458
64
3
0
342,925
1
W
Xing Tian
10,959
548
36
2
0
376,973
5
W
Mercury
13,643
682
170
9
0
459,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role