Player Matchup

Baron Samedi
Baron Samedi
Llama420
Baron Samedi
Level 128
God Stats
2W - 2L
1,424 SR
Queue Stats
103W - 148L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
MizKillz
Gilgamesh
Level 153
God Stats
2W - 0L
1,715 SR
Queue Stats
193W - 125L
1,579 Elo+
Party 1
Camazotz
Camazotz
QuantumAzula
Camazotz
Level 158
God Stats
2W - 0L
1,370 SR
Queue Stats
59W - 39L
1,652 Elo+
Party 1
Team Averages
Level 146
1,503 SR
1,535 Elo+

VS

Team Averages
Level 86
1,523 SR
1,476 Elo+
Bacchus
Bacchus
SilverEagle1755
Bacchus
Level 139
God Stats
51W - 79L
1,428 SR
Queue Stats
501W - 834L
1,307 Elo+
Solo
Scylla
Scylla
TheBigOISniper
Scylla
Level 102
God Stats
14W - 8L
1,642 SR
Queue Stats
184W - 158L
1,573 Elo+
Party 2
Susano
Susano
toshady4u 2
Susano
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Llama420
Baron Samedi
14
2 / 7 / 11
10,456
697
5,024
12,638
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MizKillz
Gilgamesh
14
2 / 4 / 13
10,501
700
9,584
16,716
12,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
QuantumAzula
Camazotz
18
12 / 1 / 4
13,016
868
19,803
22,922
18,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
10,272
685
8,755
14,219
23,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 7 / 5
10,223
682
12,776
10,966
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
5 / 7 / 4
9,754
650
12,840
14,140
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
16
Kills
12
12
Deaths
16
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Llama420
Baron Samedi
2
7
11
1.07
W
Gilgamesh
MizKillz
Gilgamesh
2
4
13
2.13
W
Camazotz
QuantumAzula
Camazotz
12
1
4
14
L
3
2
8
3.5
L
4
7
5
0.93
L
Susano
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,411
Damage
34,371
52,276
Taken
39,325
34,893
Mitigated
33,986
24,255
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Llama420
Baron Samedi
5,024
495
2,707
3,329
12,638
3,758
682
7,261
4,880
20,245
0
W
Gilgamesh
MizKillz
Gilgamesh
9,584
1,960
0
2,588
16,716
12,964
644
5,818
10,295
0
31,621
W
Camazotz
QuantumAzula
Camazotz
19,803
8,964
350
15,281
22,922
18,171
1,914
7,972
14,357
0
57,682
L
8,755
1,109
0
1,917
14,219
23,390
0
2,879
10,484
21,021
0
L
12,776
876
0
960
10,966
3,985
0
1,006
9,330
45,926
0
L
Susano
12,840
2,215
0
1,830
14,140
6,611
0
1,423
12,117
0
22,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
30,249
152
Minions Killed
143
8
Camps Cleared
4
770,193
Distance Traveled
757,924
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,456
697
35
2
2
222,306
2
W
Gilgamesh
10,501
700
37
2
0
267,786
3
W
Camazotz
13,016
868
80
5
6
280,101
1
L
Bacchus
10,272
685
23
2
1
273,944
2
L
Scylla
10,223
682
92
6
2
226,326
2
L
Susano
9,754
650
28
2
1
257,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role