Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
CC FistFight
Xbalanque
Level 81
God Stats
39W - 21L
1,619 SR
Queue Stats
189W - 114L
1,724 Elo+
Party 1
Nu Wa
Nu Wa
Mister SNES
Nu Wa
Level 30
God Stats
22W - 18L
1,777 SR
Queue Stats
141W - 169L
1,394 Elo+
Party 1
Team Averages
Level 45
1,632 SR
1,539 Elo+

VS

Team Averages
Level 56
1,357 SR
1,349 Elo+
Neith
Neith
HEX Nemesis8005
Neith
Level 104
God Stats
1W - 7L
1,070 SR
Queue Stats
7W - 9L
1,047 Elo+
Solo
Bakasura
Bakasura
OBrienEM
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
SpOwOkyToast
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
6 / 1 / 7
7,481
831
7,479
5,266
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
CC FistFight
Xbalanque
14
13 / 1 / 5
8,804
978
15,995
7,608
2,724
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 17
7,328
814
4,285
1,133
415
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,768
641
3,494
8,331
1,916
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
OBrienEM
Bakasura
9
1 / 7 / 1
5,995
666
2,450
11,174
6,564
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 7 / 1
5,577
620
801
13,158
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
20
Kills
2
2
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
7
9.5
W
Xbalanque
CC FistFight
Xbalanque
13
1
5
15.5
L
1
6
0
0.17
W
1
0
17
9.5
L
Bakasura
OBrienEM
Bakasura
1
7
1
0.21
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
6,745
14,007
Taken
32,663
5,504
Mitigated
17,536
4,237
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,479
304
1,165
2,033
5,266
2,365
75
1,257
3,911
20,069
0
W
Xbalanque
CC FistFight
Xbalanque
15,995
2,464
0
1,039
7,608
2,724
1,441
392
7,113
0
47,842
L
3,494
1,197
0
765
8,331
1,916
0
2,482
5,849
0
23,826
W
4,285
2,682
0
0
1,133
415
763
147
986
12,659
0
L
Bakasura
OBrienEM
Bakasura
2,450
1,822
0
1,655
11,174
6,564
0
4,732
6,442
0
6,205
L
801
165
224
1,596
13,158
9,056
0
4,550
8,608
9,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,613
Gold Earned
17,340
111
Minions Killed
76
8
Camps Cleared
0
451,883
Distance Traveled
345,611
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,481
831
25
3
2
153,386
0
W
Xbalanque
8,804
978
67
7
3
162,456
1
L
Neith
5,768
641
42
5
0
120,965
1
W
Nu Wa
7,328
814
19
2
3
136,041
0
L
Bakasura
5,995
666
18
2
0
114,491
2
L
Ymir
5,577
620
16
2
0
110,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role