Player Matchup

Bacchus
Bacchus
Arckonn
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,529 Elo+
Party 1
Susano
Susano
LilBlueReign
Susano
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
471W - 441L
1,556 Elo+
Solo
Anhur
Anhur
Sleazychampion
Anhur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,436 Elo+
Party 1
Ra
Ra
SvenNight
Ra
Level 150
God Stats
24W - 17L
1,751 SR
Queue Stats
357W - 355L
1,579 Elo+
Party 4
Ullr
Ullr
cruza-dos
Ullr
Level 109
God Stats
1W - 1L
1,699 SR
Queue Stats
244W - 244L
1,599 Elo+
Party 4
Team Averages
Level 140
1,590 SR
1,540 Elo+

VS

Team Averages
Level 112
1,593 SR
1,550 Elo+
Ymir
Ymir
Chimbosmokes
Ymir
Level 149
God Stats
5W - 5L
1,423 SR
Queue Stats
129W - 123L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
DeadbeatGoon
Gilgamesh
Level 143
God Stats
3W - 3L
1,471 SR
Queue Stats
153W - 152L
1,562 Elo+
Solo
Raijin
Raijin
DontTreadOnMe33
Raijin
Level 109
God Stats
1W - 1L
1,935 SR
Queue Stats
75W - 64L
1,605 Elo+
Party 3
Mercury
Mercury
FR8TRAINMOPAR
Mercury
Level 74
God Stats
10W - 7L
1,432 SR
Queue Stats
191W - 168L
1,587 Elo+
Party 3
Medusa
Medusa
Watamelon1100
Medusa
Level 87
God Stats
14W - 9L
1,704 SR
Queue Stats
103W - 113L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arckonn
Bacchus
13
4 / 0 / 6
8,491
566
5,978
8,147
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
14
1 / 1 / 4
8,196
546
3,753
8,988
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 4
8,052
537
4,738
8,214
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 2
9,617
641
12,326
9,839
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
14
1 / 1 / 0
8,447
563
4,625
9,936
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,587
439
2,297
10,158
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
DeadbeatGoon
Gilgamesh
14
1 / 1 / 0
7,960
531
7,200
11,186
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 4 / 0
7,572
505
6,380
8,135
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
13
1 / 2 / 2
7,390
493
5,647
9,972
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 1
6,665
444
2,736
6,051
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
5
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arckonn
Bacchus
4
0
6
7
L
0
3
2
0.33
L
Gilgamesh
DeadbeatGoon
Gilgamesh
1
1
0
1
L
3
4
0
0.75
L
Mercury
1
2
2
1
W
Susano
1
1
4
3
W
1
1
4
3
W
6
2
2
3.5
L
0
3
1
0.17
W
Ullr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
24,260
45,124
Taken
45,502
22,489
Mitigated
22,201
21,289
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arckonn
Bacchus
5,978
841
0
2,765
8,147
7,713
0
1,547
6,600
19,470
0
L
2,297
458
0
2,546
10,158
6,183
0
4,747
5,411
25,484
0
L
Gilgamesh
DeadbeatGoon
Gilgamesh
7,200
2,467
0
3,842
11,186
8,745
659
3,221
7,965
0
48,859
L
6,380
448
0
267
8,135
2,492
72
4,705
3,430
36,464
0
L
Mercury
5,647
1,920
0
104
9,972
3,187
0
3,426
6,546
0
53,585
W
Susano
3,753
731
0
5,733
8,988
3,428
0
1,394
7,594
0
58,073
W
4,738
2,746
0
5,377
8,214
2,916
21
709
7,505
0
63,204
W
12,326
868
933
4,133
9,839
4,358
189
4,674
5,165
73,042
0
L
2,736
996
0
1,662
6,051
1,594
0
2,205
3,846
0
42,070
W
Ullr
4,625
2,278
0
2,348
9,936
4,074
1,006
353
9,583
0
54,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,803
Gold Earned
36,174
516
Minions Killed
396
0
Camps Cleared
0
1,468,250
Distance Traveled
1,485,522
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,491
566
25
2
0
290,765
5
L
Ymir
6,587
439
32
2
0
287,312
4
L
Gilgamesh
7,960
531
111
7
0
282,111
3
L
Raijin
7,572
505
72
5
0
283,904
6
L
Mercury
7,390
493
95
6
0
355,259
2
W
Susano
8,196
546
109
7
0
355,794
5
W
Anhur
8,052
537
129
9
0
225,262
4
W
Ra
9,617
641
144
10
0
338,050
6
L
Medusa
6,665
444
86
6
0
276,936
2
W
Ullr
8,447
563
109
7
0
258,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role