Player Matchup

Cerberus
Cerberus
DerArmeFPS
Cerberus
Level 124
God Stats
7W - 3L
1,503 SR
Queue Stats
172W - 187L
1,520 Elo+
Party 2
Neith
Neith
Exardoss
Neith
Level 149
God Stats
5W - 4L
1,339 SR
Queue Stats
213W - 219L
1,499 Elo+
Party 2
Bastet
Bastet
Feichti123
Bastet
Level 131
God Stats
11W - 12L
1,664 SR
Queue Stats
185W - 206L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
Sarah66
Baron Samedi
Level 119
God Stats
33W - 31L
1,488 SR
Queue Stats
171W - 190L
1,457 Elo+
Party 2
Cupid
Cupid
bubi551
Cupid
Level 84
God Stats
13W - 14L
1,525 SR
Queue Stats
72W - 84L
1,451 Elo+
Party 2
Team Averages
Level 121
1,504 SR
1,485 Elo+

VS

Team Averages
Level 61
1,579 SR
1,469 Elo+
Cthulhu
Cthulhu
Cakewa1k
Cthulhu
Level 14
God Stats
1W - 1L
1,827 SR
Queue Stats
10W - 6L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Detraxus
Baron Samedi
Level 62
God Stats
1W - 1L
1,689 SR
Queue Stats
11W - 7L
1,550 Elo+
Party 1
Pele
Pele
Hypersoldier
Pele
Level 89
God Stats
1W - 2L
1,547 SR
Queue Stats
5W - 6L
1,366 Elo+
Party 1
Bellona
Bellona
Ishanti
Bellona
Level 108
God Stats
5W - 10L
1,332 SR
Queue Stats
24W - 34L
1,378 Elo+
Solo
Izanami
Izanami
poof7
Izanami
Level 30
God Stats
2W - 8L
1,500 SR
Queue Stats
109W - 134L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DerArmeFPS
Cerberus
14
2 / 0 / 11
9,118
570
6,482
14,839
14,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Exardoss
Neith
16
6 / 2 / 6
9,914
620
10,719
9,834
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Feichti123
Bastet
17
6 / 2 / 5
9,967
623
12,818
14,632
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Sarah66
Baron Samedi
13
2 / 6 / 5
8,365
523
6,284
12,324
11,713
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
bubi551
Cupid
15
5 / 1 / 3
9,314
582
5,604
8,258
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cakewa1k
Cthulhu
10
0 / 2 / 2
6,948
434
5,360
7,222
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Detraxus
Baron Samedi
12
1 / 4 / 3
7,423
464
7,928
12,052
4,801
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 3
8,209
513
4,918
15,581
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Ishanti
Bellona
15
5 / 6 / 1
9,083
568
11,094
14,556
15,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
poof7
Izanami
14
2 / 5 / 1
8,425
527
9,231
11,342
3,267
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
21
Kills
11
11
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cakewa1k
Cthulhu
0
2
2
0.5
W
Cerberus
DerArmeFPS
Cerberus
2
0
11
7.5
L
Baron Samedi
Detraxus
Baron Samedi
1
4
3
0.63
W
Neith
Exardoss
Neith
6
2
6
4.5
W
Bastet
Feichti123
Bastet
6
2
5
4.25
L
3
4
3
1.13
L
Bellona
Ishanti
Bellona
5
6
1
0.92
W
Baron Samedi
Sarah66
Baron Samedi
2
6
5
0.75
W
Cupid
bubi551
Cupid
5
1
3
6.5
L
Izanami
poof7
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,907
Damage
38,531
59,887
Taken
60,753
39,495
Mitigated
33,105
28,921
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cakewa1k
Cthulhu
5,360
1,107
478
613
7,222
4,951
108
1,647
5,575
19,492
0
W
Cerberus
DerArmeFPS
Cerberus
6,482
661
160
5,219
14,839
14,953
430
4,370
10,469
26,768
0
L
Baron Samedi
Detraxus
Baron Samedi
7,928
1,038
1,009
3,232
12,052
4,801
108
1,072
10,980
44,268
0
W
Neith
Exardoss
Neith
10,719
4,010
0
3,714
9,834
4,305
1,757
3,554
6,280
0
63,223
W
Bastet
Feichti123
Bastet
12,818
4,267
0
8,674
14,632
5,841
1,365
3,074
11,558
0
73,718
L
4,918
1,249
0
5,866
15,581
4,282
0
2,617
12,964
0
46,527
L
Bellona
Ishanti
Bellona
11,094
3,827
0
2,755
14,556
15,804
1,150
4,939
9,617
0
58,075
W
Baron Samedi
Sarah66
Baron Samedi
6,284
1,000
537
3,313
12,324
11,713
793
1,655
10,669
33,468
0
W
Cupid
bubi551
Cupid
5,604
2,600
1,108
6,196
8,258
2,683
2,365
966
7,292
0
61,323
L
Izanami
poof7
Izanami
9,231
6,827
196
2,667
11,342
3,267
0
2,491
8,851
0
60,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,678
Gold Earned
40,088
470
Minions Killed
438
0
Camps Cleared
0
1,509,774
Distance Traveled
1,447,782
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,948
434
23
1
0
318,920
6
W
Cerberus
9,118
570
69
4
0
330,119
5
L
Baron Samedi
7,423
464
75
5
0
259,416
2
W
Neith
9,914
620
105
7
0
308,334
5
W
Bastet
9,967
623
117
7
0
345,868
4
L
Pele
8,209
513
89
6
0
314,570
5
L
Bellona
9,083
568
130
8
0
274,309
3
W
Baron Samedi
8,365
523
58
4
0
231,094
3
W
Cupid
9,314
582
121
8
0
294,359
4
L
Izanami
8,425
527
121
8
0
280,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role