Player Matchup

Danzaburou
Danzaburou
Atwa13
Danzaburou
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 240L
1,526 Elo+
Party 2
Thor
Thor
LILTOSKINAGOOSE
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,653 Elo+
Party 1
Ymir
Ymir
Middlingb0w
Ymir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,373 Elo+
Party 1
Horus
Horus
SteezyyMcBreezy
Horus
Level 121
God Stats
12W - 9L
1,500 SR
Queue Stats
180W - 189L
1,490 Elo+
Party 2
Zeus
Zeus
daniu02
Zeus
Level 157
God Stats
3W - 6L
1,448 SR
Queue Stats
6W - 13L
1,432 Elo+
Solo
Team Averages
Level 133
1,490 SR
1,495 Elo+

VS

Team Averages
Level 127
1,485 SR
1,522 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Carlossss10
Thor
Level 8
God Stats
1W - 0L
1,304 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
HAZZ333
Yu Huang
Level 159
God Stats
9W - 10L
1,619 SR
Queue Stats
266W - 207L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atwa13
Danzaburou
13
2 / 2 / 2
7,308
664
6,443
7,090
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 3
7,684
699
3,754
10,886
3,354
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 1
7,433
676
4,305
10,973
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 4 / 3
8,085
735
6,473
12,071
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
daniu02
Zeus
13
0 / 5 / 2
7,082
644
7,507
7,367
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
8 / 1 / 8
9,438
858
12,602
10,355
6,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
 
Hachiman
14
6 / 1 / 7
8,087
735
9,986
9,340
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
 
Khepri
13
1 / 0 / 10
7,832
712
4,158
7,203
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 6
7,357
669
3,036
9,006
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yu Huang
HAZZ333
Yu Huang
16
3 / 1 / 7
8,348
759
11,198
5,227
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
6
Kills
20
20
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
1
8
12
W
Hachiman
 
Hachiman
6
1
7
9.5
W
Khepri
 
Khepri
1
0
10
6
L
Danzaburou
Atwa13
Danzaburou
2
2
2
1.5
W
2
3
6
1.67
W
Yu Huang
HAZZ333
Yu Huang
3
1
7
6.5
L
1
6
3
0.42
L
0
3
1
0.17
L
3
4
3
1.13
L
Zeus
daniu02
Zeus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
40,980
48,387
Taken
41,131
21,531
Mitigated
23,509
9,239
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,602
2,633
0
2,621
10,355
6,756
0
2,109
8,036
0
41,018
W
Hachiman
 
Hachiman
9,986
5,302
0
2,170
9,340
3,515
1,002
2,795
6,477
0
22,109
W
Khepri
 
Khepri
4,158
372
0
586
7,203
7,651
0
2,316
4,859
12,951
0
L
Danzaburou
Atwa13
Danzaburou
6,443
1,274
0
2,444
7,090
2,366
0
1,818
5,241
0
18,533
W
3,036
382
0
814
9,006
3,824
300
3,523
5,352
0
7,563
W
Yu Huang
HAZZ333
Yu Huang
11,198
1,207
0
613
5,227
1,763
38
1,069
4,066
32,417
0
L
3,754
675
0
687
10,886
3,354
0
3,927
6,868
0
14,565
L
4,305
1,059
0
1,808
10,973
6,456
0
3,197
7,635
12,136
0
L
6,473
2,443
922
3,378
12,071
7,631
45
3,311
8,628
0
13,982
L
Zeus
daniu02
Zeus
7,507
242
0
0
7,367
1,724
69
3,103
4,240
27,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
41,062
135
Minions Killed
190
0
Camps Cleared
0
1,114,468
Distance Traveled
1,117,988
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,438
858
70
6
0
255,683
0
W
Hachiman
8,087
735
27
2
0
221,040
0
W
Khepri
7,832
712
10
1
0
212,863
2
L
Danzaburou
7,308
664
22
2
0
216,543
1
W
Thor
7,357
669
17
2
0
201,594
3
W
Yu Huang
8,348
759
66
6
0
226,808
1
L
Thor
7,684
699
27
2
0
210,470
0
L
Ymir
7,433
676
23
2
0
228,545
4
L
Horus
8,085
735
17
2
0
231,504
0
L
Zeus
7,082
644
46
4
0
227,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role