Player Matchup

Hachiman
Hachiman
AHU TH3 BUB
Hachiman
Level 15
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
AHUTHENUMB
Ra
Level 117
God Stats
0W - 2L
1,705 SR
Queue Stats
19W - 15L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
GodIsGood123
Gilgamesh
Level 85
God Stats
1W - 7L
1,364 SR
Queue Stats
124W - 143L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
Xivnarath
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,076 Elo+
Party 3
Cliodhna
Cliodhna
xxbossmanxx989
Cliodhna
Level 68
God Stats
15W - 6L
1,603 SR
Queue Stats
185W - 190L
1,446 Elo+
Party 3
Team Averages
Level 59
1,533 SR
1,397 Elo+

VS

Team Averages
Level 66
1,533 SR
1,480 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DrollCheetah594
Izanami
Level 46
God Stats
14W - 6L
1,652 SR
Queue Stats
71W - 95L
1,401 Elo+
Solo
Anhur
Anhur
LeeDevz
Anhur
Level 32
God Stats
3W - 5L
1,511 SR
Queue Stats
82W - 73L
1,527 Elo+
Party 1
Susano
Susano
master8030
Susano
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AHU TH3 BUB
Hachiman
11
1 / 9 / 1
7,711
386
3,917
13,867
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 8 / 5
9,989
499
12,451
16,017
4,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GodIsGood123
Gilgamesh
16
7 / 3 / 2
10,384
519
14,957
17,884
12,433
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Xivnarath
Cthulhu
12
0 / 6 / 4
8,161
408
3,250
13,498
8,848
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
16
11 / 6 / 3
10,874
544
14,256
17,130
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
9 / 2 / 8
11,618
581
13,698
16,814
22,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
 
Agni
17
4 / 4 / 5
10,229
511
10,733
10,997
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
14 / 5 / 4
12,586
629
21,452
18,785
6,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
LeeDevz
Anhur
19
2 / 3 / 1
11,197
560
6,042
13,115
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
master8030
Susano
14
2 / 8 / 6
9,532
477
8,186
16,069
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
22
Kills
31
32
Deaths
22
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
2
8
6.5
W
Agni
 
Agni
4
4
5
1.63
L
Hachiman
AHU TH3 BUB
Hachiman
1
9
1
0.17
L
3
8
5
0.69
W
14
5
4
3.2
L
Gilgamesh
GodIsGood123
Gilgamesh
7
3
2
2.67
W
Anhur
LeeDevz
Anhur
2
3
1
0.83
L
Cthulhu
Xivnarath
Cthulhu
0
6
4
0.33
W
Susano
master8030
Susano
2
8
6
0.63
L
Cliodhna
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,831
Damage
60,111
78,396
Taken
75,780
34,246
Mitigated
44,096
10,108
Healing
26,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,698
2,494
0
3,650
16,814
22,719
0
3,464
13,350
44,571
0
W
Agni
 
Agni
10,733
902
0
3,100
10,997
3,936
357
3,719
7,278
76,451
0
L
Hachiman
AHU TH3 BUB
Hachiman
3,917
2,261
0
1,213
13,867
2,554
0
2,259
11,608
0
27,018
L
12,451
793
443
3,146
16,017
4,998
0
5,268
10,749
69,976
0
W
21,452
15,231
0
7,800
18,785
6,765
2,189
5,530
13,255
0
93,963
L
Gilgamesh
GodIsGood123
Gilgamesh
14,957
3,220
0
1,157
17,884
12,433
598
6,794
11,002
8,983
51,706
W
Anhur
LeeDevz
Anhur
6,042
3,881
0
7,171
13,115
4,630
2,815
2,839
10,276
0
78,367
L
Cthulhu
Xivnarath
Cthulhu
3,250
506
0
320
13,498
8,848
189
2,604
10,775
25,095
0
W
Susano
master8030
Susano
8,186
1,391
0
4,396
16,069
6,046
0
1,854
14,215
0
39,604
L
Cliodhna
14,256
1,276
0
3,829
17,130
5,413
0
7,299
9,831
0
56,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,119
Gold Earned
55,162
392
Minions Killed
537
0
Camps Cleared
0
1,848,549
Distance Traveled
1,917,952
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,618
581
48
2
0
370,845
5
W
Agni
10,229
511
120
6
0
417,644
5
L
Hachiman
7,711
386
48
2
0
334,970
2
L
Ra
9,989
499
129
6
0
353,884
3
W
Izanami
12,586
629
151
8
0
336,533
3
L
Gilgamesh
10,384
519
107
5
0
383,616
0
W
Anhur
11,197
560
157
8
0
364,403
2
L
Cthulhu
8,161
408
43
2
0
331,012
0
W
Susano
9,532
477
61
3
0
428,527
6
L
Cliodhna
10,874
544
65
3
0
445,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role