Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
GrodyRob
Sol
Level 109
God Stats
4W - 2L
1,541 SR
Queue Stats
83W - 48L
1,636 Elo+
Party 4
Agni
Agni
ZulzZ
Agni
Level 135
God Stats
3W - 0L
1,218 SR
Queue Stats
109W - 78L
1,636 Elo+
Party 4
Jormungandr
Jormungandr
redis_22
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 244L
1,414 Elo+
Solo
Team Averages
Level 114
1,452 SR
1,537 Elo+

VS

Team Averages
Level 49
1,503 SR
1,432 Elo+
Erlang Shen
Erlang Shen
II-RAY-II__47
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,208 Elo+
Party 3
Atlas
Atlas
Pro100Cema
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,532 Elo+
Party 1
Scylla
Scylla
iiSKROG
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,421 Elo+
Party 3
Jormungandr
Jormungandr
metro1234
Jormungandr
Level 107
God Stats
21W - 23L
1,515 SR
Queue Stats
549W - 555L
1,559 Elo+
Solo
Hun Batz
Hun Batz
wad0stw
Hun Batz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
13 / 3 / 22
12,135
1,011
22,957
18,845
11,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
18
7 / 4 / 24
11,024
919
13,639
16,752
15,394
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 3 / 22
11,267
939
15,474
10,417
4,514
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
ZulzZ
Agni
17
8 / 2 / 20
10,732
894
16,411
9,219
3,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
redis_22
Jormungandr
17
2 / 3 / 25
10,494
875
9,405
13,454
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
II-RAY-II__47
Erlang Shen
14
0 / 6 / 7
8,407
701
3,174
16,827
18,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
14
0 / 9 / 9
8,426
702
6,886
21,644
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
iiSKROG
Scylla
18
5 / 5 / 5
10,409
867
11,083
11,625
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
metro1234
Jormungandr
17
4 / 8 / 5
9,855
821
18,695
18,170
20,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
wad0stw
Hun Batz
13
4 / 11 / 4
8,591
716
10,591
16,256
4,828
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
43
39
Kills
13
15
Deaths
39
113
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
3
22
8
W
Zhong Kui
 
Zhong Kui
7
4
24
4.75
W
9
3
22
6.67
L
Erlang Shen
II-RAY-II__47
Erlang Shen
0
6
7
0.58
L
Atlas
0
9
9
0.5
W
Agni
ZulzZ
Agni
8
2
20
9
L
Scylla
iiSKROG
Scylla
5
5
5
1.5
L
Jormungandr
metro1234
Jormungandr
4
8
5
0.81
W
Jormungandr
redis_22
Jormungandr
2
3
25
4.83
L
Hun Batz
wad0stw
Hun Batz
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,886
Damage
50,429
68,687
Taken
84,522
51,268
Mitigated
58,827
29,342
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,957
2,357
1,071
10,157
18,845
11,852
2,176
11,769
7,076
53,272
0
W
Zhong Kui
 
Zhong Kui
13,639
1,267
445
7,765
16,752
15,394
604
8,639
8,113
23,794
0
W
15,474
7,664
0
3,202
10,417
4,514
1,296
5,734
4,683
24,091
0
L
Erlang Shen
II-RAY-II__47
Erlang Shen
3,174
1,383
185
2,923
16,827
18,563
0
15,399
1,428
0
8,600
L
Atlas
6,886
1,354
931
2,413
21,644
10,844
37
20,552
1,092
14,634
0
W
Agni
ZulzZ
Agni
16,411
1,497
1,459
2,007
9,219
3,913
2,234
5,567
3,652
22,835
0
L
Scylla
iiSKROG
Scylla
11,083
450
1,487
3,094
11,625
3,763
0
11,330
295
27,637
0
L
Jormungandr
metro1234
Jormungandr
18,695
1,813
1,051
1,971
18,170
20,829
112
15,470
2,700
38,294
0
W
Jormungandr
redis_22
Jormungandr
9,405
3,510
1,157
2,079
13,454
15,595
292
4,955
8,499
24,863
0
L
Hun Batz
wad0stw
Hun Batz
10,591
2,871
0
373
16,256
4,828
0
15,135
1,121
0
12,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,652
Gold Earned
45,688
152
Minions Killed
110
0
Camps Cleared
0
1,135,765
Distance Traveled
1,072,753
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,135
1,011
67
6
0
201,628
3
W
Zhong Kui
11,024
919
35
3
0
237,478
1
W
Sol
11,267
939
18
2
0
223,902
0
L
Erlang Shen
8,407
701
8
1
0
240,999
2
L
Atlas
8,426
702
9
1
0
200,885
0
W
Agni
10,732
894
14
1
0
228,645
0
L
Scylla
10,409
867
46
4
0
215,796
0
L
Jormungandr
9,855
821
42
4
0
217,705
0
W
Jormungandr
10,494
875
18
2
0
244,112
0
L
Hun Batz
8,591
716
5
0
0
197,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role